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Do you think Microsoft has pissed off the industry like how Sega did with the Saturn?

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Do you think the industry is annoyed with Microsofts inability to stick to a gameplan?

Yes 227 49.78%
 
No 177 38.82%
 
See results 49 10.75%
 
Total:453

naw, sega REALLLLY screwed up, moreso than anyone in recent memory. As the OP even said SOME publishers were probably backing MS behind the scenes, so they didnt make everyone mad



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No.



maverick40 said:
kowenicki said:
no

Not entirely true. The developers who are making Kinect only games seem to be the ones who are pissed and rightly so. Other than those select few, every other dev will see the kinect removal as a god send.

It is still scary that they have literally did a 180 degree on everything the console stood for initially


i disagree, especially since what it intially stood for wasnt that great IMHO



I'd say it's a classic example of almost being similar for comparison. Sega's moves had spelled disaster for it right from day one. Kinect and the eSRAM issues are the sensitive ones here. Not to mention that DRM fiasco in the beginning which was somehow fixed in time.



mutantclown said:


They may have pissed consumers, but not the industry. The industry just ignored them when they failed to sell (aka EA not supporting the Dreamcast). 


No... Sega did piss off the industry.

Some retailers refused to carry the Dreamcast due to business practices by Sega. EA didn't support Sega because Sega pushed EA away. Sega felt they didn't need EA and tried to compete with them. To the contrary, MS actually stopped making sports games to gain EA's support.

Anyone that feels Sega and Xbox are equal probably doesn't know much about Sega's downfall.



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maverick40 said:

It is still scary that they have literally did a 180 degree on everything the console stood for initially

No, no, no.

I think the general feeling of many was MS doesn't need to be in the gaming industry so they'll do whatever they want with Xbox. However, they actually changed all their plans because of response by consumers. That isn't scary, that's great and shows MS actually wants to compete.



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Dr.Henry_Killinger said:
Not yet, but they will if MS doesn't get it together.

What does that even mean?

MS has it more together with X1 than Sega ever did with Saturn and Dreamcast. Some people seem to think the X1 is performing at par with Wii U or Vita.



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I can see that being the case, although not terribly annoyed. If I were putting out a product and I had to deal with constantly changing factors like that, no doubt I would be pretty annoyed but its kinda the nature of the business. Fads come and go, some stick around for a while (Wii), others die off much faster that expected (Kinect and Move) and companies have to quickly adjust to those changes.

Then again, I know nothing about business anything.



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Mr Puggsly said:
Dr.Henry_Killinger said:
Not yet, but they will if MS doesn't get it together.

What does that even mean?

MS has it more together with X1 than Sega ever did with Saturn and Dreamcast. Some people seem to think the X1 is performing at par with Wii U or Vita.

You're overly sensitive

I never implied that, MS was on the level of Wii U, Vita, DreamCast, or Saturn. Just that devs, especially indies, are starting to question the value of xbox exclusivity, even if the target market is in the US

MS has always relied on its ease of programming, money, and us marketshare for the xbox brand.

Now that its losing on the ease of development side, and behind in US marketshare, its up to money to bear the brunt. Simply put, they can't really on multiplats much longer. Coupled with the 180s, devs are going to be less exclusive to the XB1 which, was its strength on the 360. Sure the few exclusives it had moved consoles, but they didn't neccessarily put it in the mainstream.



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MS definitely pissed off a lot of people and probably devs, but I don't really see where the comparison is valid...Also, most important thing to take away from XB1's first year, is that MS made the completely right decision making the 180's.