Soundwave said:
If you get all the main Nintendo IP that you're supposed to get and then some (X, Bayonetta 2, Fatal Frame, Pokken Fighters, Pikmin 3, Nintendo Land, etc. etc. etc.) ... how much can you really expect Nintendo to sink into a system that has 15-18 million users?
People should also care about the future of the company, I don't want the company to suffer just so I can squeeze one meaningless extra year out of a machine that in the long run means little to Nintendo's overall history.
Truth be told, the final year's of both the Gamecube and Wii life cycles were a total joke anyway, they just sat there waiting for the next machine to drop, what's the obsession with stretching out each platform's lifecycle to the point where it's completely irrelevant and everyone's sick to death of it? Do users get a cookie or something for that? Wii for example was on the market without a successor for waaaaaaay too long and lost a lot of its brand momentum as a result, to the point where I think the "Wii" branding is actually hurting the Wii U more than helping.
I'd rather Nintendo just ended Wii U on a high note with hopefully a really great Zelda U and transition into the next cycle much more quickly. For their own sake they need to. 4 holiday seasons of good software support is not anything to be ashamed of either, Nintendo gave it the good college try with the Wii U, if people aren't responding to it, you have to cut bait and swim away at some point.
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You assume quite a lot. Nintendo could afford to lose money on Wii U for the next 10 year straight and STILL have a reserve of $$$$$ in their banks. And it just so happens they are no longer selling the hardware at a loss. It also just so happens that, while nothing is guaranteed in this life, some ACTUAL big-deal "AAA" titles are coming to Wii U soon, with MK8, SB, etc. The system has not had those kind games yet, and that fact cannot really be argued. It's had GOOD Games, not "MUST HAVE" games. There is a big difference.
And I'm sorry, but since when is 5-6 years "way too long"? Wii was effectively on the market for 5 years or so. NES was on the market for around 10 years in the US. So was the PS2. So what's the big deal? Nintendo is expanding into other non-gaming areas ("QOL", etc.), to bring in more revenues. That is smart and something they probably should have done, at least as a side thing, years ago. They will always be a games company, that won't change. But as Iwata himself said recently, they're an entertainment company, they don't have to JUST rely on games for their business.
But regardless, I think late 2016 AT THE EARLIEST is when we should see the successor to Wii U. And I still say I'd almost prefer it came in 2017 (perhaps the first half of the year even) instead. There are a shit-ton of games Nintendo themselves and their first/second/third party partners can/should make for the thing. I don't feel any need nor desire to shit out more $$$$ on a new console anytime soon. I like to get my money's worth out of a system, and that does not just imply "Oh good, I got my Mario, Zelda, Metroid, Smash Bros., I'm good now". Not even close. Nintendo has plenty of money, and I have no dbout they'll turn this (not-necessarily-game-related) "QOL" thing into more $$$$ for them as well, not to mention their increasing of licensing. They can afford to stick with Wii U for the appropriate amount of time (at least 5 years), and they should.