I also don't think even with that comment that Nintendo will support the Wii U far past 2015. Nintendo will put in only as much effort with the system as they have to going forward, which largely probably just means letting development finish on games that were already well into development anyway.
And that's fine IMO, I don't think people have a right to complain about that and it's highly disingenuous to compare that to Sega when Nintendo is still providing pretty much all their big franchises to Wii U on top of some decent support titles to go with it. Wii U already has a library relatively equal to the Saturn as far as I'm concerned (US releases anyway) and faaaaar better than the Sega 32X. That comparison really irks me, just because a console doesn't have some arbitrary numbers of years of support doesn't make it a Saturn/32X.
2016/2017 will be all about establishing and supporting QoL and their Fusion platforms and any sensible Nintendo fan should understand why they have to do that for the overall future well being of the company (especially with the way iOS/Android is damaging Nintendo's standing in the portable sphere).
All Nintendo has to do is provide one good Mario, Smash Bros., Mario Kart, Zelda, DKC, and they're mostly already filled up their quota for what they are individually obligated to provide for a home console ... and the Wii U has a lot of good games outside of that too -- Bayo 2, X, Yarn Yoshi, Pikmin 3, Nintendo Land, LEGO City, Hyrule Warriors, ... Wii U will easily match/exceed the GameCube's Nintendo published output in quality by the end of 2015. Stop complaining and stop the Sega comparisions, they're just stupid. They're supporting the Wii U as best as can be expected considering its performing like a dog turd at retail.
You can't expect Nintendo to sink so many resources into a platform with such a tiny userbase. Lets be reasonable here too.