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Forums - Sony Discussion - PS Community Reborn!!!-An outbreak?! PSX has a date!!!

 

What did you think about Sony's Pre-TGS Conference?

It was nice 10 11.90%
 
Nothing that really caught my attention tbh 25 29.76%
 
It was awesome! 8 9.52%
 
Not Bad 7 8.33%
 
I didn't like it 11 13.10%
 
It was okay 10 11.90%
 
Needed more LoD! 4 4.76%
 
Decent 2 2.38%
 
Other 7 8.33%
 
Total:84
Roronaa_chan said:

I saw the Lycan melee combat of The Order in action. It is not a QTE, it is an actual combat system.

Triggers for light and heavy attacks, L1 for special attack unleashed after filling up a bar (with sucessful attacks and dodges). You dodge with the right stick, like in God of war.

That was just the first fight/boss... and it was really great. If the boss fights keep getting even more epic throughout the game then we're in for some really nice fights.

I also remember RAD hinting that there is more than one type of Lycan. And this is why you don't show all or most of your game's content folks!



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Aura7541 said:
Roronaa_chan said:

I saw the Lycan melee combat of The Order in action. It is not a QTE, it is an actual combat system.

Triggers for light and heavy attacks, L1 for special attack unleashed after filling up a bar (with sucessful attacks and dodges). You dodge with the right stick, like in God of war.

That was just the first fight/boss... and it was really great. If the boss fights keep getting even more epic throughout the game then we're in for some really nice fights.

I also remember RAD hinting that there is more than one type of Lycan. And this is why you don't show all or most of your game's content folks!


Right now I don't know much about that other than the standard Lycan and the Eldar lycan (the one you made melee combat with). I have mostly seen parts of the beggining and stuff closer to the end where there is another half breed type. If there are more than those two lycan types then they should probably appear during the middle sections, which I have not seen. And I don't want to spoil more so I'm not gonna look into anything else from now on.



Everybody's Gone to the Rapture has gone to the alpha stage.

Link: http://gematsu.com/2015/02/everybodys-gone-rapture-enters-alpha-stage



Resogun Defenders blasts onto PlayStation 4 on 18th February

Hey all, Ian Pickles from XDEV Studio Europe here and I’m pleased to announce that Resogun Defenders, the second expansion for Resogun will be available in a little under a week from now on 18th February.

The Defenders expansion brings with it a huge amount of new content for the game and we’ve worked really hard to make this final expansion a fitting send off for Resogun.

What’s more is that in order to prepare you for the arrival of Defenders we are pleased to announce that our latest content update, Resogun Challengers will be made available free of charge to all players as of today!

Here’s a little look of what you can expect to see in RESOGUN Challengers and Defenders:


View on YouTube

As you’ve just seen Resogun Defenders takes place during our last stand against the overwhelming Sentient forces. Pushed back to an unknown planet you will take the fight to the bad guys in two all new game modes. Protector and Commando.

Protector Mode sees you taking to the skies to defend one of the last human colonies remaining. Utilise all new power ups including Super Boost, Teleport and automatic city defences; take down the enemy and deliver as many of the last humans to each city in order to extend your grip on the planet. Protector Mode features an all new planet flip mechanic and environmental hazards such as volcanic meteors to avoid while fighting off the never ending enemy invasion.

Commando mode lets you play as the Last Human who was left behind. Stranded on a distant planet with only a mini-gun to defend him he takes the fight directly to the Sentients in the ultimate arcade revenge mode. Jump, boost and equip your favourite bandana as you aim to defend your home from waves of enemies, volcanic meteors and more in this all new mode.

What’s more is that Commando mode supports both co-operative and competitive multiplayer modes. Team up with a friend to fight the good fight or turn against each other to outsmart your opponent and destroy their house from under their nose. We’ve named the competitive mode Battle Mode and hope you have as much fun fighting it out with your friends as we have had here.

Resogun Defenders also includes an all new trophy set for you to achieve and leaderboards to climb to prove your worth as the best pilot out there. The pack will be available for €4.99/£3.99 and is free of charge to all existing season pass owners from the 18th February.

So as mentioned above we need to update the game to get it ready for the arrival of Defenders and that gives us the opportunity to add a bunch of new content for everyone free of charge while we do it! This brings us to Resogun Challengers, our all new content update launching today for all players.

Resogun Challengers is the largest content update to date for the game and brings with it a new system of player levelling which is achieved by earning Challenge Points as a reward for completing new challenges and feats across all existing game modes.

Challenges task you with playing a specific level or game mode with different rules or modifiers designed to provide a new challenge. Can you rescue 200 humans in a single level if every enemy drops one or better yet can you complete survival mode using the Super Stardust Ship? Challenges change things up and give everyone a reason to revisit all Resogun game modes for a new experience.

Performing well will award Challenge Points which will advance your player level higher unlocking rewards and bragging rights.

Alongside the Challenges we have also included FEATS. These are long goals that are tracked across all game modes and award Challenge Points for achieving huge milestone goals. Have you rescued a cumulative 1000 humans or just dodged 13 wrecking balls in Demolition Mode? There’ll be a FEAT and reward for that. Only a true Resogun Hero can every hope to achieve all the FEATS but we sure you’ll have fun trying.

Human Gallery and Photo Mode

As well as the Challenges and Feats the Resogun Challengers update also contains an all new Human Gallery to organise and select your collected Human types and the much requested Photo Mode allowing you to pause the action and capture stunning screenshots of all the voxel based action exploding on screen. We’re looking forward to seeing some of the shots captured by the players.

To top it all off the Challengers Update also contains a bunch of new trophies for you to earn – designed around the challenges and feats these will test the skills of even the finest Resogun pilots out there and we hope will give you a reason to come back to the game and take the fight to the Sentients once more.

Finally I’m happy to announce that for those of you that have yet to play Resogun there has never been a better time. To celebrate the launch of Resogun Defenders we are offering 35% off the retail price of the game for the next two weeks. Additionally anyone who purchase the season pass will immediately gain access to our previous expansion, Heroes, and the additional humans available in the store.

We look forward to releasing Resogun Defenders and can’t wait to see you all climbing the leaderboards and beating the biggest challenges ever seen in Resogun. We’ll be back with more Human news and updates on the Original Soundtrack for season pass holders real soon.

http://blog.eu.playstation.com/2015/02/11/resogun-defenders-blasts-onto-playstation-4-4th-february/



New Transistor PS4 theme out



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Aura7541 said:
Everybody's Gone to the Rapture has gone to the alpha stage.

Link: http://gematsu.com/2015/02/everybodys-gone-rapture-enters-alpha-stage


Realy looking foward to Everybody's gone to the rapture and Rime.



There was talk here on VGChartz on the subject of if Sony should acquire Ready at Dawn, but can Sony please buy Housemarque?! What they are doing with Resogun is awesome! They just added a Photo Mode, weekly challenges, 50 normal challenges, a level progression system, unlockable human skins, (unlockable) concept art, 225 feats and 9 Trophies to the game for free and gave some parts of the UI an update.



Via Reddit, first Ratchet and Clank pictures?

Insomniac is actively removing posts on their forum containing the pictures and people were told they also aren't allowed to analyse them on the forums, and the Tumblr posts (original leak) are getting removed by Insomniac or Sony.



poklane said:

Via Reddit, first Ratchet and Clank pictures?

Insomniac is actively removing posts on their forum containing the pictures and people were told they also aren't allowed to analyse them on the forums, and the Tumblr posts (original leak) are getting removed by Insomniac or Sony.

Looks like a cut scene from ToD.



^^ Do we know if it is definitely from the game, not the movie?