Zekkyou said: That's assuming MK8 is indeed 1080p/60fps. If it's actually still 720p/60fps then i'll be back to disappointment (720p/60fps is less resource intensive than 1080p/30fps from a flat view). |
Thats not true.
To archive 1080p/30 you need just more GPU power. Nothing else.
But for 720p/60 you need to faster calculate the scene. You might even have to rework your entire engine to be that fast.
And having 60 fps is a much smoother experience for the player.
We all didn't expect being the Wii U a graphics powerhouse as the Wii wasn't. Nintendo got off the graphics race.
But truth is: Sony and Microsoft dropped off too. Their consoles simply don't provide enough power to give the player an 1080p/60 experience on every game. This is as they know that CPU and GPU power will advance in the near future so much that they can't recoup their investments fast enough! Todays PC already provide the same power for the same amount of money. In 6 months they are faster and each day passing makes them even more favorable when comparing performance/price. And Nvidias Pascal will put the PC onto a whole new GPU level - within the next 18 months...