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Wil Nintendo Servers crash May 30th ??

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Servers crash on May 30th ?

Yes, Mk8 servers 74 41.11%
 
No 69 38.33%
 
Nintendo Network on Wii u... 18 10.00%
 
Doom 17 9.44%
 
Total:178

Nintendo has learned to SCALE after the christmas debacle. They can setup within a MINUTE new servers. I guess they might even use Amazon EC2 for this.

They are prepared. The only weak spot I could think of is the actual selling process within the eShop.

The bandwidth hungry task of providing eShop downloads - Nintendo seems to be pretty shure they can handle that. Otherwise they won't offer a demo. So they can handle also the actual payed content delivery.

On the gaming side MK8 is a mostly "harmless" besides the voice chats. But these can be calculated and as all streams of a private game could be handled on one server - this scales also very well.

No question - it will be the toughest release for Nintendo in their history. But I'm confident that Nintendo will be able to handle that and give us the best MK 8 buying and gaming experience possible.



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JazzB1987 said:

They removed the servers for all those Wii games to be prepared for that single WiiU game so it will work out :)


Nah, that was cause gamespy handled all their Wii Network stuff, minus the store of course



Yes, all 3 of them.



Sigs are dumb. And so are you!

JazzB1987 said:

They removed the servers for all those Wii games to be prepared for that single WiiU game so it will work out :)

 

Nope. The WiFi-Connection shutdown was more of a "decission aid".

Those servers are far from being able to handle any MK8 load as the number of voice streams will "explode". 

Also the Wii-Shop servers are still online as you can still download your purchases or transfer a Wii's content to a new Wii U. THAT might be really a weak spot when the Wii U MK8 bundles sells like crazy and people won't test Mario Kart as the first thing ...

 

 

 



Fusioncode said:
Yes, all 3 of them.


The irony of the reply... the actual Wii U sold numbers on the site



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Fusioncode said:
Yes, all 3 of them.


Ah. Thats the reason why Online is free on Wii and Wii U: Nintendo has stellar network code and their backends are so efficient that 3 of their servers could handle load where Microsoft and Sony need hundreds of them...

 

This inefficient also explains why those "For the players"-Gakai-PS3-Streaming can't be seen anywhere on a PS4...



I have not had a problem yet. So no.



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TheLegendaryWolf said:
It might, depending on how prepared their severs will be.


I only came here to read the replies as I have nothing to say about the matter but you, sir, have the funniest sig I've seen all week! The legendary dogs with the doug the dog persona! :))



http://img244.imageshack.us/img244/7530/gohansupersaiyan239du.jpg" type="application/x-shockwave-flash"> http://www.deviantart.com/download/109426596/Shippuden_Team_7_by_Tsubaki_chan.jpg" type="application/x-shockwave-flash"> http://image.hotdog.hu/_data/members0/772/1047772/images/kepek_illusztraciok/Bleach%2520-%2520Ishida%2520Uryuu%25201.jpg" type="application/x-shockwave-flash">

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KylieDog said:
Doubt it, they only use matchmaking servers, all gameplay is p2p.


Can you prove that?

 

I can prove that you ONLY need to open OUTGOING PORTS on the router the Wii U is connected with.

 

So it CAN'T BE P2P. No Way.

 



tolu619 said:

I'm going to be Nintendo president and develop a game that will knock Ocarina of Time off the top of the gamestat.com list.

Add me as a wii friend 6363 8008 7888 2395

3DS friend code 4854-7250-6876

Add me for Smash Bros Online 0947-9724-0767 then PM me

http://tolu619.blogspot.com: Monitor the development of my first videogame, and take a peek into my mind on other topics


As a messenger traveling thru time I can assure your success with the now legendary "I can't make my mind" game...

Also the picture where you as Nintendo CEO show off your Wii friends codes tattoo is praised all over the Nintendo fan world...