nitekrawler1285 said:
That will always vary heavily depending upon whom the software appeals to and the platform the software is released upon. Monster hunter makes more money on Handhelds than mobile even though mobile should be able to provide more revenue due to it's billions of users. Probably because despite all those extra users it's not a game that fits most peoples use case for a phone or tablet.
So is this about piracy or not enough revenue? Those aren't the same thing especially considering that people whom pirate probably weren't going to purchase it in the first place and can't really be labeled missed income or revenue. Not enough revenue makes sense as Mobile spending on game apps surpassed PSP pretty quickly. But that isn't what you told me earlier. You said it was piracy.
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You sure like to drag this on. We are completely off-topic here for a while. We can debate the pros and cons of piracy and product positioning. But its not gonna lead us nowhere in the case at hand.
The point is: Publishers dont like losing money cause of piracy. The PSP is unviable. A Vita HD version requires a port, localisation and HD remake wich are more costly than just a localisation. Those costs have to be compared with the possible costs and sales predictions. If they find it worth it they will bring Type-0 (or any PSP game). If they dont, then they dont. Its not a simple task you made it sound like, though its also not rocket science. It requires the will to do so.
Shahid himself is the only one that can try to make that happen by giving them incentives on the behalf of SCE. So, it really isnt fair to take it out on him when he is the only one trying to make it happen.