At Wondercon!
Upon looking at the game for the first time I was stunned at the visuals. Like most games, YouTube doesn't do it justice. Tracks looked stunning and frame rate was satisfyingly smooth. Jaggies were not a problem.
The track inverts got me good while playing; caused me to sort of adjust to it. You feel the gravity change as the track flips slowly as you go (It's nothing major or a bad thing). I should mention I played with the Wiimote and wheel accesory, and it felt the same as MKWii for the most part except it was a bit more sensitive. The floor demo only had 12 playable characters, all of which we've seen or know about already so no surprises. I played against some kid and owned him and the AI, easy. No mercy.
I left so hyped for it, and more mad that U.S. isn't getting the limited edition.
I also got to play Kirby Triple Deluxe. Fun and feels like a Kirby game. 3D effect was good in certain parts that Kirby on the level.
Finally, Wondercon was fun, definitely going back next year. I got to see extended footage for the beginning of X-Men Days of The Future Past. Also, Sexy cosplayers! Sexy cosplayers everywhere!
e=mc^2
Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)