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Forums - Sales Discussion - "The Console Market is Shrinking" is a BS Statement

 

The console market is

shrinking 98 43.36%
 
staying the same 52 23.01%
 
growing 74 32.74%
 
Total:224
DarkFury said:

I am far more worried about the continuous year-on-year software declines we are seeing each week on this site. This to me is the real danger: with the raising dev costs we need to see MORE sales, not less.

This site doesnt track digital which probably is slowly making up more and more of the sales. Since digital will never circulate in used shops then I would think it would be more profitable eventually



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Thing is the generations are becoming longer and longer so if you'd divide by the time they're out, you might not see an increase after all.



i think there has been a bit of a miss understanding as to what was being talked about, i think it could be more likely to be the console as in solely gaming only is a shrinking market and newer consoles which have multi functions such as media from the net and streaming gameplay ect this is the new wave of consoles.

if you were to just look at pure game only consoles how many can you name today that do not have an internet browser or the ability to play DVD/BLU-RAY movies, the simple answer is not many so the old humble "game only" console is a market that is shrinking and the "media" console is a booming market.



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nitekrawler1285 said:
RolStoppable said:
nitekrawler1285 said:
S.T.A.G.E. said:

Twas a fad my friend. it had three years years ballooning sales, hit its peak in the fourth and then dropped.

That describes a lot more consoles then the Wii.  I guess almost every gaming consoles ever made is a fad then.  

That was his point.

Here I was thinking that even he didn't really have one. 


If you think I am joking watch Sony and Microsofts stable sales and Nintendo's uphill battle to reach 20 M. Its not like we haven't seen these instances before. Sony and Microsoft have the stable market because the stable gaming market follow third party games. Nintendo had the Wii which was their saving grace and granted them a winning gen but less profit off of third party games. If Nintendo could've had it their way they would've had the profits from third party games and their console with their first party ventures. The gap will be about 50-70 million less at the end of the gen because of the non-gamer market Nintendo exposed with the Wii.



RolStoppable said:

I saved your butt. Don't blow it now, S.T.A.G.E.

Don't worry. His but is still saved.  I wouldn't even know where to start to respond to such drivel. 



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Max King of the Wild said:
DarkFury said:

I am far more worried about the continuous year-on-year software declines we are seeing each week on this site. This to me is the real danger: with the raising dev costs we need to see MORE sales, not less.

This site doesnt track digital which probably is slowly making up more and more of the sales. Since digital will never circulate in used shops then I would think it would be more profitable eventually


In Japan, where they track digital downloads as well as retail, the digital in console space is less than 10%. Perhaps it is more in the West, but usually Japan leads in adopting new tech. Digital is indeed far more profitable (no retailer premium and no used sales) so I am a sure publishers want to push it.



nitekrawler1285 said:
RolStoppable said:

I saved your butt. Don't blow it now, S.T.A.G.E.

Don't worry. His but is still saved.  I wouldn't even know where to start to respond to such drivel. 


Drivel? What is it that you don't understand?



Shadow1980 said:
RolStoppable said:

The TG-16 never launched in Europe, so that's a definite 0.


Yep. You're right. From Wikipedia:

The PC Engine was never officially released in continental Europe, but some companies imported them and made SCART conversions on a moderate scale. In France, a company known as Sodipeng imported Japanese systems and added an RGB Cable called "AudioVideo Plus Cable". This mod improved the original video signal quality extensively and made the consoles work with SECAM televisions. In Germany, several importers sold converted PC Engines with PAL RF as well as RGB output. The connectors and pinouts used for the latter were frequently compatible with the Amiga video port, with two unconnected pins used for the audio channels.


So, with no official release, officially its sales were indeed zero in Europe. I guess since it apparently sold 2.5 million units in NA and 10 million globally, that puts Japan at perhaps upwards of 7.5 million, though I still can't find anything official saying exactly what the PC Engine sold in Japan. If it was 7.5M (which would put it in second place for the 16-bit era), that would put fourth-gen sales at a bit over 28 million, roughly on par with total eighth-gen sales.


Sounds good to me.

PC Engine is a weird one generation wise though. It was seen in Japan more as competition to the Famicom and not the SFC. Its success came from 87-90, once the SFC came out its sales dried up.

In the US it was very much marketed as a 16Bit console (hence the name change) going up against the Genesis and SNES.



Shaunaka said:


So PLEASE tell me where this BS is coming from!?

It's coming from recent years, not generations:

This graphic is only counting with 7th and 8th gen consoles. Now imagine PS2 sales in 2006 and 2007, and you get the idea.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

Zod95 said:
Shaunaka said:


So PLEASE tell me where this BS is coming from!?

It's coming from recent years, not generations:

This graphic is only counting with 7th and 8th gen consoles. Now imagine PS2 sales in 2006 and 2007, and you get the idea.


What on earth are you talking about?

Are you saying that console sales have a trend of INCREASING towards the end of a generation? You're going to have to provide proof for that otherwise the obvious thing to to is to conclude that you're interpreting a statistic in completely the wrong way.