sundin13 said:
Please explain yourself, as just making baseless assertions doesn't make what you are saying true.
Rayman Legends was set to be one of the biggest titles in the Wii U launch window, when there was little else releasing. Most Wii U owners who frequented sites such as this were excited about the game and planning to buy it. However, with the delay and making the game multiplatform, the game was pushed way back to release next to other big hitters in the crowded "Fall 2013" market such as GTA and Wind Waker HD. This caused the game to largely be overlooked on the PS3/360 and there were more choices for the Wii U as well. With this decision, Ubisoft lost every advantage they had with Rayman Legends and pissed off a decent amount of people.
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What exactly does "one of the biggest titles in the Wii U launch window" mean? Because none of the launch window (post launch) games sold all that well. Even with the delay it sold better than Wonderful 101, Game & Wario, Monster Hunter (in the west), and a host of multiplat games. Even the games that did better (Lego and Pikmin) didn't exactly do great numbers. Rayman's total sales across platforms (just WiiU/PS3/360/Vita) would put it at number 6 on the best selling Wii U games, and four of the five that would be above it saw bundling.
While I don't think Ubisoft was breaking the bank to advertise Legends, it is also cheaper advertise all the versions at once rather than over multiple time periods.