KHlover said: This game will do REALLY well in Japan but probably pretty mediocre in Europe and the US...I'd say about 10Mil lifetime |
thats mediocre? 10mil :p
How Much Do You Think SSB for 3DS Will Sell in Japan 1st Week? | |||
Under 150k | 15 | 7.65% | |
150k-200k | 13 | 6.63% | |
200k-300k | 22 | 11.22% | |
300k-400k | 37 | 18.88% | |
400k-500k | 19 | 9.69% | |
500k-600k | 17 | 8.67% | |
600k-750k | 6 | 3.06% | |
Over 750k | 67 | 34.18% | |
Total: | 196 |
KHlover said: This game will do REALLY well in Japan but probably pretty mediocre in Europe and the US...I'd say about 10Mil lifetime |
thats mediocre? 10mil :p
tbone51 said:
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Considering Pokemon did it in less than half a year - yep, 10Mil lifetime are mediocre :P
KHlover said:
Considering Pokemon did it in less than half a year - yep, 10Mil lifetime are mediocre :P |
Einsam_Delphin said: You guys sure are lowballing it! Yal know MK7, SM3DL, AC:NL, and NSMB2 are all looking to breach 10 million and beyond, and I'd say SSB4 is right up their alley saleswise, but due to it's multiplatform status, a bit less so than the others, but should still be able to manage or get very close to 10 million lifetime! |
You think that a multiplat Smash on a handheld (which have lower attach rates) is going to sell around the same as the best selling Smash ever did on a 100m install base console? Somehow I doubt that, especially considering how much local co-op plays into the appeal of Smash.
OT: 6.5m
marioboy2004 said: More than wii u version and I would bet $1000.00 |
DucksUnlimited said:
You think that a multiplat Smash on a handheld (which have lower attach rates) is going to sell around the same as the best selling Smash ever did on a 100m install base console? Somehow I doubt that, especially considering how much local co-op plays into the appeal of Smash. OT: 6.5m |
Uh yeah, did you not read what I just said!? Local co-op for Smash is the same as it is for Mario Kart, but that hasn't stopped Kart from selling 10+ million on handhelds! Online play probably helped with that!
Einsam_Delphin said:
Uh yeah, did you not read what I just said!? Local co-op for Smash is the same as it is for Mario Kart, but that hasn't stopped Kart from selling 10+ million on handhelds! Online play probably helped with that! |
Not really. Smash is designed at its core as a 4 player local co-op experience. Kart is a singleplayer experience that works well in splitscreen. Also, the best selling/ most recent console MK sold 3 times as much as the best selling/ most recent Smash, so you're not really helping yourself with that analogy.
DucksUnlimited said: Not really. Smash is designed at its core as a 4 player local co-op experience. Kart is a singleplayer experience that works well in splitscreen. Also, the best selling/ most recent console MK sold 3 times as much as the best selling/ most recent Smash, so you're not really helping yourself with that analogy. |
Um, yes really! The games are popular because of their multiplayer! And lol if you're really gonna try and tell me that Mario Kart is a single player game. Now if you're talking about MKWii vs Brawl, MKWii sold godlike because of the motion controls and Wii Wheel, but those have now lost their appeal, hence MK is back to Earth selling like the other top franchises as their sales on 3DS have proven. To say SSB4 can't sell similarly means your saying it's not as big a seller as Mario Kart, 3D Mario, etc., even though the series has sold as much or more than these others in past instances, like Melee vs Double Dash or Brawl vs Galaxy.