starcraft said: Everyone should have a read of the PC Gamer article. I am nervous about them leaving Earth's history, but it sounds like they are taking a really cool approach, and I understand it was time to take a risk! |
Nah, they did wonders with Alpha Centauri, that game, although the graphics were enough to make your eyes bleed... Was probably one of, if not THE best turn-based strategy game of *all* time, for every Civilization game there was generally an "Alpha Centauri" mod for it, so there is demand. :)
I have faith in Firaxis!
I personally still play Alpha Centauri even today, because my Intel Atom Tablet isn't exactly a powerhouse, so I stick to games made in the 90's for that machine. (Surprisingly the game works well with a touch screen.)
Kasz216 said:
Sounds pretty great. Espiecally everyone having varying playstyles. That was the one downside in Alpha Centauri for me. The Human Civilizations were way too... generic I guess i'd say with their factions. (All the scientists are here! All the UN peacekeeperers here!)
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I have to disagree, the Human factions all had relatively beleivable (For a SCI-FI game) backgrounds from current day Earth, which then influenced their play styles rather considerably.
for instance Morgan (Namibia, Africa) was the industrial powerhouse which was the perfect example of capitalism you generally got energy credit edge.
Gaia (Scotland) was a nature-nut job which allowed you to capture and breed mind worms early game and generally focused on low-eco damage so you suffered less Mind worm attacks.
Zakharov (Russian) had the science edge...
Miriam (America) was the religious faction.
Yang (China) was based on legalism, security and control.
Brother Lal (India) - Democracy, social engineering.
Santiago - (Puerto Rico) - Military heavy, martial law, etc'.
Then with the expansions they all changed slightly, but kept similar strong personality traits and also threw in the Usurpers, the two alien races at war with each other.
It's no less generic than a Civilization or Anno game with their plethera of history-based factions.
superchunk said: Why do you all mention console versions? This is a PC game. And it should remain as such. I'll be buying this on stream the second it's avail. Then planning my new PC build. |
Agreed, keep it PC only!
If it went to console and it was developed to be platform equal, then we will have dumbed down consolised interfaces and controls, potentially destroying the game.
Not to mention being an RTS and Civilization... They are generally CPU heavy, my 3930K (6 cores/12 threads @ 4.8ghz) gets a thorough work out with Civilization V, that's a massive performance delta between my PC and the consoles that no amount of optimisation could rectify, so something would have to be sacrificed. :(