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Iphone should be tracked on this site

Forums - Gaming Discussion - Iphone should be tracked on this site

JoeTheBro said:
Once we start tracking digital sales, I think that makes sense.

counting digital downloads on smart phones are pointless.

Cause people redownload the same software everytime they change phones. Also does updating your game to a new version count as a new download?



 

 

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Conina said:
JayWood2010 said:
Iphones are not really bought for gaming. THat is why theyre not in the gaming industry, but the phone industry. Just because they have games on them, doesnt mean that theyre a gaming device and why people buy them

$10 billion appstore revenue last year, games share of total app revenue is around 77%:

http://www.apple.com/pr/library/2014/01/07App-Store-Sales-Top-10-Billion-in-2013.html

http://www.forbes.com/sites/chuckjones/2013/11/01/games-drive-the-most-revenue-on-apples-app-store-and-google-play/

How much software revenue had the other platforms last year?

You know that includes ~100m iPods Touch and ~170m iPads as well?



Can we also track the TI-83??



There's no need to track iPhone sales, when Apple releases the numbers for how many they sold every quarter.

http://investor.apple.com/results.cfm

From this past holiday quarter:

http://www.apple.com/pr/library/2014/01/27Apple-Reports-First-Quarter-Results.html

"The Company sold 51 million iPhones, an all-time quarterly record, compared to 47.8 million in the year-ago quarter. Apple also sold 26 million iPads during the quarter, also an all-time quarterly record, compared to 22.9 million in the year-ago quarter.  "




starcraft: "I and every PS3 fanboy alive are waiting for Versus more than FFXIII.
Me since the games were revealed, the fanboys since E3."

Skeeuk: "playstation 3 is the ultimate in gaming acceleration"

Why an gaming site should track phones? Are you high?



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Playing outside should be tracked by Vgchartz.



We should only start tracking it when Apple decides to market it primarily as a gaming device which won't happen ever



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Barozi said:
Conina said:
JayWood2010 said:
Iphones are not really bought for gaming. THat is why theyre not in the gaming industry, but the phone industry. Just because they have games on them, doesnt mean that theyre a gaming device and why people buy them

$10 billion appstore revenue last year, games share of total app revenue is around 77%:

http://www.apple.com/pr/library/2014/01/07App-Store-Sales-Top-10-Billion-in-2013.html

http://www.forbes.com/sites/chuckjones/2013/11/01/games-drive-the-most-revenue-on-apples-app-store-and-google-play/

How much software revenue had the other platforms last year?

You know that includes ~100m iPods Touch and ~170m iPads as well?

Yeah, I know that iOS-games work on iPhones, iPads and iPod Touch devices. And I don't think iOS-software or hardware has to be tracked, but I find the downplay of the gaming aspect on smartphones / tablets very amusing.

Gaming seems to have a big share of the usage on these devices.



I still can't understand how anyone can use mobile as a primary gaming platform. Most of the games are either awful card battle games or have horrendous touch controls. And don't get me started on In-App Purchases.