Einsam_Delphin said: Do they even have enough money to make these games? I heard their financials were in the gutter. |
I'd have to check to see the overall picture, but their market performance has been all over the goddamn place. They just cut their profit projections in half despite overall revenue growing slightly. Trying to fix the mobile strategy they just dumped all that MH4 money into was cited as the main cause.
But the lack of money is only an issue bcause of how badly they've been handling their IP lately. RE6 went over like a lead baloon and fell short of their ridiculous sales expectations, causing them to promise a return to the series' roots after saying survival horror isn't profitable. Mega Man has been AWOL for years. The DmC reboot only sold half as much as they'd hoped--far less than DMC4, which was part of the original series that they said needed a reboot and wasn't "cool" enough anymore. Street Fighter x Tekken was dogshit before the major 2013 patch, and had the pay-to-win and on-disc DLC dual debacles hovering over it. Not to mention how most of the people who helped build the company's reputation back in the day left years ago.
What do they have coming down the pipeline that will get people excited about the company again? The only next-gen title we know they're working on is Deep Down, which is built around a new engine that is still a work in progress. They've stated that work done with the Phanta Rei engine is 10x more intensive than the MT Framework they used last gen. Considering how difficult it was for them to make money on the PS3 and 360, how do they expect to do any better under those circumstances?
They're not starting the new generation off on a strong note.