kupomogli said:
So Sony is the one putting in the development costs for the port they don't even get it running at a stable framerate. What's the fucking point Sony? Yet another piece of shit port on the Vita. Not a good port. Not something that actually runs well. Just something thrown together that hardly anyone wants because they already own it on PS3 or 360, and now less people want because it runs like ass.
The wasted money on this development could have been better spent on companies like Namco, Square Enix, Sega, etc, localizing their damn games for people who can't read or speak Japanese.
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I doubt it's costing much at all, but i agree it's a complete waist of time. Were it a relatively new game i could understand, but most who wanted it already have it, and the few people who do still want it now likely have access to a better version on the 360/PS3/PC :/
I really wish they would fund a small team that specialized in localization. The cost of translating a game is pennies compared to making one, and Sony easily have the capabilities to then publish those games (with little risk due to the lack of cost required in the process). It's so cheap, so easy, and there is an obvious market for it :/ Even if it doesn't bring in huge profits, the long term gain from capturing the primary chunk of that market is quite valuable (especially since those in the west who like JRPG's and the like are often among the more dedicated type of gamers).