Pavolink said:
Samus Aran said:
Pavolink said:
Fusioncode said: Haha no. Skyward Sword sucked. Huge step down from the masterpiece that was Twilight Princess. It almost as bad as that train tracks abomination. |
Twilight Princess was a dumbed down version of Ocarina of Time. Easy and predictable.
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I played TP before Ocarina of Time and I can tell you it's completely the opposite.
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I played first OoT. TP was a walk in the park with zero surprises.
I'm not telling is a bad game, but it's clearly an attemp to copy Ocarina of Time. Hell, it was developed with Ocarina of Time in mind. And game is easy as fuck. A quarter heart as damage compared to a full heart (and even 2) at Skyward Sword. Easy bosses, and repeat the same pattern for just 3 times.
Nothing as the amazing Ghirahim battles in SS. Or Twinrova in OoT. Or Goth from MM.
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Skyward Sword has a boring overworld. TP's overworld isn't perfect, but for a GC game it's pretty darn good!
The Silent Realms made Skyward Sword unplayable for me. I quit after getting to the third or fourth Silent Realm. I have an anxiety disorder, so gameplay like that is not fun at all for me.
TP had cool bosses in my opinion. Ocarina of Time's bosses were bland and boring(understandable for the N64 hardware).
Most of the Zelda bosses are easy and repeat the same pattern. I'd definitely like to see more Mr. Freeze like boss batlle(Arkham City) in Zelda, but doesn't seem likely...
I can easily imagine how Twinrova would've been an amazing boss battle in 1998, but now it's just an ok boss in my opinion. I had more fun with the Stallord boss.
Ocarina of Time had good dungeons, but so did TP. I never really struggled on any dungeon with Ocarina of Time. The Water Temple was very easy(except one room where you had to kill all sea creatures to open a hatch, but I didn't realize that before I looked it up lol).
Oh and Midna >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>< Navi
I was surprised by the Midna reveal I think. Well, it's been a while since I played TP, so don't remember.