I think Thousand Year Door looks better than Super Paper Mario. Very good looking game.
curl-6 said:
-As an FX chip powered game, Yoshi's Island was still surpassed by Doom with its textured 3D environments. -RE4 had better textures, animations, and effects than Twilight Princess. - Mario Galaxy and Prime 3 are indeed technically strong titles that easily make the top 10 in terms of pushing Wii. It's just that the Conduit games and Jet Rocket use more processor-intensive tricks. -Ok, this is the third time its been brrought up, so I have to ask; what's so technically impressive about Skyward Sword? Sure, the watercolour filter, water effects, and some of the bosses are nice, but the textures are blurry and there's little in the way of shaders. |
I didn't get to finish my post that tied it all together before my psycho ex girlfriend showed up to fuck up my entire day. I was going to say that even if they didn't push the console as far as processing goes (which is the point of your thread), they pushed the boundaries of gameplay in other areas.
d21lewis said:
I didn't get to finish my post that tied it all together before my psycho ex girlfriend showed up to fuck up my entire day. I was going to say that even if they didn't push the console as far as processing goes (which is the point of your thread), they pushed the boundaries of gameplay in other areas. |
Ah, sorry to hear mate, hope you're okay. :(
You're right, they do push gameplay boundaries. I was just talking about the technical side of things.
Samus Aran said: I think Thousand Year Door looks better than Super Paper Mario. Very good looking game. |
...what's that got to do with the thread topic? They're both first party.
Its weird though they always with the handhelds having amazing showings on/around launch
Gameboy - Mario land
Gameboy color - Crystal
GBA - Super Circuit
DS - Mario64 DS
3ds - Ocarina of time 3d
all of those games were graphically impressive for the system and time.
toot1231 said: Its weird though they always with the handhelds having amazing showings on/around launch Gameboy - Mario land Gameboy color - Crystal GBA - Super Circuit DS - Mario64 DS 3ds - Ocarina of time 3d all of those games were graphically impressive for the system and time. |
I wouldn't know about that, I don't game on or follow handhelds.
curl-6 said:
I dunno, Rare are a shadow of what they once were, their brilliance seemed to die with the 5th gen. |
because m$ buyed em... ninteno should have buyed em so we could have more good rare games.
curl-6 said: - Mario Galaxy and Prime 3 are indeed technically strong titles that easily make the top 10 in terms of pushing Wii. It's just that the Conduit games and Jet Rocket use more processor-intensive tricks.
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Wasn't Metroid 60fps though? I think Conduit was 30fps which is probably how they managed to push the effects that they did.
Kymmi1989 said: I agree for the most part.. I see a lot of Rareware Entertainment in those lists... that company should have stayed with Nintendo... who knows where Nintendo would be. |
375 MILLION DOLLARS POORER
S.T.A.G.E. said:
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And it was Nintendo´s idea to hand Donkey Kong over for DKC and morph whatever racing game they were working on into Diddy Kong Racing.
Star Fox Adventures turned out mediocre because it was incredibly rushed to be finished before the Microsoft buyout went down.
It wasn´t Nintendo´s fault.
Look it up.