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Forums - Gaming Discussion - What Will You Say If Xbox One Games Start Running At 1080p 60fps?

The PS4 will also continue to improve in performance. Which console improves faster is currently unknown.

Titanfall is at a low resolution with a lowish frame and doesn't look particularly impressive. That's a current xbox one title I'm familar with. Forza looked a bit last gen. So far the xbox one looks fairly weak. Even the ps4 is no powerhouse but its significantly more powerful than xbox one.



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It's already possible, look at Forza 5 and Strider, the question is more along the lines of what needs to be sacrificed visually in order to achieve that performance, they will remove all form of AA, refuce special effects quality (compared to a PS4 equivalent). 

Keep in mind that AAA games will keep evolving and they will probably be more demanding than they are now in a few years if anything... When you see something like the Order 1886 in action, every big studio will now aim for that level of visual fidelity... which means that neither console will get constant 60fps on the big games, when the devs decide to push too far.

Yes tricks and API/SDK level optimisations will be made, same goes for Sony, the relative perfomance of each machines will always be more or less 50% (this only takes into account the easily measurable GPU differences, the memory bottlenecks in the XB1 only makes it worst than expected).



Even if Xbox One starts hitting 1080p/60fps games will still 'look' better on PS4 simply because it has a noticeably better GPU. No ESRAM workaround will help with that aspect.



bonzobanana said:
 That's a current xbox one title I'm familar with. Forza looked a bit last gen.

I felt that way at first. Then I played GT6 and went back to Forza 4.

The visual improvments over last gen racers are significant and its just a launch title.



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I would say that they dumb down the graphics to make it run at that resolution and frame rate.



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The problem is not achieving 1080p, but what will be sacrificed for that.



I have to chuckle at the persistent "deal with it" comments. What does anyone need to deal with? No one is debating that the PS4 is more powerful than the XB1. That is well accepted by both PS4 and XB1 fans. It is the PS4 fans that can't seem to get over it. They seem to try to find a way to say that unless a game is 1080p/6ofps that it is not a good game or the buyer is getting screwed. Developers have to make trade offs to get the PS4 to produce that result as well. Something is being dialed back in every game regardless of whether it is for the XB1 or PS4. The tech in these systems is not high end.

So, what does that mean? That in some cases, the PS4 will possibly have more detail or will run slightly smoother. It will be up to the game developers to decide how much. Does it mean the PS4 version is better? That is what the real debate is about. The only time it will matter is when your on a internet forum. When you are playing the game, you don't have time to count pixels....



It is near the end of the end....

I'd really like to see games running 1080p/60fps on any of next gen consoles, without some serious reduction in overall gfx quality - considering even high end PC cards have problem keeping 60+ fps on ultra settings in many new games, that's never going to happen.

So, it is much more reasonable to assume that we'll see repeat of previous gen, newer games slowly starting to use lower res/fps for more bling-bling on both systems.



I will say that's amazing!! Thank god for a weaker console that is $100 more... however resolution is SO OVERRATED.... the ps4 will still always have superior HDR, Shader effects, Tessellation etc... due to a stronger GPU, but atleast Xbox One will be able to stay on par... I hope the battle is close.



Mr Puggsly said:
bonzobanana said:
 That's a current xbox one title I'm familar with. Forza looked a bit last gen.

I felt that way at first. Then I played GT6 and went back to Forza 4.

The visual improvments over last gen racers are significant and its just a launch title.


Admittedly I only played it for a short time instore. It did seem to be a game that focused on achieving a high resolution rather than really going for improved lighting etc. Made me think perhaps it was being developed on xbox 360 initially and then switched over to  xbox one. This is quite common for launch games.