Quantcast
Why Xbox One Will Catch Up To Playstation 4 in Performance.

Forums - Gaming Discussion - Why Xbox One Will Catch Up To Playstation 4 in Performance.

binary solo said:
goopy20 said:

Either my eyes are playing tricks on me, or I can definitely see a pretty damn big difference between 720 and 1080p lol. It also shows that 3rd party developers can and will take advantage of that difference in performance. Also it's kinda funny when you bring up fps when Tombraider runs at almost twice the fps on the ps4.




Ah haaaaaa! Your picture proves that Xbox one haz teh cloudez!

You won the internetz today.



My 8th gen collection

Around the Network

Okay fine. I guess next in line is the new API. I hope that release is worth it. It better be.

So multiplatform games will be based on the Xbox One GPU!  A high five bro.



WoW this is like that WiiU EDram thread. The same bullshit about bandwidth and how it's some how gonna add more power, bridge the gap, or do some other miracle like cure cancer, whilst ignoring the simple fact that what does the work in a GPU are it's processors, the bandwidth just keeps them fed so that they don't idle.

Funny enough you need 'Balance' between the GPU processors and bandwidth, having way to much bandwidth with a GPU than can never use it is a waste of money, while not having enough bandwidth starves the GPU crippling it, So like I said a calculated balance is required and it's something that these GPU manufacturers have already worked out for the most part.

---

For comparisons sake the Titan black is a 5.1TF card rocking a bandwidth of 336GB/s, with AMDs R9 290X card running with 5.6TF and rocking a bandwidth of 288GB/s.

So if we break it down by bandwidth and teraflops to dopy numbers like this;
- Nvidia Titan black requires 65.9GB/TF
- AMD R9 290x requires 51.4GB/TF
- PS4 requires 95.7GB/TF
- Xbox one requires 213.3GB/TF (OP's numbers)

What we end up with is the Xbox one having triple the bandwidth for each terabyte when compared to two of the highest performing graphics cards on the market..which is an excess of bandwidth for such a weak GPU. The PS4 on the other hand, although higher, is within the range of Nvidias and AMDs cards, it does show however that it has more than enough bandwidth for what the GPU is capable of.

So if we do the following and use the Esram 109GB/s, and main ram 68GB/s (192GB/s is only a synthetic benchmark number, practical number for ordinary graphics rendering is the 109GB/s figure );
-Xboxone requires 90.8GB/TF (only Esram)
-Xboxone requires 147.5GB/TF (Esram + main ram)

We end up getting more plausible numbers, with 90.8GB/TF being the most representative as the numbers really can't be combined like so many people do. So given the Xboxone weak GPU, 90.8GB/TF is more than enough bandwidth for what the GPU is capable of doing.

Note: Dopy number used only to illustrate my point...if you haven't got my point then they are 1) Balance of GPU and bandwidth, 2) The Cited bandwidth of 256GB/s is BS as the more plausible and representative numbers are the 109GB's for Esram and 68GB/s as stated by Microsoft, and 3) The 192GB/s cited only being achieved under specific condition meaning it's a synthetic number when they benchmarked it but not a number for practical use, IE Graphics.



No, it really won't.



You forgot to add dear Santa at the start...



Around the Network

Hello. I'm Leonard Nimoy. The following tale of alien encounters hardware performance is true. And by true, I mean false. It's all lies. But they're entertaining lies. And in the end, isn't that the real truth? The answer is: No.



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

leyendax69 said:
bananaking21 said:
it never will. deal with it.

He's dealing with it, closing the eyes to reality :P


Jega is the bringer of truth. its out job to deal and his job to inform. 



goopy20 said:

Either my eyes are playing tricks on me, or I can definitely see a pretty damn big difference between 720 and 1080p lol. It also shows that 3rd party developers can and will take advantage of that difference in performance. Also it's kinda funny when you bring up fps when Tombraider runs at almost twice the fps on the ps4.




man this sure does shut up a lot of people. Microsoft was being honest about power of the cloud. XB1 pic, many many cloudz! PS4 pic, no cloud what so ever. 



Lol, this thread has been hilarious. Thanks for the laughs guys!



bananaking21 said:
goopy20 said:

Either my eyes are playing tricks on me, or I can definitely see a pretty damn big difference between 720 and 1080p lol. It also shows that 3rd party developers can and will take advantage of that difference in performance. Also it's kinda funny when you bring up fps when Tombraider runs at almost twice the fps on the ps4.




man this sure does shut up a lot of people. Microsoft was being honest about power of the cloud. XB1 pic, many many cloudz! PS4 pic, no cloud what so ever. 

Clouds rendered with the power of the cloud.



My 8th gen collection