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FF 15 and KH3 makes more sense on Wii U than Xone

Forums - Nintendo Discussion - FF 15 and KH3 makes more sense on Wii U than Xone

Zero999 said:
Fusioncode said:
Zero999 said:
shikamaru317 said:

I think you're underestimating the tech in Final Fantasy 15. The physics calculations needed for all of those crystal effects around Noctis for instance would be pretty demanding. Every aspect of the game has been improved between the original PS3 version and the next-gen version, hair and clothing physics, lighting, textures, anti-aliasing, etc. The Wii U isn't that much more powerful than the PS3. I see you cited Monolith's X earlier in the article, but X's graphics really aren't that much better than the original PS3 version of Versus 13. If the original code for Versus 13 on PS3 was completed I'm sure that they could easily get it running on Wii U, but I'm not sure that they could easily take 15's code and downgrade everything to run on Wii U. Could it be done, yes, it probably could, but it would take considerable effort, and I'm sure that Square believes the sales potential of a Wii U version doesn't outweight that extra work needed to port it.

bolded: tons of irrelevant stuff easily scalable.

bolded2: NO.

How is any of that irrelevant? Nomura isn't going to downgrade the game just to get it on WiiU. 

what's so impossible about a little downgrade on things that won't affect the gameplay experience?

It's not just downgrading, it's also additional costs and extra time spent doing something which may not even be profitable.



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shikamaru317 said:
Fusioncode said:
Zero999 said:

bolded: tons of irrelevant stuff easily scalable.

bolded2: NO.

How is any of that irrelevant? Nomura isn't going to downgrade the game just to get it on WiiU. 

^This. The fact is that new assets would need to be designed for a Wii U version, that means more development effort. Square doesn't believe that the sales potential on the Wii U outweighs the development effort required to port the game to Wii U. 

That isn't the case with the Xbox One, all they have to do to get it working is lower the resolution some and maybe a few other minor changes. 


This!



PS3, PS4, PSV, Wii U, 3DS + 3DS XL Owner.

PlayStation Nation

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I need to stop buying games...

Zero999 said:
Fusioncode said:
Zero999 said:
shikamaru317 said:

I think you're underestimating the tech in Final Fantasy 15. The physics calculations needed for all of those crystal effects around Noctis for instance would be pretty demanding. Every aspect of the game has been improved between the original PS3 version and the next-gen version, hair and clothing physics, lighting, textures, anti-aliasing, etc. The Wii U isn't that much more powerful than the PS3. I see you cited Monolith's X earlier in the article, but X's graphics really aren't that much better than the original PS3 version of Versus 13. If the original code for Versus 13 on PS3 was completed I'm sure that they could easily get it running on Wii U, but I'm not sure that they could easily take 15's code and downgrade everything to run on Wii U. Could it be done, yes, it probably could, but it would take considerable effort, and I'm sure that Square believes the sales potential of a Wii U version doesn't outweight that extra work needed to port it.

bolded: tons of irrelevant stuff easily scalable.

bolded2: NO.

How is any of that irrelevant? Nomura isn't going to downgrade the game just to get it on WiiU. 

what's so impossible about a little downgrade on things that won't affect the gameplay experience?

These aren't little downgrades, they would have to change so many things that it would be like a designing an entirely seperate game, it just isn't worth it considering how poorly 3rd party games sell on WiiU. Why do you think Square Enix didn't put Thief or Tomb Raider DE on the platform? They've already given up on it. 



Sigs are dumb. And so are you!

Zero999 said:
Fusioncode said:
Zero999 said:
shikamaru317 said:

I think you're underestimating the tech in Final Fantasy 15. The physics calculations needed for all of those crystal effects around Noctis for instance would be pretty demanding. Every aspect of the game has been improved between the original PS3 version and the next-gen version, hair and clothing physics, lighting, textures, anti-aliasing, etc. The Wii U isn't that much more powerful than the PS3. I see you cited Monolith's X earlier in the article, but X's graphics really aren't that much better than the original PS3 version of Versus 13. If the original code for Versus 13 on PS3 was completed I'm sure that they could easily get it running on Wii U, but I'm not sure that they could easily take 15's code and downgrade everything to run on Wii U. Could it be done, yes, it probably could, but it would take considerable effort, and I'm sure that Square believes the sales potential of a Wii U version doesn't outweight that extra work needed to port it.

bolded: tons of irrelevant stuff easily scalable.

bolded2: NO.

How is any of that irrelevant? Nomura isn't going to downgrade the game just to get it on WiiU. 

what's so impossible about a little downgrade on things that won't affect the gameplay experience?

give us an idea of what you think is inside the wiiu, what kind of gpu, how many shaders.



Zero999 said:
DerNebel said:
Zero999 said:

ps3 got 3 KH games through a collection, nintendo systems have 4 KH games.

what if it takes more people for the port? isn't that what developers do all the time? the games would run and would sell a lot.

Define "a lot"

million sellers.

A multiplatform game, whose worst version is on the Wii U, selling over a million copies on that console? Not going to happen. Look at the Kingdom Hearts and Final Fantasy games that were on Nintendo consoles after the SNES, only 2 of those games managed over 2 million sales and none of those games released at the same time on another platform.

Also it has to be noted that all these games aside from Crystal Chronicles (a real exclusive) were on handheld and Nintendos handheld fanbase is not the same as its home console fanbase, sure there are overlaps but there are tons of people that swear on Nintendo when it comes to handhelds but don't care much for their home console offering, so believing that sales on a Nintendo handheld would translate 100% to sales on a Nintendo console is absolutely naive.



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Kresnik said:
tbone51 said:

Kingdom Hearts has a fanbase on nintendo platforms, thats a fact. 


You're making the assumption with this that Nintendo handheld fanbase = Nintendo home console fanbase.  I'd certainly agree there's a degree of overlap between the two but I don't think you can say that just because they're on one, they're on the other (or WiiU would be selling better!)

Otherwise we'd be saying "Kingdom Hearts has a fanbase on Sony platforms" and so the game should be coming to Vita before anything else, which obviously isn't the case.

Not that there's any indication that X1 has any better fanbase, but if X1 keeps a hold of any of the PS2 -> 360 converts, then I think it will do.

I don't really know where the Kingdom Hearts fanbase is these days.  Square have done such a shit job of handling the franchise following #2 that I'm pretty sure they just fragmented and dissipated by this point.

Yeah, Square really has done a crappy job handling the KH series after 2. They've released games on just about every platform except for Xbox 360, the fanbase must be horribly fragmented. Really the only smart thing they did was compiling most of the games into 1.5 and 2.5 HD so that people could experience them on a single platform, but they still failed to include Dream Drop Distance, which really doesn't make much sense since Dream Drop is the direct prequel to KH3. It also doesn't make much sense to release KH3 on Xbox One without releasing 1.5 and 2.5 on Xbox One or Xbox 360 first. I really don't understand the things that Square does sometimes. 



FF XV will be a graphic beast and won't work fine on Wii U without going subhd resolution, 30 unstable fps and god knows what more.

KH3 i haven't seen how it looks but probably the same. Sub HD is a thing we have to leave in the past and since it looks like we won't be getting 1080p 60fps on any 8th gen console for many games at least 720p/900 or 1080p 30fps and beast graphics... A thing that Wii U can't handle



tbone51 said:

Uhhhhhhhhhhhhhhhhhhhhh

Yeah i notice but i see KH more of a HC franchise so i think many would jump ship to get it (hh gamers to hc gamers). Also its all spin off for nintendo numbers which mean something! 


I don't think Dream Drop Distance was a spinoff.



Kresnik said:
tbone51 said:

Uhhhhhhhhhhhhhhhhhhhhh

Yeah i notice but i see KH more of a HC franchise so i think many would jump ship to get it (hh gamers to hc gamers). Also its all spin off for nintendo numbers which mean something! 


I don't think Dream Drop Distance was a spinoff.


Really? Well it did have a KH/KH2 feel to it. I think it was, i really couldn't follow the story on the game. All i kno is KH3 is definitely one of my most hyped 3rd party games announced, but its so far away!



I wonder which secret sauce will be revealed first, the Xbone's sauce or WiiU's sauce (which would have to be extra spicy for it to be able to run FFXV without SIGNIFICANT cutbacks - i think this deserves a bold following a resounding "no" from you zero, these are always so funny)? 

I wonder if after all the ports have been done and WiiU performs badly in all of them (like it has been so far - compared to even PS360 O_o) will you finally face reality? Or will you name every dev lazy?

Anyway Zero, you should stop with this habit of yours to call every dev around the world (almost literally, since 3rd party has all but abandoned Nintendo)stupid because they dont want to port their games to the WiiU. You have absolutely no basis whatsoever to make such insane predictions that these games would sell "millions" on WiiU. Actually, every evidence thus far shows the exact (and extreme) opposite (3rd parties games (and the big ones)selling some absymal ~200k). I reckon the company knows a bit more of what is financially (and technically) viable than you.

Actually, you know absolutely nothing about the subject, so you should quit this embarassing port begging and accept WiiU's reality (i think this has Zero chance of happening btw).



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