As I said. Im referring to why current titles are not 1080p on Xbox One. Its due to poor SDK for proper implementation to ESRAM. Nothing to do with the GPU. And yes Sony will improve their SDK. But that doesnt stray from the fact MS were behind, especially on using the ESRAM effectively. Every developer has statted the downed res was due to 32 mb ESRAM. The new Tiling technique in the updated SDK has solved this. This was never about GPU.