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Forums - Sales Discussion - Console Gaming in Japan not Dead just in a Coma.

Fun to read a thread from a year ago.
PS4 is bringing back JRPGs where they belong... on the consols.

Hopefully all these wonderfull JRPGs get european launches too.



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JRPGfan said:
Fun to read a thread from a year ago.
PS4 is bringing back JRPGs where they belong... on the consols.

Hopefully all these wonderfull JRPGs get european launches too.

If Japanese devs can compute how much money they can make.



JGarret said:
This is interesting, why did the market there become so apathetic towards home consoles right after the PS2?...why was "right after the PS2" the timing when the shift to handhelds started?

My guess. The cost of the PS3. Plus, the size of the PS3. This started to cause a trend in not wanting to bother. Also, The kids that were apart of the 90's generation. Transistioned to College/work. And that was the majority. That void opened up. And less kids now want a console. They're happy to have a cell only. And don't care about anything else. A cell would be to a gamer the holy grail, to them. Why would they look at anything else? Remember, it's easy to ignore things. And you'll never care that you're missing out on something that you might like.



Goatseye said:
Turkish said:
A mix of:
1. PS3 price and difficult to program for architecture
2. microsoft limiting Japanse devs' audience by making their game exclusive on 360 that didnt sell.

How absurd is that statement? The only multiplat made exclusive to 360 at one time was Tales of Vesperia.

Japanese devs are to blame for their short sightness in business making decisions.

Indie developers can make better business in the West than corporations in Japan. Shovel Knight devs made or will make more money than probably Namco with Tales of.

Actually if you study it there was alot of games that came first, where exclusive or time exclusive to the xbox 360. 

Of course it was the Japan companies who made the choice and microsoft had every right (and it seemed to make sence) to get exclusives in japan.

But it in the end it seems to have been a bad choice for the companies and to not be a lasting help to microsoft.



I'm curious in the hardware and software sales when Star Ocean, street fighter and FFXV release and what it'll do, if sales go back to mediocre after these three games then I give up on Japan.



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DavidKell said:

Actually if you study it there was alot of games that came first, where exclusive or time exclusive to the xbox 360. 

Of course it was the Japan companies who made the choice and microsoft had every right (and it seemed to make sence) to get exclusives in japan.

But it in the end it seems to have been a bad choice for the companies and to not be a lasting help to microsoft.

What games? Besides Tales of Vesperia?



Goatseye said:
Turkish said:
A mix of:
1. PS3 price and difficult to program for architecture
2. microsoft limiting Japanse devs' audience by making their game exclusive on 360 that didnt sell.

How absurd is that statement? The only multiplat made exclusive to 360 at one time was Tales of Vesperia.

Japanese devs are to blame for their short sightness in business making decisions.

Indie developers can make better business in the West than corporations in Japan. Shovel Knight devs made or will make more money than probably Namco with Tales of.

Thats why they are still indie games while tales of is in retail and digital, because they make more money? nope they dont



Gilgamesh said:

I'm curious in the hardware and software sales when Star Ocean, street fighter and FFXV release and what it'll do, if sales go back to mediocre after these three games then I give up on Japan.

They corner themselves by not using Xbox or WiiU to expand their userbase.

They might rake little by little sales on Xbox but it will only grow, plus the porting costs are low and the porting itself is easier this time around.



Goatseye said:
DavidKell said:
 

Actually if you study it there was alot of games that came first, where exclusive or time exclusive to the xbox 360. 

Of course it was the Japan companies who made the choice and microsoft had every right (and it seemed to make sence) to get exclusives in japan.

But it in the end it seems to have been a bad choice for the companies and to not be a lasting help to microsoft.

What games? Besides Tales of Vesperia?

Star ocean 4 (tempory), Lost Oddyssey and Blue Dragon (both maybe paid for developmet by microsoft), Eternal sonata (timed), Infinite Undiscovery and their was many others that i'd have to look up.

Maybe someone else can add to the list.



apparently woken up from it, since the ps4 just virtually sold twice as much in japan alone for week ending 21st march, as xbox sold in europe.