Pemalite said:
biglittlesps said:
Pemalite said: Price is a big factor. The cheaper the price, the less weight people give to reviews and more games they buy. Also, sales like what are on Steam... Actually increases profits, Valve stated this before, but after a sale, the sales rate is increased from before the sale, thus during and after the sale, the developer gets more money, this is something Microsoft and Sony needs to push for, no one does a games sale like Valve does and it really is good for everyone. People only have finite sized wallets, prices for games have increased slowly, massively with all the DLC/Expansions/Pay Walls, just unfortunately some things needs to give, usually the first is less game purchases, more obscure developers end up missing out. |
Yes, Price is a factor but you should realize that there are many people who are depending on gaming industry in retail games which is why it has high price compared steam digital sales which serves only three (Steam, developers and publishers). If the Console do the same then lot of people around the world will lose jobs and only Developers/Publishers will earn profits. Consoles are doing as much as they can to match digitial prices without impact on retails with their deals/sales every month.
Steam may have increased Indie sales with their deals but not many AAA sales compared to Consoles have mostly.
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Retail stores are partly at fault. Over the years before Steam came along they constantly reduced the amount of shelf space dedicated to PC games, it actually reached a stupid state, piracy began to run rampant. Then Steam came along and solved all of the PC gamers problems.
Besides, Brick and Mortar stores may have stopped supporting PC games, but dozens of online business's have sprung up dedicated to that target demographic, like Green Man Gaming, Gamers Gate, Good Old Games and the plethera of CD Key websites. It's Capitalism at it's finest, if there is demand, then that demand will be met by new business's, if you neglect the demand and don't change with the market conditions and fail, then you deserve to fail, that shouldn't be something that's prevented by government bailouts or special market conditions.
Besides, the "digital" price matching is pretty laughable, you looked at a new released game on the Xbox Live Network? It's usually the same price or more expensive than the version you can find in store, digital should be cheaper by default, there is no packaging, shipping, manufacturing or other extra's like manuals, guides and such that you're getting.
As for the last line on your post, it's difficult to understand it, could you elaborate? From what I can understand you're basically saying that AAA games don't benefit which is ironic, because even AAA games on Steam have benefitted from the sales, hence why Valve is happy to discount it's own franchises which have sold millions of copies already.
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