By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Gamespot: New $149 Nvidia 750Ti plays Titanfall better than XOne

Goatseye said:
zarx said:
Goatseye said:
I want to see that graphics card play Halo 5 and Quantum Break. I guess it can't unlike X1.


I want to see the X1 play Banished and Age of Wonders III but I guess it can't unlike that card....

There is a slim chance that Quantum Break will end up on PC anyway.

What are those? Games or apps?

X1 don't need that. And keep waiting on that QB port for PC.

X1 needs a lot more than that.



Around the Network

Wrong thread



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

:o



whatever said:

X1 needs a lot more than that.

Not really...



It's probably the faster RAM :P



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Around the Network
Goatseye said:
whatever said:
 

X1 needs a lot more than that.

Not really...


Looking at the numbers on the front page says otherwise. QB like AW will not move systems. Alan Wake had a hell a lot more hype and no one bought it. H5 can't carry the whole console on its shoulders.



Looks like the GTX 750 Ti would have similar compute power to XB1, but with dedicated GDDR5 it has more memory bandwidth.

Might have other things like more ROPs or texture units.

Plus I bet they aren't testing with a Jaguar CPU ;)

Wait, isn't the Radeon HD 7790 > GTX 750 TI, it's been out nearly 1 year, and costs about $100...



My 8th gen collection

shikamaru317 said:
ICStats said:

Looks like the GTX 750 Ti would have similar compute power to XB1, but with dedicated GDDR5 it has more memory bandwidth.

Might have other things like more ROPs or texture units.

Plus I bet they aren't testing with a Jaguar CPU ;)

Wait, isn't the Radeon HD 7790 > GTX 750 TI, it's been out nearly 1 year, and costs about $100...


Yeah, single precision compute power is nearly identical, 1306 gflops vs. 1310 gflops. Actually, it's memory isn't really that much faster, Xbox One's DDR3 runs at 68 GB/s, while the 750 Ti runs at 86 GB/s, but Xbox One has that extra 32mb of 133-192 GB/s eSRAM as well. I'd chalk up the differences to the Xbox One's Jaguar CPU and the fact that Respawn said they still have some optimizations to do on Titanfall's Xbox One version before release. 

Could be.  I mean 68GB is 79% of 86GB, so it can make the difference between 47fps and 60fps, which is not so small when you look at it like that.  Plus that 68GB/s is shared with the CPU so GPU doesn't get to use 100%.

Also the eSRAM is great, but it may be too small to do 1080p depending on what kind of rendering they're doing, so that size constraint may be what caps the game to less than 1080p.

Killzone Shadowfall apparently used 800MB of render targets.  That's a lot more than 32MB...
http://www.guerrilla-games.com/presentations/Valient_Killzone_Shadow_Fall_Demo_Postmortem.pdf

1080p G-buffers with antialiasing don't fit in 32MB.  Then have to draw things like shadow maps, and then copy them out of the eSRAM to make room for other stuff, which consumes DDR3 bandwidth and blocks things.  etc. etc.



My 8th gen collection

BenVTrigger said:
Jizz_Beard_thePirate said:

I think it just goes to show how weak the consoles really are compared to previous generations vs PCs... When the ps3 and 360 launched, they were equivalent much higher end gaming PCs vs ps4/x1 which are basically budget gaming PCs... I know that eventually, people will find ways to inch out more graphical power but man, PCs are just gonna rip the consoles apart in terms of graphics and price/performance (maybe within a year or two)

I mean come on guys, TitanFall is running on Source Engine 2... Such an old engine and the x1 isn't even equalivent to PC graphics... Like wtf, idk if its respawn's fault or just MS choosing the wrong hardware


Yep in comparison to PC's at the same time as launch this has been one of the smallest jumps in power of any gen. I really hope were only looking at a 4-5 year console cycle this time.

Doubt it since both Sony and Microsoft are serious about that 10 year life span. 



Who cares? The crowd who will mainly be playing Titanfall will be on consoles. The game was formulated for the console market at large. Titanfall is a game that will be played for the community and support not the graphics. Even on PC, its not the prettiest game. Thats not Respawn's plan. Its about delivering a solid gameplay experience.