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Forums - Gaming Discussion - Metal Gear Solid V Confirmed 720P on Xbox One, 1080p on PS4, Screenshot Comparison Released

Downanime00 said:
Wow, Xbox fans are so butthurt in this thread, lol. They just can't face facts at all.


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OttoniBastos said:
I went to NeoGaf to see the Shitstorm but there is no topic about it, This is weird......


It's like 10 pages long already lol

http://www.neogaf.com/forum/showthread.php?t=770306



ganoncrotch said:
AZWification said:

The Xbox One is doomed.....again.

I find it so crazy to see so much positive stuff comparing which version has more pixels yet so little stuff about how this is the first Numbered Metal gear solid game to launch on the Xbox platform which isn't a HD rerelease 10 years later. There isn't a single fan of the Xbox who is sad about getting a 720p version or whatever it's running on the Xbox360 compared to what resolution we had for MGS/2/3/4 on the Microsoft platform... ya know... Nada X Nada Pixels.

I predict that the exact same thing will happen to Kingdom Hearts 3 and Final Fantasy XV. Gamers will focus  on how the PS4  versions look soo much better than the Xbox One versions. That's the way it is.



                
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I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

curl-6 said:
ganoncrotch said:
Mr Puggsly said:
I recall hearing the PS4 version looks and runs significantly better. But this article leads me to believe the disparity is once again resolution. Well, we're gonna have to wait for more thorough analysis I suppose.

I'm just glad they opted for 60 fps instead of 1080p on the X1 version.

Those 7th gen version seem to hold up pretty well considering they have one-tenth the power of their 8th gen successors.


For such aged hardware seeing the likes of GTA5, MGSV and Titanfall on the Ps360 it really should make people think about what kinda true next gen games we can expect to see on the X1/PS4 in a few years time when you look back at some of the launch games from the 360 era which barely showed improvement over the original Xbox versions of games.

Don't expect the same kind of improvement on PS4/X1 as we saw on PS3/360; there's no exotic architecture to work out this time.

When your talking about the games in the launch window tho a lot of these titles are just going to be prettied up versions of 7th gen games rather than stuff built from the ground up with the full capabilities of the systems in mind. Having some AA or higher resolution is not really the main advantage of going from 512mb of ram to just under 8gb Gonna be seeing far more massive open worlds and far more than just some lights on roads in the distance in sandbox games like GTA in the coming years.



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Mr Puggsly said:
trixiemafia86 said:
lolzers.. expected 900p for X1 though. that ram setup though. I remember how at the beginning, it use to be a fight between gddr5 and ddr3. Now it's clear which setup is better.


I'm pretty sure the GPU is to blame more than the RAM.

Actually their both to blame ... To consistently hit 1080p resolutions for alot of games today usually require a memory bandwidth of 150+ GB/s.

Another weakness of the X1 has to do with the fact that it has a substantially lower pixel fillrate of around 13 gigapixels per second.



ganoncrotch said:
curl-6 said:
ganoncrotch said:

For such aged hardware seeing the likes of GTA5, MGSV and Titanfall on the Ps360 it really should make people think about what kinda true next gen games we can expect to see on the X1/PS4 in a few years time when you look back at some of the launch games from the 360 era which barely showed improvement over the original Xbox versions of games.

Don't expect the same kind of improvement on PS4/X1 as we saw on PS3/360; there's no exotic architecture to work out this time.

When your talking about the games in the launch window tho a lot of these titles are just going to be prettied up versions of 7th gen games rather than stuff built from the ground up with the full capabilities of the systems in mind. Having some AA or higher resolution is not really the main advantage of going from 512mb of ram to just under 8gb Gonna be seeing far more massive open worlds and far more than just some lights on roads in the distance in sandbox games like GTA in the coming years.

I didn't say there wouldn't be improvement; there will, of course. There just won't be Perfect Dark Zero to Halo 4 improvement, or Resistance Fall of Man to God of War Ascension improvement. Not even close.



AZWification said:
ganoncrotch said:
AZWification said:

The Xbox One is doomed.....again.

I find it so crazy to see so much positive stuff comparing which version has more pixels yet so little stuff about how this is the first Numbered Metal gear solid game to launch on the Xbox platform which isn't a HD rerelease 10 years later. There isn't a single fan of the Xbox who is sad about getting a 720p version or whatever it's running on the Xbox360 compared to what resolution we had for MGS/2/3/4 on the Microsoft platform... ya know... Nada X Nada Pixels.

I predict that the exact same thing will happen to Kingdom Hearts 3 and Final Fantasy XV. Gamers will focus  on how the PS4  versions look soo much better than the Xbox One versions. That's the way it is.


I think you'll find the bolded will be playing and enjoying the game on whichever system happens to sit under our TV's rather than spend more time on digital foundry :D I really can't say I'm not guilty of this I spend far too much spare time chatting about gaming than actually gaming!



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trixiemafia86 said:
Mr Puggsly said:
trixiemafia86 said:
lolzers.. expected 900p for X1 though. that ram setup though. I remember how at the beginning, it use to be a fight between gddr5 and ddr3. Now it's clear which setup is better.


I'm pretty sure the GPU is to blame more than the RAM.

720p 60fps vs 1080p 60fps. I don't think the X1 is that much weaker even with the ps4 advantage. I just think a more complicated ram setup plays a role too. maybe 900p 60fps if it were easier what do you think. I'm just assuming though. 


The problem you're overlooking is that esram die is the reason why Microsoft had to choose for a weaker smaller gpu because esram was so big and there wasnt enough space, it's a problem MS will never overcome as it's a hardware problem, there just isn't enough raw power in the Xbone. Xbone has only 16 ROPs which is not good enough for 1080p. Read this from anandtech:

In order to accommodate the eSRAM on die Microsoft not only had to move to a 12 CU GPU configuration, but it’s also only down to 16 ROPs (half of that of the PS4). The ROPs (render outputs/raster operations pipes) are responsible for final pixel output, and at the resolutions these consoles are targeting having 16 ROPs definitely puts the Xbox One as the odd man out in comparison to PC GPUs. Typically AMD’s GPU targeting 1080p come with 32 ROPs, which is where the PS4 is, but the Xbox One ships with half that.

http://www.anandtech.com/show/7528/the-xbox-one-mini-review-hardware-analysis/2

 

The more complicated ram setup plays little role in this, it's all about the ROPs and raw power of the gpu. Xbone will always struggle to get 1080p, weaker gpu=weaker. You cant make a HD7870 out of the HD7790.



trixiemafia86 said:
Mr Puggsly said:
trixiemafia86 said:
lolzers.. expected 900p for X1 though. that ram setup though. I remember how at the beginning, it use to be a fight between gddr5 and ddr3. Now it's clear which setup is better.


I'm pretty sure the GPU is to blame more than the RAM.

720p 60fps vs 1080p 60fps. I don't think the X1 is that much weaker even with the ps4 advantage. I just think a more complicated ram setup plays a role too. maybe 900p 60fps if it were easier what do you think. I'm just assuming though. 

No matter how you look at it. Being 720p vs 1080p or 30 vs 60fps. For both it is required for the GPU to pump out double the pixels per second. Seeing how the PS4's GPU is about 50% faster at doing so it is the main factor here. The weak RAM on the X1 just exacerbates it.

I don't think the PS4 version will be locked at 60fps. I assume around 45-50 average which would almost exactly fall back on the 50% power advantage.



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