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What can Nintendo do?

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st0pnsw0p said:
Dr.EisDrachenJaeger said:
st0pnsw0p said:
First of all, they need to develop a better relationship with the major third parties. Even if they can't get third parties to make games for Wii U, it will make 3rd parties more likely to support the Wii U's successor. Also reduce the cost of licensing fees so that third parties will make their money back more easily from their Wii U games and will be more willing to port games (third parties sell so little on the Wii U that I doubt licensing fees are a major source of income for Nintendo, so it wouldn't reduce their profits by too much).

Second, they need to make the Wii U more appealing to consumers: make a gamepad-less SKU for around $200, advertise the Wii U more and expand their first-party library to appeal to a wider audience. Maybe even drop the price of their games only 6 months after they release, instead of once their next system is out like what they did with their Wii games. I, for one, would be more willing to buy their system if their games weren't so expensive for so long.

Assasins Creed and Call of Duty have made a profit off the WiiU due to porting being cheap. The solution is to get third parties to make more games that Nintendo's audience would buy. If you look at why they' havent released anything on the 3DS you'd see why. They dont know what the fuck to do after spending so much money on one demographic that wants 15 open world AAA games a year

Parts have been relatively cheap so far, but that will end soon now that the PS4 and XBOne are out and developers stop making versions of their games for the PS3 and 360. Lowering the licensing fees would, hopefully, help offset the higher costs for porting and convince at least a couple publishers to keep making games for Wii U. And making more games for Nintendo's existing audience won't help Wii U sales much. If your product is failing, you don't continue to appeal to the same consumers you already have, you try to bring in new ones. More Nintendo games won't bring in new consumers.

As for your other replay, a few retailers slashing the price of their Wii Us isn't the same as an official price cut. Not everyone is aware of these special offers, but if Nintendo announces a price drop, everyone (mostly) will know that the Wii U is $200 now. And I think a $200 gamepadless SKU would be much more appealing than the current one. I, personally, see little value in the gamepad, and I think a $200 price for the Wii U would be absolutely perfect. I'd certainly consider buying it at that price.


I dunno it depends on the amount of work nessescary because you know, thy're porting directly from a PC, so optimization rquired varies from here on out, its a case by case basis in relation to the expenses incurred.

And no the PS3 isnt actually being dropped yet.

As for the gamepad, its an incredibly useful device, and Nintendo has NFC games coming out and the next Zelda game is going to have puzzles and other specifications for how its utilized, so  I think Nintendo needs to

Taking the gamepad out wont make the system cheap enough to cut it down to 200$ maybe 250$ at best

 

I mean the thing practically is 295$ already in the Windwaker bundles and the Windwaker game is 50$. So Thats a 250$ console that comes packed with other stuff and then you can buy extra storage for 50$.



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Dr.Henry_Killinger said:
WagnerPaiva said:
WiiU´Pokemon MMO with competitive multiplayers and worldwide competitions to see who is the best pokemaster.

Which again mandates a better online network, If Sony could do PSN while bleeding money, Nintendo has no excuse.

What the hell are you talking about? Nintendo's Online Network is far stabler than PSN.



Dr.EisDrachenJaeger said:
Dr.Henry_Killinger said:
WagnerPaiva said:
WiiU´Pokemon MMO with competitive multiplayers and worldwide competitions to see who is the best pokemaster.

Which again mandates a better online network, If Sony could do PSN while bleeding money, Nintendo has no excuse.

What the hell are you talking about? Nintendo's Online Network is far stabler than PSN.

I didn't mention stablity.

The Online Network is the only thing that Nintendo can realistically change. Furthermore, PSN undergoes a lot more stress than Nintendo's.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Dr.Henry_Killinger said:
Dr.EisDrachenJaeger said:
Dr.Henry_Killinger said:
WagnerPaiva said:
WiiU´Pokemon MMO with competitive multiplayers and worldwide competitions to see who is the best pokemaster.

Which again mandates a better online network, If Sony could do PSN while bleeding money, Nintendo has no excuse.

What the hell are you talking about? Nintendo's Online Network is far stabler than PSN.

I didn't mention stablity.

The Online Network is the only thing that Nintendo can realistically change. Furthermore, PSN undergoes a lot more stress than Nintendo's.

Mario Kart exists.

What about PSN makes it better than Nintendo's Network?

Especially with its realiability after the fact taht you're paying for it and it hasnt changed much from its PS3 incarnation.



Dr.EisDrachenJaeger said:

Mario Kart exists.

What about PSN makes it better than Nintendo's Network?

Especially with its realiability after the fact taht you're paying for it and it hasnt changed much from its PS3 incarnation.

Download times have increased signficantly, Playstation membership is unfied across all playstation platforms, digital downloads, music, and movies are all easily availiable. Network is stable on all but the most heavy traffic days, which it warns you if unstable. Accounts predicate consoles. Especially, the Playstation App on Android and IOS. 

PSN is free, Multiplayer is what you pay for. Its drastically improved from the PS3 version and improvments to PSN extends to all platforms.

Mario Kart is built on the premise of multiplayer and easily scalable but every Nintendo game with multiplayer should have online multiplayer. Brawl had a terrible online experience, which shouldn't be as taxing as COD or Uncharted online.

PSN is basically at the Caliber of XBl at this point.

In fact, MK8 would be best handled as an online community racer rather than an extension of the living room dynamic



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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You mean like Wii Sports Club? Awash with Track Editors and Mario kart TV?



Nintendo's content should be the best obviously, but essentially make it as much of an MMO as it can while still being true to Mario Kart. I.e it need not be dependent on internet, but have a large online nonetheless. Like that I would expect MK8 to be a super killer app.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Well MK8 seems to be doing something to that effect http://www.amazon.co.jp/gp/bestsellers/videogames/ref=pd_dp_ts_vg_1#1



Slarvax said:
DevilRising said:
"On the whole, Nintendo is falling apart". Really? REALLY? LOL I'm sorry but.............*facepalm*

But "Nintendo is falling apart"? Not even close.

I admit it... That was overly dramatic... But it's just that, I'm a Nintendo fanboy, and I'm losing hope! There's something wrong there. The last Direct made me worry more than excite me. And I mean they're falling because it doesn't matter what they do, it won't help them because they lost. I'm not saying they'll go bankrupt this year, the next, or in the next 5 years. But they dig themselve in this whole, and there's no way back up...

 

I'm sorry mate, but that's just a poor attitude to take. They "lost" what? The #1 sales spot in the generation? Who cares?

It was neat to see them back on top with Wii, I'll admit. But all that has ever mattered is the games we get to play.

And Wii U is going to give us plenty of those this gen, so that's all I care about. There is no "hole" they can't dig out of, the big guns like Mario Kart, Smash Bros. and Zelda will help things. But even if sales DON'T set the world on fire, we'll still get great games, and Nintendo will ultimately still wind up making a profit. Gamers need to start caring far less about sales numbers, and far more about just enjoying the good games we get.

 

And besides, if people are THAT worried about Nintendo's sales numbers...there's an easy solution: Go buy a Wii U. Go buy a lot of Wii U games.



1. The Wii U problem.

To fix the Wii U problem, there is only one solution and that is to buy a major 3rd party publisher. Nintendo's brands alone aren't enough to attract enough consumers and 3rd parties will only support the system if it sells a lot or if they are paid. Rather than paying them, buy one. I would suggest buying Square Enix. Nintendo is buying back about 8% of its own shares in anticipation of such a move. You take a controlling stake in SE for a few billion and Yasuhiro Fukushima gets a seat on the merged company's board. Games already in development are down-rezed and ported to Wii U such as FFXV, KH3, and the next Tomb Raider. The exclusivity of these cult-favorite titles should sell an extra 10 million or more Wii U's and help the system dominate in Japan where Sony will now have few key exclusives for that market and XBox is an afterthought. You also give Wii U a mild re-design with a smaller, more ergonomic gamepad and possibly fresh branding for fall 2014. With sales picking up, Japanese dominance, and a different demographic targeted, some other 3rd parties such as Capcom, Konami and some others will likely jump on board further pushing Wii U's to core gamers that were previously skipping it and this 3rd party support pushes more systems, making the system competitive with PS4 in sales and a solid profit for Nintendo. More importantly, it sells the brand to consumer new and old, readying the next system which will see a better launch.

2. The next system.

The next system is prepared now to launch in 2016. It will lose Wii branding, going with something new or something that triggers nostalgia such as Nintendo Entertainment System 2. It will feature a new controller that is much smaller than the gamepad but with a small touchscreen for menus and to make it look cool. This will be the only controller supported and can function in a Wiimote way if needed. The system will be 2-4 times as powerful as PS4 and have an excellent OS and Online infrastructure ready to go. It will price at $399 with an online subscription. It will link heavily with Nintendo's next handheld (which will have the same branding theme and target casual customers heavily). The following games will be started now to be ready for launch: EAD Tokyo's next 3D Mario (Super Mario Universe), Mistwalker-lead Final Fantasy XVI in classic style, an outsourced (to Shin'en?) F-Zero and two new IP's from Eidos Montreal and IO, with one being a 1st-person shooter and the other a 3rd person adventure. Other teams will move on to NES2 project as their Wii U projects wrap up over the next 2 years, giving solid support for Wii U but then making sure NES2 games are ready after the initial launch. The NSMB and Wii- teams are split into smaller groups that make or re-make classic styled downloadable content or party games which will be free to online subscribers, making the subscription seem worthwhile.