- Single player, no co-op. Squad commands may be possible, but will reveal at later date.
- This war rages for hundreds of years. Future titles could jump around the timeline.
- Linear world.
- Main enemies are the Half Breed. Human/Werewolf hybrids.
- Triangle conflict between Half Breeds, commoners, and Aristocrats?
- Physics and material destruction lead to dynamic cover system. Shooting metal can reveal new ways to advance through environments. Shooting clothing on a line will result in realistic particles flying through the area. All create a believable world.
- When asked about which type of gamers this title will attract, they say three things distinguish the Order. Immersion. Varied gameplay. They hate cutscene-action-cutscene gameplay.
- The world and everything that happens in it play a major role. And finally, combat system. Combining science and fantasy, but always grounded in what was happening at the time with incredible inventors and inventions.
- Different guns for different situations, they didn’t want to allow the gamer access to all the weapons at once.
- When asked about melee, they seem to talk about cinematic fighting, a new approach, new twist. Studied many fight sequences to replicate power and impact. Object interaction plays a role in fighting.
- 1080p/30fps. Not aiming for 60fps, given focus on effects.
http://www.igameresponsibly.com/2014/02/05/ready-dawn-talks-sophisticated-cover-system-order-1886/
Physic seems crazy ! We could even say it would be a revolution if the physic really impacts gameplay this much
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m