By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Xbox One vs PS4: ESRAM slower than GDDR5, It's Bottleneck"

LOl classic example of presention opinion/hope as fact



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

Around the Network

Well, ESRAM there to aleviate the real bottleneck that is the rather slow DDR3 (sematics really) if it was not there, performance would be much worse!

but it's only one of the causes for the performance level of the xbox 1:

 - The GPU itself is comparatively slow (well balanced with the memory it has really)

 - The OS is heavier than PS4s (that could be fixed)



alabtrosMyster said:

Well, ESRAM there to aleviate the real bottleneck that is the rather slow DDR3 (sematics really) if it was not there, performance would be much worse!

but it's only one of the causes for the performance level of the xbox 1:

 - The GPU itself is comparatively slow (well balanced with the memory it has really)

 - The OS is heavier than PS4s (that could be fixed)

Xbox one has the option of hypervisor thus lowering OS requirements



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

kirby007 said:
alabtrosMyster said:

Well, ESRAM there to aleviate the real bottleneck that is the rather slow DDR3 (sematics really) if it was not there, performance would be much worse!

but it's only one of the causes for the performance level of the xbox 1:

 - The GPU itself is comparatively slow (well balanced with the memory it has really)

 - The OS is heavier than PS4s (that could be fixed)

Xbox one has the option of hypervisor thus lowering OS requirements


LOL no, the x1 OS had 3 os' and kinect that right now are more overhead the ps4



kirby007 said:
LOl classic example of presention opinion/hope as fact


?? It's technology it is fact, tech is not magic.....................



Around the Network
FlamingWeazel said:
kirby007 said:
alabtrosMyster said:

Well, ESRAM there to aleviate the real bottleneck that is the rather slow DDR3 (sematics really) if it was not there, performance would be much worse!

but it's only one of the causes for the performance level of the xbox 1:

 - The GPU itself is comparatively slow (well balanced with the memory it has really)

 - The OS is heavier than PS4s (that could be fixed)

Xbox one has the option of hypervisor thus lowering OS requirements


LOL no, the x1 OS had 3 os' and kinect that right now are more overhead the ps4

This is incorrect.  Their is one main OS and 2 that are very thin hypervisor.  Hypervisor is just another term for a VM that have direct communication to the hardware. This is a advance setup because if an App goes down it does not take the entire system down.  This is the same for the game visor as well. The Main OS manages the Apps and games VM.  The Apps and Games VM are very thin and only access specific memory needed for their operations.  Its the reason the X1 can multitask while the PS4 cannot.  The footprint for all OS is very small.  As Time goes on MS will be able to realocate memory and resources however they like depending on what is happening within the X1.  Its a very flexible setup and advance design that shows MS experience in this space.



FlamingWeazel said:
kirby007 said:
alabtrosMyster said:

Well, ESRAM there to aleviate the real bottleneck that is the rather slow DDR3 (sematics really) if it was not there, performance would be much worse!

but it's only one of the causes for the performance level of the xbox 1:

 - The GPU itself is comparatively slow (well balanced with the memory it has really)

 - The OS is heavier than PS4s (that could be fixed)

Xbox one has the option of hypervisor thus lowering OS requirements


LOL no, the x1 OS had 3 os' and kinect that right now are more overhead the ps4

AND THIS IS WHY YOU SHOULD STOP

http://www.giantbomb.com/forums/xbox-one-8450/why-does-the-xbox-one-have-a-hypervisor-and-what-i-1437760/

read and prepare to weap



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

Geez guys, calm your selves. I think this dude is a little misleading, but has a point nonetheless. The ESRAM can only be a bottleneck if it is used, but it's part of the overall hardware therefore a subset of the bottleneck argument which would be the DDR3 @ 68GB/s. Sure it's something that can be worked around with time, and same goes for ESRAM, but the conclusion here is that the X1 RAM lacks compared to PS4 RAM, which I can't see how it isn't obvious.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

cannonballZ said:
Title is misleading, ESRAM is faster even if it is a bottleneck. The tweet even says it- "Not much faster"

Nowhere does it say slower.

"But it will never have the sustained speed of gddr5."

There you go. Obviously the title is referring to average speed, not maximum. I was originally going to complain about this little detail but it's really all about how you interprete the whole thing.



Solid-Stark said:
Geez guys, calm your selves. I think this dude is a little misleading, but has a point nonetheless. The ESRAM can only be a bottleneck if it is used, but it's part of the overall hardware therefore a subset of the bottleneck argument which would be the DDR3 @ 68GB/s. Sure it's something that can be worked around with time, and same goes for ESRAM, but the conclusion here is that the X1 RAM lacks compared to PS4 RAM, which I can't see how it isn't obvious.

Actually this does not read right.  Instead of saying the "ESRAM can only be a bottlenick if used" instead, the ESRAM is bottleneck from reaching peack performance.  In other words, in order to get the 204gbs, the developer would need to use the ESRAM constantly.  Also, this author might be suggesting the size of the ESRAM is the bottleneck which is indead the case.  The key is that developers will need to think different about their game design solution so that they are always preloading the assets they need Into the Esram to maintain optimal performance.