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Forums - Gaming Discussion - PS4 and XB1 too weak for last years games?

VitroBahllee said:
Serious_frusting said:
ahhh the classic If if mines is crap so is yours. Whats the point in arguing over what console is least shitty?



Thats what this thread looks like to me. Dumb thread to be honest. Now show me the specs of a PC that runs tom raider at 1080p 60 fps with all the bells and whistles. Then price it up. Cheers.


I think the real question the OP is asking is: 'Why launch a new console generation NOW when the kit you get for the price can't do 1080p/60. Why not start it in a year when it could? Why are we rushing to lock into a generation that features specs we might be chafing against in a couple years?'

It's a reasonable question.

That doesn't make sense. Of course the PS4 and X1 are capable of 1080p/60fps. Hell, the PS3 and 360 are capable of it. The issue is that most developers are willing to compromise the framerate and resolution if it means being able to make improvements in other areas like textures and effects. The PS4 and X1 could've released in 2015 and there would still be numerous games that wouldn't hit 1080p/60fps. It's a matter of what the devs choose to prioritize.



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Im surprised people still debate this. X1 can't quite perform on the same level as PS4. I said it. We know this.

Anybody bringing this up is a Sony fan who get's his giggles to continue rubbing it in. Sigh.....we get it.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

-CraZed- said:
VitroBahllee said:
-CraZed- said:
 

Because it isn't last year's game. Look I just went over to IGN's site where they posted a suposedly powerful PC build for Steam OS and their $1400 PC build could only achieve an average of 30-45 fps (GTX 770 and GTX 780 Ti respectively) on last year's Tomb Raider at max settings at 1080p and that version is missing many of the updated effects found in the Definative Edition.  Granted I would have built it a little different than they did but still $1400 and struggling to reach 60 fps as well. Which is what happened on my rig when I played it, but mine is a bit older.

I am not saying that these consoles are more powerful than a high end PC but for the price they are very much in line with what a "next-gen" console ought to be.

Fair enough. That's really intersting honestly. Facts: they're fascinating things!

Maybe it's just the fault of the perception that '1080p/60fps' is a standard for things, just because it's standard for video? It really makes you wonder about 4K gaming. Maybe 4K gaming is a few years further off than 4K video.

Oh god let's not get started on 4k lol. Were looking at at least 5 years before we see 4k going mainstream. With video streaming becoming the norm and isps looking for ways to cap or charge for extra bandwidth (pay for what you use) 4k simply is to resource heavy and we'll even need a larger disc format because blu-ray as it is now can't hold it. And gaming is even further I think.

Yep, hell 4k is legitametly a decade away.  Oled with its far improved colors will be far far more relvent to console gaming then 4k, unless you plan sitting 2 feet from a +70" tv.  So if the next gen goes 4k were lookinig at later then 2022ish for a release.



DucksUnlimited said:
VitroBahllee said:
Serious_frusting said:
ahhh the classic If if mines is crap so is yours. Whats the point in arguing over what console is least shitty?



Thats what this thread looks like to me. Dumb thread to be honest. Now show me the specs of a PC that runs tom raider at 1080p 60 fps with all the bells and whistles. Then price it up. Cheers.


I think the real question the OP is asking is: 'Why launch a new console generation NOW when the kit you get for the price can't do 1080p/60. Why not start it in a year when it could? Why are we rushing to lock into a generation that features specs we might be chafing against in a couple years?'

It's a reasonable question.

That doesn't make sense. Of course the PS4 and X1 are capable of 1080p/60fps. Hell, the PS3 and 360 are capable of it. The issue is that most developers are willing to compromise the framerate and resolution if it means being able to make improvements in other areas like textures and effects. The PS4 and X1 could've released in 2015 and there would still be numerous games that wouldn't hit 1080p/60fps. It's a matter of what the devs choose to prioritize.


That's a good point, too. It's a constant trade off between resources for various effects. Good point indeed.

And, to someone else, you can definitely respond to someone who is making an off-topic point and continue to be off-topic even though its a response. Sort of like this now, so I'll cool it myself.

-CraZed- said:
VitroBahllee said:
-CraZed- said:

Because it isn't last year's game. Look I just went over to IGN's site where they posted a suposedly powerful PC build for Steam OS and their $1400 PC build could only achieve an average of 30-45 fps (GTX 770 and GTX 780 Ti respectively) on last year's Tomb Raider at max settings at 1080p and that version is missing many of the updated effects found in the Definative Edition.  Granted I would have built it a little different than they did but still $1400 and struggling to reach 60 fps as well. Which is what happened on my rig when I played it, but mine is a bit older.

I am not saying that these consoles are more powerful than a high end PC but for the price they are very much in line with what a "next-gen" console ought to be.

Fair enough. That's really intersting honestly. Facts: they're fascinating things!

Maybe it's just the fault of the perception that '1080p/60fps' is a standard for things, just because it's standard for video? It really makes you wonder about 4K gaming. Maybe 4K gaming is a few years further off than 4K video.

Oh god let's not get started on 4k lol. Were looking at at least 5 years before we see 4k going mainstream. With video streaming becoming the norm and isps looking for ways to cap or charge for extra bandwidth (pay for what you use) 4k simply is to resource heavy and we'll even need a larger disc format because blu-ray as it is now can't hold it. And gaming is even further I think.

Do you really think it'll be that long before it's mainstream? There are a variety of sub-$1k TVs launching now. I definitely see it as something that is going to grow in a big way in the next couple years. That said, I tend to agree that it might be 5 years before broadcast TV fully adopts 4K. Phones like the Galaxy Note 3 already shoot 4K video, so I think we'll see it first gaining mainstream acceptance in people's smartphones, to be honest.

After that, I believe it won't be long before people demand TVs and monitors good enough to display the video their phone can shoot. It'll force the industry to catch up.

Thankfully, I firmly believe that both consoles can at least pull of 4K video playback. Now they both need to enable 3d bluray, pronto!



well, games in the next years will look much better on ps4 and also xbox one as tomb raider does but one is for sure, if xbox one is as example weak like ethomaz calls it, ps4 is only average and not strong so that it is also a bad sign for ps4 if xbox one is really weak and if you care about powerful tech.

i'm not really impressed by the new gen yet but it counts for all systems and i don't think that it makes sense to act as if ps4 is so unbelievable strong and xbox one so super weak even if the difference is 100%.



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FlamingWeazel said:
walsufnir said:
FlamingWeazel said:

They run them fine, one just runs them better then the other......dumb thread sorry. If you want graphics like PC, consoles would be 800 bucks.

Since when is running 1080p and averaging 50 fps not being able to handle a game?

 

There is no DEBATE x1 is significantly weaker, and tomb raider is not a last year game it has major enhancements like treessfx that are very demanding. please. nonsense.

 

The x1 might have an issue but ps4 doesn;t

 

Then why do you repeat that much?

I'll stop repeating it when people stop posting fud trying to downplay, say there is little or no power gap.


*sigh*



Why do the games have to be 1080p 60fps? Does it really matter that much? If you care about something minor like that, get a gaming PC



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VitroBahllee said:
DucksUnlimited said:
VitroBahllee said:
Serious_frusting said:
ahhh the classic If if mines is crap so is yours. Whats the point in arguing over what console is least shitty?



Thats what this thread looks like to me. Dumb thread to be honest. Now show me the specs of a PC that runs tom raider at 1080p 60 fps with all the bells and whistles. Then price it up. Cheers.


I think the real question the OP is asking is: 'Why launch a new console generation NOW when the kit you get for the price can't do 1080p/60. Why not start it in a year when it could? Why are we rushing to lock into a generation that features specs we might be chafing against in a couple years?'

It's a reasonable question.

That doesn't make sense. Of course the PS4 and X1 are capable of 1080p/60fps. Hell, the PS3 and 360 are capable of it. The issue is that most developers are willing to compromise the framerate and resolution if it means being able to make improvements in other areas like textures and effects. The PS4 and X1 could've released in 2015 and there would still be numerous games that wouldn't hit 1080p/60fps. It's a matter of what the devs choose to prioritize.


That's a good point, too. It's a constant trade off between resources for various effects. Good point indeed.

And, to someone else, you can definitely respond to someone who is making an off-topic point and continue to be off-topic even though its a response. Sort of like this now, so I'll cool it myself.

-CraZed- said:
VitroBahllee said:
-CraZed- said:

Because it isn't last year's game. Look I just went over to IGN's site where they posted a suposedly powerful PC build for Steam OS and their $1400 PC build could only achieve an average of 30-45 fps (GTX 770 and GTX 780 Ti respectively) on last year's Tomb Raider at max settings at 1080p and that version is missing many of the updated effects found in the Definative Edition.  Granted I would have built it a little different than they did but still $1400 and struggling to reach 60 fps as well. Which is what happened on my rig when I played it, but mine is a bit older.

I am not saying that these consoles are more powerful than a high end PC but for the price they are very much in line with what a "next-gen" console ought to be.

Fair enough. That's really intersting honestly. Facts: they're fascinating things!

Maybe it's just the fault of the perception that '1080p/60fps' is a standard for things, just because it's standard for video? It really makes you wonder about 4K gaming. Maybe 4K gaming is a few years further off than 4K video.

Oh god let's not get started on 4k lol. Were looking at at least 5 years before we see 4k going mainstream. With video streaming becoming the norm and isps looking for ways to cap or charge for extra bandwidth (pay for what you use) 4k simply is to resource heavy and we'll even need a larger disc format because blu-ray as it is now can't hold it. And gaming is even further I think.

Do you really think it'll be that long before it's mainstream? There are a variety of sub-$1k TVs launching now. I definitely see it as something that is going to grow in a big way in the next couple years. That said, I tend to agree that it might be 5 years before broadcast TV fully adopts 4K. Phones like the Galaxy Note 3 already shoot 4K video, so I think we'll see it first gaining mainstream acceptance in people's smartphones, to be honest.

After that, I believe it won't be long before people demand TVs and monitors good enough to display the video their phone can shoot. It'll force the industry to catch up.

Thankfully, I firmly believe that both consoles can at least pull of 4K video playback. Now they both need to enable 3d bluray, pronto!

Yes I do. Yeah therewill be some adopters due to the low prices of some 4k TVs but those are gonna be the exception as that will drive 1080p prices down further leading to more sales there anyways. Beside the constent just isn't there. I might be wrong about the TV adoption if pricing is competitive but beyond Netflix who's offering 4k content? And from there who has the bandwidth to use that? ANd as I said there is not physical media widely available to hold 4k for those who prefer physical media. But really 5 years isn't that long anyways.

There are PCs that can handle 4k now but they ae wildly expensive and the consoles will have to wait for another 7-8 years as I think the long console lifecycle is here to stay.



We have to remember, this is the beginning of this generation and the developers are just starting to work and understand those consoles.
Remember when the 360/PS3 came out, the graphics weren't very stunning.



They only underpowered compared to fairly high end PC's.

Even old high end PC's i guess...PC hardware has been in a bit of slump lately



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