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Forums - Gaming Discussion - Hardware does matter! (hear me out)

160rmf said:
DerNebel said:
160rmf said:

 

 

160rmf said:

Ok fine... games have evolved with advanced hardware, we are not playing pong anymore, we have transited to 3d graphics that had allowed to new possibilities, but now?

 

What are the new possibilities with this generation?

 

So you've admitted he's right and that hardware matters? Yes?

 

/arguement

 

Are you serious? I think you simply ignored my question

 

Would you mind answering for me? (the question on the post you quoted)

Really? How do you expect anyone to answer that? How should we know in what ways developers are going to utilize the extra power they now have available with the PS4/X1?

The simple and undisputable fact is that more power opens up more possibilities in game development, you cannot deny that. How that extra power is going to be used remains to be seen.

OK, so you think devs are going to bring more possibilities to gameplay, putting a lot of effort and money, when people are running to stores to buy the "new" call of duty and fifa, ok ok


If devs werent going to do that then COD, FIfa is all we would have.

 

Sad really. You are just arguing for the sake of arguing with no facts to back it up. When you are shown to be wrong you simply change what you are trying to say in order to stay relevent.



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BeElite said:
spemanig said:
I'm a Nintendo fan. I think graphics don't matter. I think art style matters. I think performance does matter. I thought the Zelda Wii U tech demo was boring. I don't want Zelda for Wii U to look anything like the tech demo because that's not what Zelda is about. I think that Super Mario 3D World is beautiful because of it's art style. I think Super Mario Galaxy looks better because of it's art style.


what is it about ? why cant you get what u want from zelda why others get a more grown up visual zelda.


Because Zelda is quirky and humble and colorful. That tech demo was not quirky or humble. It was serious, desaturated, and show off-y. 



DerNebel said:
160rmf said:
DerNebel said:
160rmf said:

 

Are you serious? I think you simply ignored my question

 

Would you mind answering for me? (the question on the post you quoted)

Really? How do you expect anyone to answer that? How should we know in what ways developers are going to utilize the extra power they now have available with the PS4/X1?

The simple and undisputable fact is that more power opens up more possibilities in game development, you cannot deny that. How that extra power is going to be used remains to be seen.

OK, so you think devs are going to bring more possibilities to gameplay, putting a lot of effort and money, when people are running to stores to buy the "new" call of duty and fifa, ok ok

And you think developers are not going to look for new ways to exploit the extra power they are given with those machines, because Cod and Fifa sell? What kind of a ridiculous conclusion is that?

Because I THINK Cod and fifa players are the vast majority in the gaming community,  I am not gonna affirm this... I'm just gonna say this based on my friends and people that i know in my country, They are restrictive gamers, they only buy this games no matter how much others inovate. And that's why i think the devs that put to much effort in new possibilities of gameplay will ended up in the bankrupcy. And you are affirming that the devs gonna fully optimize the hardware in this generation based on what? intuition? cristal ball? 



 

 

We reap what we sow

DerNebel said:
the_dengle said:
Cost of owning a fully functional Wii U for six years: $300
Cost of owning a fully functional PS4 for six years: $700

Yes, Nintendo's strategy generates more profit, that's right. For the sake of thoroughness, XBO costs $860 over a six-year period.

Number of games you get in 6 years for the $300 you paid for the Wii U: 2

Number of games you get in 6 years for the $700 you paid for the PS4: 72

Great point you've made there.

What's your point?

The OP asserts that, and I quote, "the only reason Nintendo makes underpowered systems is to generate more profit." However, the Wii U is being sold for $300 at a loss, and was sold at a loss even at launch, even for the $350 model which has been discontinued. This hardware has never been profitable for Nintendo.

Sony and Microsoft, on the other hand, are selling their consoles for $400 and $500, respectively, and probably also at a loss. But they lock functions of the hardware away behind a $50 or $60 /year service, effectively doubling the cost of the hardware for the consumer within a four-year period. And what's the cost of giving away a couple of older games every month to Sony or Microsoft? Sometimes those games are several years old. It's not as though they're missing out on lots of game sales with this strategy -- they never advertise at launch that a game will be available through PSPlus just six months down the road, so everyone who was planning on buying the game will buy it anyway.

It's not about the value to the consumer. It's about the profitability of the hardware, as presented in the OP. And no matter how you cut it, Sony and Microsoft's strategy of withholding major functions of the hardware from players who don't subscribe to their premium services is far more profitable for them than Nintendo's strategy of selling a cheaper console at a loss without offering any premium services they can charge extra for.

I'm with you, man. I think PSPlus is a terrific value. But the hardware itself is directly tied to that value, and you can't argue that Nintendo's $300 loss-leader is "more profitable" than Sony and Microsoft's strategy. That assertion of the OP is a blatant lie.

The FACT is, Nintendo's console costs $300, and Sony's console would cost $900 to use for 10 years. I feel comfortable using 10 years as an example, because Sony loves to brag about their 10-year plans. And I don't want to pay $900 for game hardware. I can buy a great gaming PC AND fill my Steam library with great games for less than that.



Nintendo fanboy loyalist rule #1: Whatever Nintendo's corporate policy is at the time is what you like

1996 - Optical discs suck! I'll never play a game with loading times! Why buy a 32-bit system? It's all about 64-bit!! Better graphics, better 3D! Silicon Graphics doood! Like Jurassic Park!

2001 - I guess optical discs are OK. Get me a soda while this game loads ...

2006 - Graphics? Who cares about graphics. It's all about motion controls now! Simple easy to play, I don't even need buttons to play Wii Sports or Nintendogs! Nintendo is brilliant!

2010 - Simple and easy to play is bad! You must have buttons! Stop playing iPhone games casuals! 99 cent games? You can't play Zelda on that! And Kinect? LOL.

Not saying there aren't equally blind PS and XBox fanboys because there are.

If you put Mario 3D World infront of any of them and another downgraded version running 480p on the Wii chip with a lower poly count, they'd all rather play the high speced Wii U version. 



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waltz said:
it does why do you think the crew and the division aren't coming to the wii u


Sales, because the division is coming to last gen consoles also. 



um no y wud u want 60fps when 30fps is more than enough, 720p is more than fine, i mean all the best games like Zelda Ocarina were not even 480p, the p doesnt make the game

these sony fans...



g911turbo said:
Mystro-Sama said:
Anfebious said:
To me it doesn't matter. Enjoy your overpowered console, I am fine with my Wii U!


Thats the Nintendo mentality... sigh.

 

You've been cultured.


But what you say is not necessarily true.  You think it's a BAD thing for a company to want to make money on each console sold vs lose money? 

Nintendo just posted losses again.......



ListerOfSmeg said:
160rmf said:
DerNebel said:
160rmf said:

 

 

160rmf said:

Ok fine... games have evolved with advanced hardware, we are not playing pong anymore, we have transited to 3d graphics that had allowed to new possibilities, but now?

 

What are the new possibilities with this generation?

 

So you've admitted he's right and that hardware matters? Yes?

 

/arguement

 

Are you serious? I think you simply ignored my question

 

Would you mind answering for me? (the question on the post you quoted)

Really? How do you expect anyone to answer that? How should we know in what ways developers are going to utilize the extra power they now have available with the PS4/X1?

The simple and undisputable fact is that more power opens up more possibilities in game development, you cannot deny that. How that extra power is going to be used remains to be seen.

OK, so you think devs are going to bring more possibilities to gameplay, putting a lot of effort and money, when people are running to stores to buy the "new" call of duty and fifa, ok ok


If devs werent going to do that then COD, FIfa is all we would have.

 

Sad really. You are just arguing for the sake of arguing with no facts to back it up. When you are shown to be wrong you simply change what you are trying to say in order to stay relevent.


Cherry picking 2 games = you have no argument. Also, sports games live or die on Animations, the type os detailed, authentic sports games like the show were not possible on older hardware,



ListerOfSmeg said:
Hearing graphics are important from a console gamer is laughable. Reporting this for trolling but since I know nothing will happen I may as well put your BS claims to rest with facts.

Also before I start. Welcome to 2009 with your PS4 X1 specs. okay now to show how bias this is and I can do it with 2 letters.

PC.

Whatever excuse you use to justify not being a PC only gamer, is something more important than graphics. I mean we all know PC has the best graphics and if that is the most important thing then people wouldn't waste their time with inferior consoles.

Beyond that fact which cannot be argued, I would also add SMG. For all their power neither console has a higher rated exclusive game. All those HD games and they all fall under the score of a game on an SD console..


This nonsense about PC was already addressed. Strawman argument.