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Forums - Nintendo Discussion - Rumor: Nintendo has Begun Development on a Next-Generation Machine

Soundwave said:
DanneSandin said:

I've seen a lot of talk about docking stations lately. I'm not sure if that's a smart move or not... There is a distinct difference between portable games and home console games - and I'm not talking about graphics. Portable games are meant to be played in short bursts, while you can game a whole day if you wanted to on your home console. How would they go about that problem?

I kinda feel like this issue is overblown a little bit. 

Not everyone really plays games the same way. Some people play in short bursts, sure but many people play for long periods of time. In Japan many people basically use the 3DS as their main console around the house for example. Games like Mario 3D World or DKC: TF or Mario Kart 8 would play just fine in short bursts too, most of Nintendo's games do. 

The autosleep/quick start function of handhelds I feel let you play at whatever pace you want as a gamer. Like Final Fantasy VII sure as heck wasn't designed for a handheld, but I have no problem enjoying it on my Vita as a PSN Classic. 

Zelda: OoT or Mario 64 certainly weren't designed for a handheld either, but they are still perfectly enjoyable on a 3DS or DS. 

Well, I still think that there's quite a difference between how Japan and the West plays games, but that might just be my imagination. Besides, if Nintendo were to make an integrated portable-home console I'm sure they'd make both kinds of games.



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DanneSandin said:
Soundwave said:
DanneSandin said:

I've seen a lot of talk about docking stations lately. I'm not sure if that's a smart move or not... There is a distinct difference between portable games and home console games - and I'm not talking about graphics. Portable games are meant to be played in short bursts, while you can game a whole day if you wanted to on your home console. How would they go about that problem?

I kinda feel like this issue is overblown a little bit. 

Not everyone really plays games the same way. Some people play in short bursts, sure but many people play for long periods of time. In Japan many people basically use the 3DS as their main console around the house for example. Games like Mario 3D World or DKC: TF or Mario Kart 8 would play just fine in short bursts too, most of Nintendo's games do. 

The autosleep/quick start function of handhelds I feel let you play at whatever pace you want as a gamer. Like Final Fantasy VII sure as heck wasn't designed for a handheld, but I have no problem enjoying it on my Vita as a PSN Classic. 

Zelda: OoT or Mario 64 certainly weren't designed for a handheld either, but they are still perfectly enjoyable on a 3DS or DS. 

Well, I still think that there's quite a difference between how Japan and the West plays games, but that might just be my imagination. Besides, if Nintendo were to make an integrated portable-home console I'm sure they'd make both kinds of games.

To be honest I can't really think of many Nintendo games that wouldn't work just fine in either setting. Good game design actually should make a game fun to play in just about any situation/any size screen IMO even if you can only play for 15-20 minute bursts. 

Super Mario 64, Zelda: OoT, Donkey Kong Country Returns for example are console games first, but they play just fine as handheld titles too. 

To be honest I think if the Zelda team were forced to make the console Zeldas with some consideration of the portable setting too, it may honestly make them better games. Way too much padding/over long tutorials/poor pacing in console Zelda these days. 



Soundwave said:
DanneSandin said:

Well, I still think that there's quite a difference between how Japan and the West plays games, but that might just be my imagination. Besides, if Nintendo were to make an integrated portable-home console I'm sure they'd make both kinds of games.

To be honest I can't really think of many Nintendo games that wouldn't work just fine in either setting. Good game design actually should make a game fun to play in just about any situation/any size screen IMO even if you can only play for 15-20 minute bursts. 

Well, I'd say that about every 3D Zelda isn't that fun to play in short 20 min bursts for the first 1-3 hours... They've become sluggish as hell.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Slade6alpha said:

 From NeoGAF user wsippel:

“Almost certainly off-topic, but I don’t quite want to make a new thread, because it would go to shit quickly. Also, I’d need to post a source, and I don’t really want to get people in trouble.

Anyway, Nintendo apparently started working on a new platform in early 2013 and has already selected a vendor for the SoC after talking to several potential candidates. The SoC might be based on an existing design, but will be changed to fit Nintendo’s requirements. I assume it’s for their next handheld, though.”

Source: http://www.neogaf.com/forum/showthread.php?t=511628&page=232

Thoughts? Lock if re-posted.


This isn't news. Nintendo allways starts to work on its next console right after it finishes with the last one. Sometimes they go through multiple new console projects before they release the next one.



Every console maker begins R&D in year 2 of their current consoles lifespan....



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Nintendo already having chosen a SoC design/vendor is news guys. Yes, we get that new hardware development begins soon after the previous gen machine is released, but Nintendo already having chosen a SoC vendor/design is significant news *if true*. 

Read what the poster actually wrote and not just the thread title please. 



So it's sold 5.3mil in 14 months... what a freaking comeback.

ps3 sold like what... 14mil in his best year?



Move on people. Nothing to see. Not really news. This is what happens in the industry.

Now if the GAFer could show that Nintendo was developing a hybrid system to supplant both the WiiU and the 3DS, then you get my attention.



      


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I don`t see a problem with this being true. It actually makes sense.
Personally, i thought a new handheld would arrive late 2015 or early 2016.

I just don`t see this new handheld working with your TV. That would basically mean that they would kill the home console segment, thus losing a lot of money on HW (not everyone would flock to handhelds).
Unfortunately, Iwata already said he has no plans of making both HWs work as one - and so goes my dream!



DélioPT said:
I don`t see a problem with this being true. It actually makes sense.
Personally, i thought a new handheld would arrive late 2015 or early 2016.

I just don`t see this new handheld working with your TV. That would basically mean that they would kill the home console segment, thus losing a lot of money on HW (not everyone would flock to handhelds).
Unfortunately, Iwata already said he has no plans of making both HWs work as one - and so goes my dream!

You do understand that's only a 4-5 year life for 3DS?  Why so soon?



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