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Forums - Gaming Discussion - Why Are You Guys Doubting Xbox One Cloud? It Can Surly Push Graphics Above PS4...

DeadBigfoot21 said:
Scoobes said:
DeadBigfoot21 said:
DerNebel said:
DeadBigfoot21 said:
We will see it first in Titanfall. The first game to use the cloud.

That game doesn't even look that much better than a current gen game, if Titanfall is supposed to show the capabilities of the Cloud to make X1 games look better, then that's real sad.

When did i say it was going to make it look better? 

Its gonna be used for AI, lighting and other stuff. The AI in the game are not going to be like AI in any other game. Plus microsoft has more projects that will use the cloud aswell. It is just starting. Games will use the cloud for other purposes. 

I thought Forza already used it for AI?

Yes it uses the AI to make "smarter" opponents when playing the SP (i believe)

Titanfall will use the cloud for more than just smarter AI.


PLEASE explain how, that will be so much fun!



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Jereel Hunter said:
Jizz_Beard_thePirate said:

Thats the issue, most of the people have shitty Internet connection... And on top of that, ISPs trottle up the ass, specially things that take a lot of bandwidth such as Netflix and probably Playstation Now and this thing in the future... I am not saying its not gonna be good but in order for it to work effectively, NA needs to stop sucking with its ISPs and upgrade dat infrastructure from the 1980s... Like fuck, Toyko has internet where you have to pay only $50/$60/month for 2Gbps, Canada has internet where $80/month will get you 25Mbps


Comparing all of NA to Tokyo isn't fair. I doubt all of canada has internet speeds like that. Tokyo is a huge city. I live 15 miles outside of Boston and I get 75Mbps. I could pay a little more for 200, but I don't need that. Your complaint is that not EVERYWHERE gets those speeds. That's not a NA issue, it's a regional issue, in particular, regions where it's not profitable to run newer, more expensive fiber optics. It's not free. If you live in backwoods Kentucky, your internet isn't going to be good. You may not realize this, but we live in a system called capitalism. If there was profit in giving faster internet in all areas, it would be done. ISPs aren't running charities. Japan is a tiny little country. The US has 2.5x the population of Japan, but spread over 27x the territory. You think infrastructure is free?

 

Well... its not even my region... There are tons of videos on youtube showing how slow the average speed in USA and Canada is compared to the rest of the world... When I play games like sc2 online, people whine about how bad their internet speeds are... Also that plan is pretty much all over vancouver. You can pay more to get higher speeds but it is certainly an issue in NA because if you compare NA to other first world countries/contenents in terms of average internet speeds, NA is really bad for price/value... Obviously there are exceptions as with everything but generally, from the videos and experience that I have. Its pretty bad... you can also google tons of sites about Canada's isps and its pretty bad in majority of the places... I live in Vancouver which is pretty much the main city in BC, Canada in terms of population and technology so if we don't have good speeds here, we won't have good speeds in BC which is a giant region...

And I know infrastructure isn't free but if you search up the telecommunications act of 1986 (the date might be off) in USA... The Government paid the ISPs such as time warner and etc billions and billions of dollars to upgrade the infrastructure and they continue to pay them to upgrade the infrastructure but these guys don't do it cause they are greedy... It is sad imo

Google fiber is doing what the government paid Time Warner and etc are suppose to do... Think about it for a second, Google isn't even an ISP and they can give people 1Gbps internet for $70/month.. That is nuts... All I am saying is, Internet speeds are a joke in NA for most regions compared to every other major first world country



                  

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alabtrosMyster said:
DeadBigfoot21 said:
We will see it first in Titanfall. The first game to use the cloud.


Titanfall said they would use it for AI as well (the bots running around with the 12 human players, these are cloud controlled).

Now that may have some benefits to run them remotely:

1 - There should be around 50 total (I am not sure if that includes the 12 humans or not) that would take a lot of CPU time, even just receiging the coordinated for 50 AI generated on a server takes a lot of ressources, CPU and RAM, nobody would attempt that on consoles without some variant of a cloud service to run the AIs, CPUs in consoles can't manage that much AIs at a decent speed.

2 - Nobody has seen or played the game on anything else than high end PCs so far (1080p 60fps and all) so chances are that it will not look as good as people were led to believe at first, be prepared for a let down on that side... however the game does look exciting.

3 - the game will be available on PC as well as xb1 and the 360... so it was not strictly dishonest to show it on that, the problem is that they always led people to believe it was on the xb1

4 - the xb1 version was confirmed to run at 720p, and barely working at that resolution, but it's not complete yet, so hopefully nobody will see that version in action.

@ Bolded:I have read no report or rumor on that statement, could you provide a link



FlamingWeazel said:
Machiavellian said:
FlamingWeazel said:
Scoobes said:
DeadBigfoot21 said:
DerNebel said:
DeadBigfoot21 said:
We will see it first in Titanfall. The first game to use the cloud.

That game doesn't even look that much better than a current gen game, if Titanfall is supposed to show the capabilities of the Cloud to make X1 games look better, then that's real sad.

When did i say it was going to make it look better? 

Its gonna be used for AI, lighting and other stuff. The AI in the game are not going to be like AI in any other game. Plus microsoft has more projects that will use the cloud aswell. It is just starting. Games will use the cloud for other purposes. 

I thought Forza already used it for AI?

Total BS and MS lies. What happens when you play forza offline? No one will use cloud at all when the system can be played offline. IT is pointless and would fracture a games userbase, and cloud is only really good for background tasks streaming.

I think you have it wrong.  When you play and are connected to XBL, your Driveatar is recording how you play the game and storing that AI character online.  When someone plays Forza and connect to XBL your Drivetar can be download as a driver in your game.  If you never connect to XBL then your game just load up the developers drivetars on the disk.

That's mininmal nothing is stopping anyone company from doing that anytime. In fact it's been done, if thats the power of the cloud MS is talking about then Ok I guess.

You are correct, nothing is stopping any company from having their own server running all the time gather info and pushing out content.  The fact that MS give developers this resource for free is the key.  Its something developers can rely on as a resouce they can use that they do not have to pay for. They can also rely on the other services that MS cloud platform delivers without them having to manage that server as well.  For big companies not that big of a deal but still good, for smaller devs, its a big deal because margins can be small so having it free is a big incentive to use it.



And will happen when Microsoft decides they don't want to support your favourite games anymore?



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Mystro-Sama said:
And will happen when Microsoft decides they don't want to support your favourite games anymore?

Your left with gimped games.  I'm hoping Microsoft is wise and only uses the cloud for online experiences and keeps it out of single player stuff.



KingdomHeartsFan said:
Mystro-Sama said:
And will happen when Microsoft decides they don't want to support your favourite games anymore?

Your left with gimped games.  I'm hoping Microsoft is wise and only uses the cloud for online experiences and keeps it out of single player stuff.


My point exactly. Cloud is best used for multiplayer experiences not to bolster games because of incompetence.



Am I the only one who is starting to dislike toastboy's threads lately?



Adinnieken said:
Figgycal said:
Adinnieken said:
kupomogli said:
Microsoft's power of the cloud is stating that they'll enhance the game itself, not stream the whole game to you. Streaming video content is one thing, streaming uncompressed textures and other stuff is not going to be possible on the cloud.

If streaming video is the power of the cloud then OnLive is better than Xbox One.

Watch Nvidia's video. 

Link please? I don't know what I'm supposed to be looking for.

http://youtu.be/TD_b6t_LnNI

So 200ms (i.e. 0.2 of a second) latency just for doing lighting effects (150ms for lower quality). That's 6 frames at a 30fps frame rate, or 12 frames at 60fps. With that sort of performance the cloud  will only be able to be used for the most passive of visual elements, which won't actually do much to significantly improve the graphics.

But yes they show that it can be done, which means performance can be improved (i.e. reduced latency) eventually to the point that it could be used to significantly improve the visuals of games that are primarily rendered on the local box. However don't be expecting that in 2014 or 2015. But the video also shows that for best cloud processing performance you also need well spec'd local hardware. So the ability for the cloud to enchance Xb one games is still limited by the specs in the Xb one. How does the Xb one's graphics specs compare to the GPUs in the laptop and PC of that video?

And let's not forget that there is nothing magical about the Xbox cloud. Every console with the ability to connect to the internet can use cloud technology to improve aspects of a game. It's just that in the case of non-Xbox consoles the developer or publisher needs to hire a 3rd party cloud service. So MS's secret sauce is that they just make it easier for developers/publishers to utilise the cloud. So by the time the Xbox cloud is technically capable of mindblowing graphics enhancement, the cloud will be so ubiquitous and cheaper to access that it will be feasible for developers to utilise cloud processing on all versions of its games.

Indeed because MS has invested in such a massive cloud infrastructure using today's hardware tech it might be that MS lags behind independant cloud services in upgrading hardware.

 



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Machiavellian said:
FlamingWeazel said:

That's mininmal nothing is stopping anyone company from doing that anytime. In fact it's been done, if thats the power of the cloud MS is talking about then Ok I guess.

You are correct, nothing is stopping any company from having their own server running all the time gather info and pushing out content.  The fact that MS give developers this resource for free is the key.  Its something developers can rely on as a resouce they can use that they do not have to pay for. They can also rely on the other services that MS cloud platform delivers without them having to manage that server as well.  For big companies not that big of a deal but still good, for smaller devs, its a big deal because margins can be small so having it free is a big incentive to use it.


Nop devs won;t and cannot use it........it is not worth it and it would fracture the user base, what happens when you play offline?? The cloud is the myth lol.