By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Where have the puzzle solving and exploration gone?

I remember back in the ps1 era puzzle solving is common place in game play. Resident evil series had tons of it, and it was core to the gameplay and overall experience, re4 still had exploration but little to no puzzles, re5 was a straight walk till the end, and I still don understand what re 6 was or were meant to be. Tomb raider also had loads of puzzles. Hack, even in the ps2 era puzzles was still important to gameplay. Now the games are just hide, shoot, and walk straight. No key hunting, no strange situation we have to figure out to progress, no puzzles and almost no brain work.

 

I admit I may be a little generalistic, but at Least the mainstream games I've played over the last years seems to be getting poorer in gameplay variety. 

 

Are puzzles and exploration turn into a indie thing even more ?



Around the Network

there on tablets now... there are 1000's of them..



theleaguegame said:
there on tablets 3DS now... there are 1000's of them..

Fixed.





Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Zelda: A Link Between Worlds is the game you want right now--game is 90% puzzles and exploration.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
Around the Network

Am I the only that was glad they got rid of the puzzles in RE? I mean.. they never made any sense at all..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

NiKKoM said:
Am I the only that was glad they got rid of the puzzles in RE? I mean.. they never made any sense at all..

So you don't have secret compartments that you open by setting the time on a clock and turning a statue in your house? Or a room you have to avoid if you don't want to be crushed?



Funny, I just played Papo and Yo and Brothers: AToTS and those had plenty of puzzles. You just gotta look.

Ditto on the Professor Layton recommendation.



Games have generally lost that aspect. It's something I miss from the blockbusters too. Uncharted tries, but it's so diluted and guided by the hand that it's almost pointless having the puzzles.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

Batman: Arkham Asylum/City?