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Forums - Gaming Discussion - Sonic Creator's; "Rodea the Sky Soldier" is over 70% completed.

 

Darc Requiem said:
Ugh....Yuji Naka is highly overrated. He wasn't even the sole creator of Sonic and was least responsible for how good the older games were. I'm tired of this getting credit for something he really didn't do.


Well, I just care about this game.

Have you seen the trailer in the OP?

 

I only mention the guy to get more people to notice this particualr game.



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This is old and still BS. Control's are not the reason this game is taking so long.



Darc Requiem said:
Ugh....Yuji Naka is highly overrated. He wasn't even the sole creator of Sonic and was least responsible for how good the older games were. I'm tired of this getting credit for something he really didn't do.

He was the brains behind NiGHTS, was he not? That skill would be more applicable to a game like Rodea.



Monster Hunter: pissing me off since 2010.

According to the comment section, the game was 70% completed 5 months ago.



1doesnotsimply

this game still exists? it looks pretty crap so I thought they scraped it



    R.I.P Mr Iwata :'(

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Development hell isn't just for Versus 13 and The Last Guardian.



Soleron said:
Development hell isn't just for Versus 13 and The Last Guardian.


3DS games always take 1 to 3 years to develop when there is a lot of content in it, and is a polygon graphic game.

Just look at Monster Hunter 4 which was announced in September 2011, so you know it was in development much earlier then that.

Batman 3DS & Persona 3DS were announced in April & May 2010 for crying out loud, and only one of these has finally released.



Kaizar said:
Soleron said:
Development hell isn't just for Versus 13 and The Last Guardian.


3DS games always take 1 to 3 years to develop when there is a lot of content in it, and is a polygon graphic game.

Just look at Monster Hunter 4 which was announced in September 2011, so you know it was in development much earlier then that.

Batman 3DS & Persona 3DS were announced in April & May 2010 for crying out loud, and only one of these has finally released.

That doesn't sound good. It sounds like game development time is longer for the 3DS than the vita.



       Damn.... We are getting The Last Guardian  and this game at the same time it seems..



                
       ---Member of the official Squeezol Fanclub---

fatslob-:O said:
Kaizar said:
Soleron said:
Development hell isn't just for Versus 13 and The Last Guardian.


3DS games always take 1 to 3 years to develop when there is a lot of content in it, and is a polygon graphic game.

Just look at Monster Hunter 4 which was announced in September 2011, so you know it was in development much earlier then that.

Batman 3DS & Persona 3DS were announced in April & May 2010 for crying out loud, and only one of these has finally released.

That doesn't sound good. It sounds like game development time is longer for the 3DS than the vita.


With the PS Vita, they focus on everything except polygons, so a lot of Vita games have as little as 7 million polygons, but look good, like Ironfall. Vita developers, know they need to spend a lot of time on everything else because of PlayStations reputation for good looking graphics, excluding Final Fantasy 13 which has more then 300 million polygons, but look like crap.

With the 3DS they spend more time on Polygons, but not on everything else, so you get graphics like Batman Arkham Origins Balckgate, which is similar to Final Fantasy 13, where you have the polygons, but the graphics don't look so great. There are cases of 3DS games being work on in everyway, like Sonic Generations & Donkey Kong Country Returns 3D & Lego City Undercover (remember it's really open world, which is the opposite of God of War) & Luigi's Mansion Dark Moon & spider-man edge of time (check out 360/3DS comparison) &Resident Evil Revelations (check out 360/3DS comparison), and Vita games being develop in everyway, like Uncharted Golden Abyss.

Anyways, Devs like Square-Enix tend to just add polygons.

Plus Nintendo doesn't have a reputation for graphics, so developers can do only some work across the board.

A lot of the Vita games released now, were intended to be release within the first year. Any new Vita game from now on will take longer in development, like all the FutureLab games coming to the Vita.

It took 300 Devs 3 1/2 years to add over 300 million polygons, but Handheld Devs don't have that many people to add over 130 million polygons, which is why Batman Arkham Origins Blackgate took over 3 years to develop on the Vita.