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Which is better? N64 or GameCube?

N64 252 60.72%
 
GameCube 163 39.28%
 
Total:415
prayformojo said:
GC will win because of the age groups voting. Most people on the internet are in their early 20's. If you're in your early 20's, you were a child when Gamecube was doing it's thing and thus, was likely your first console.

But, for those of us who were actually young adults when OOT launched, the answer is obvious.


Your mathes seems wonky. Most people age twenty to twenty-four I know either started with an N64 or, in many cases, a PS1. I started with a SNES and am 22.

 

For me though, the question is hard because the Gamecube versions of so many of my N64 games blew me away. But the N64 was the first time I truly experienced a large selection of games on a console, and holy crap it was great. 



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Twilord said:
prayformojo said:
GC will win because of the age groups voting. Most people on the internet are in their early 20's. If you're in your early 20's, you were a child when Gamecube was doing it's thing and thus, was likely your first console.

But, for those of us who were actually young adults when OOT launched, the answer is obvious.


Your mathes seems wonky. Most people age twenty to twenty-four I know either started with an N64 or, in many cases, a PS1. I started with a SNES and am 22.

 

For me though, the question is hard because the Gamecube versions of so many of my N64 games blew me away. But the N64 was the first time I truly experienced a large selection of games on a console, and holy crap it was great. 


Yeah, I am 15, and I chose the N64 over the GC. My first console was the Sega Genesis, and then the PS1. I didn't even get into the 6th generation until years after it started. 



GameCube because of its broader selection of genres.

Also it has Metroid Prime.



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Twilord said:
prayformojo said:
GC will win because of the age groups voting. Most people on the internet are in their early 20's. If you're in your early 20's, you were a child when Gamecube was doing it's thing and thus, was likely your first console.

But, for those of us who were actually young adults when OOT launched, the answer is obvious.


Your mathes seems wonky. Most people age twenty to twenty-four I know either started with an N64 or, in many cases, a PS1. I started with a SNES and am 22.

 

For me though, the question is hard because the Gamecube versions of so many of my N64 games blew me away. But the N64 was the first time I truly experienced a large selection of games on a console, and holy crap it was great. 


The SNES was released when you were about 1 year old, N64 when you were 5 years old. The console of your generation is the Gamecube.



That's like choosing between my parents on whom I love more...



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STRYKIE said:
Jumpin said:

Another thing about Gamecube is that it is the only Nintendo console that didn't innovate the interface:

NES - added d-pad
SNES - shoulder buttons and diamond face button config.
N64 - analog stick
Wii - Motion controls
Wii U - Visual touchscreen interface

Each of the above consoles have been advancing controller interface in some way.

Gamecube just ripped off the PS2 controller and made it look and feel like a toy. It also came along with awkwardly positioned face buttons, springly and noisy trigger buttons, and the most unusable d-pad ever made. The controller with its tiny d-pad, giant trigger buttons, and big green button just screamed Made For Kids! I suppose it matched the design of the console itself, which was cube shaped and came with a handle so that children could carry it around like a lunchbox.


If you're going to credit the N64 for the analog stick, then it's worth mentioning that the Gamecube did introduce dual-function triggers, granted, the overall design of the Gamecube controller reeked of patent-workarounds, but nonetheless...



Can you elaborate on this please?




The 64 controller is actually brilliant for some games like GoldenEye. No other controller plays them better.

The GC has Rogue Squadron 2 and Metroid Prime and certainly some other great games.
The GC also has rpgs like Baten Kaitos en BK Origins, Sky of Arcadia Legends, Tales of Symphonia and Fire Emblem.

I go for the 64.



''Hadouken!''

N64 by a mile.

I loved the GC but the N64 easily had the genre creating software and at least in my part of US due to its multiplayer games like Goldeneye, Mario Kart, Smash Bros, various sports and wrestling games was a must have. Not to mention it was one of the last times Nintendo actually spread its wings and experimented with genres and IPs on a massive scale. Heck, the Xbox owes a great deal to the N64 since it pretty much inherited a good deal of N64 fans thanks to Halo, the sports games and some of those that went followed Rare.

Honestly, the only thing probably held the N64 back from dominating was the format, unlike with the GC where its actual appearance was a detractor and the Wii/Wii U where it was technically weaker then the competition. The GC while Nintendo's least successful console was great but it isn't touching the greatness that the N64. Heck most of the GC's most successful Nintendo games originated or were sequels to N64 classics.



retroking1981 said:
STRYKIE said:
Jumpin said:

Another thing about Gamecube is that it is the only Nintendo console that didn't innovate the interface:

NES - added d-pad
SNES - shoulder buttons and diamond face button config.
N64 - analog stick
Wii - Motion controls
Wii U - Visual touchscreen interface

Each of the above consoles have been advancing controller interface in some way.

Gamecube just ripped off the PS2 controller and made it look and feel like a toy. It also came along with awkwardly positioned face buttons, springly and noisy trigger buttons, and the most unusable d-pad ever made. The controller with its tiny d-pad, giant trigger buttons, and big green button just screamed Made For Kids! I suppose it matched the design of the console itself, which was cube shaped and came with a handle so that children could carry it around like a lunchbox.


If you're going to credit the N64 for the analog stick, then it's worth mentioning that the Gamecube did introduce dual-function triggers, granted, the overall design of the Gamecube controller reeked of patent-workarounds, but nonetheless...



Can you elaborate on this please?

Sony patented the living daylights out of the DualShock design and were not voided until the Immersion lawsuit in 2004, which probably also attributed to the bizarre design of the original Xbox's duke controller.

What I'm saying is, had it not been for that, Nintendo most likely would've gone for symmetrical analog sticks and 4 standard shoulder buttons, as seen with the Classic controller series, instead of opting for relatively unorthodox triggers and an awkwardly small D-pad/2nd analog stick.



Well on the N64 we had the 3D graphics and revolutionary games, and onto the GC the graphics along with smoother gameplay the 3D graphics had matured.

So I say N64 is by far the best console, and while the GC had much better and faster gameplay it didn't have the revolutionary titles to go along with it. SSB is best on GC though along with other titles.



Yep.