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Forums - Nintendo Discussion - N64 vs GameCube

 

Which is better? N64 or GameCube?

N64 252 60.72%
 
GameCube 163 39.28%
 
Total:415
STRYKIE said:
Jumpin said:
STRYKIE said:
Jumpin said:

Another thing about Gamecube is that it is the only Nintendo console that didn't innovate the interface:

NES - added d-pad
SNES - shoulder buttons and diamond face button config.
N64 - analog stick
Wii - Motion controls
Wii U - Visual touchscreen interface

Each of the above consoles have been advancing controller interface in some way.

Gamecube just ripped off the PS2 controller and made it look and feel like a toy. It also came along with awkwardly positioned face buttons, springly and noisy trigger buttons, and the most unusable d-pad ever made. The controller with its tiny d-pad, giant trigger buttons, and big green button just screamed Made For Kids! I suppose it matched the design of the console itself, which was cube shaped and came with a handle so that children could carry it around like a lunchbox.


If you're going to credit the N64 for the analog stick, then it's worth mentioning that the Gamecube did introduce dual-function triggers, granted, the overall design of the Gamecube controller reeked of patent-workarounds, but nonetheless...

The triggers on the Gamecube were a mistake as they had a much more negative impact on the gameplay than anything. There were three of them, although no one remembers that there was a the Z-trigger, because it was never used and difficult to find. The L & R were just really awkward to press as they were huge and quishy/springy, and made toy-like clacking noises when you pressed down on them.

On the otherhand, the N64 analog stick revolutionized gaming. Analog sticks have since become a standard of the industry, all major gaming consoles have them.

The controller was just all around bad. It's probably the only controller I really found difficult to use, although I haven't held the original Xbox controller.

Analog technology had been around for years man, hell, even the Sega Saturn 3D controller and N64 controller were released within two weeks of each other, are you seriously giving Nintendo credit for simply releasing theirs first? The NES D-Pad and SNES shoulder buttons on the other hand, may never have come to fruition without Nintendo.

I already conceded that the Gamecube controller's talking points were makeshift flukes at best. But that isn't really any different concerning the N64 controller.

No, I am giving the N64 the credit for its analog stick revolutionizing gaming and established it as an industry standard. The Sega Saturn controller didn't do that, it was an add-on peripheral that went both unknown and nowhere.

You can argue that about shoulder buttons and the d-pad, but the fact of the matter is that no one else did it. It was Nintendo that made those options the core of their console's vision when it came to interface.

With the Wii you could argue that the NES had motion controls first. The difference is those control methods were never made into any sort of a standard, and were not part of the core vision of the NES. It was the Wii that revolutionized the industry with them.



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Gamecube was better personally for me. On the GC, I played SSBM, Star Fox Assault, F-Zero GX, SSX 3, SSX Tricky, Extreme G Racing, Need For Speed Hot Pursuit 2, Need For Speed Most Wanted, 1080 Avalanche, and a bit of Super Mario Sunshine. I never actually had the N64, but played Mario Kart 64, Donkey Kong 64, Super Mario 64, and Super Smash Bros extensively.