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Forums - Gaming Discussion - Why do we measure a console/companys success in hardware sales?

 

What's more a better indicator of success?

Hardware Sales 1 14.29%
 
Software Sales 6 85.71%
 
Total:7

I only been on VGChartz for a little while but this is a question that has really been bothering me for a while.   We all know that all of the consoles on the market either bring in a tiny profit or are sold at a loss, and over time as costs go down they can bring in a little money, but the main reason we tout/argue over hardware sales is that we want to see the companys we like do well.   Gamecube for example sold terribly in terms of hardware (20 m.), yet Nintendo moved move than 62.58 million 1st Party games, while Microsoft only sold 32.85 million, yet Gamecube is considered the huge flop.  Of course Sony moved more than 125 million 1st party games on PS2, and kicked butt.    I am excluding Wii Sports because it was a pack-in but this Gen Nintendo moved moved over 248 million 1st party games, while Microsoft moved over 118, Sony sold about 96 million.      I get that all 3 companys make some money off 3rd party games, but its the 1st party software that brings in the real dough, and in that regard the PS2 and Wii demolished the competition by outselling the other 2 competitors combined.   I would be willing to bet that this gen, we will once again see one company's 1st party sales crush the other 2, and that will be the clear winner of the gen.  (It could be any of the 3, too many unknown games and factors to really say yet).