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Forums - Sales Discussion - PS4 and ONE. The wisdom of 33 countries versus 13.

Tagged games:

 

Which was wisest?

13 101 18.53%
 
33 305 55.96%
 
Somethign else 36 6.61%
 
See results 103 18.90%
 
Total:545
Zanten said:
DonFerrari said:
Zanten said:
 


Aye, which is a shame for them. xP Given how their previously dominant markets are shaping up so far, the last thing they'd probably have wanted is to actively surrender the other markets; again, even though they're small, they do add up, and even being in those markets might have kept them from being quite so stomped in global sales, even though Sony'd have won them anyway. Better to have middling sales in fifty countries your competitor is beating you in than almost zilch. =P

Given Microsoft's decision to focus all their stock- which turned out to be considerable overkill- in those 13 markets, (assuming it was true that they just couldn't BEAR to release in any other markets without proper Kinect localization,) wonder if Microsoft hadn't been expecting, even just before or just after launch, it to be this bloody difficult to so much as win an NPD in 2014. xD After that quote from Sony admitting they're surprised at how many people are jumping on board so early, stands to reason Microsoft wasn't expecting to see it happen either. =P

Will X2 them release in no markets because X1 is losing in all markets?

....not sure where you're going with this. o.o I'm just mentioning that, in retrospect (hindsight 20/20, etc,) given the dropping of the mandatory Kinect and their tier 1 markets apparently having plenty of excess inventory, they might be regretting not having, at the very least, lessened the global butt kicking a little by trying to be a bit more competitive in terms of the scale of their global launch.


I was joking... if MS didn't released in several countries because they were lost ground (and Kowen said that was the reason), if Sony keeps kicking their but in almost all markets and even where MS fights better they still lose where will they release the next box??? Maybe nowhere?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
AZWification said:
DonFerrari said:
AZWification said:

What an amusing necrobump we've got here.


Strange enough the necrombuped haven't commented or defended his point, altough being quite active on the Sony 2B loss thread. Mistery.

Maybe he just doesn't feel like defending his point anymore? :/

That would be solved (at anytime) with "yes I was wrong"... but if you see his reply to me he still think he is right, but since he have no way to make the point work he pretends not to see. You have too good of a heart.

kowenicki said:
DonFerrari said:
It seems it was proved again that 33 is bigger than 13 =], but that depends on the platform.

 

Look I'm sorry I kept proving you wrong in that Sony financial thread yesterday... I truly am.  There, now you can stop running around bumping numerous threads to make yourself feel better.

calm down... its going to be ok.  I promise.

OT

I still maintain that if Sony had launched in fewer countries it would now be ahead by even more, particularly in the US.  But we shall never know shall we.  Bumping this thread was pointless, nothing can be proved.


Don't be sorry about me... you haven't proven anything, go see my answer to you... even before you were all happy dancing about my mistake I already assumed it was possible that I was wrong when reading financials having a loss in any quarter...

Since Sony now have stock, is selling quite more than X1 even in US, and X1 have sold poorly even when PS4 was without stock I fail to see how much that would make, so please give us numbers or just don't use (we can't know so I can't be proven wrong), because since Sony already released to 33 countries we wouldn't know anyway how it would had turned out if done different, so you wouldn't have a point making the thread if this is your kind of answer for not accepting being wrong.

And I bumped the thread because we had tier 2 launch, that proved MS had meaningless bump, not because of ill sentiments regarding that thread... but you seem to have some hard feelings because of this thread or other bumps were you were quite more wrong than my mistake (which I assumed making and took) but you never accept it. 

Man up or grow up (and this is not a flaming attack, if any mod have a problem just advise me and I'll remove if you think I'm going overboard... or if you think it is too much you can give a formal warning or ban as you seem fair). You can't take a loss and are making all this theatric performance... go back to your lurking. And why bring another thread to here to avoid answering in the right way? And them you also complained a lot about Ethomaz and quite often without a reason.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Fei-Hung said:
We will also never know if the opposite is true as we can't go back in time and see the opposite happen. Also the variables are many and it is not just about number of units and country's to launch in, it is also about demand, strength of your brand, marketing, investing in markets that have a potential to be big players in the future.

Few more things to contemplate:

1) if it is worth launching in those few extra countries due to demand, is it still wrong?

2) to be able to make a powerful statement saying we are better prepared than our competitor and this is why we can serve gamers everywhere sooner wrong to?

3) did they ship large enough numbers to the smaller launch countries to really make such a difference? Eg if those countries only got 1000-5000 units each, compared to the UK and USA getting 10k-50k each.

4) having sold sooner rather than later in emerging markets or smaller markets could have led to an increase in sell through to customers due to hype generated at launch. Would that still be considered a negative?

There are many variables and like you said all we have are opinions. I guess we will never know until Doc Brown does his business


If you go through all over the thread most of those points were discussed.

1) For PS4 it certainly were since they got a head start and kept all markets interested and with "out of supply" notion (while still selling all the inventoire). For MS not sure if releasing would bring much benefit, but by not releasing they basically already lost by default and will have quite smaller marketshare than they could have.

2) Didn't understood... but possible a cheap shot from Sony to have media attention? It seem to have worked so far, not that I agree with all of them.

3) Small numbers for all that we know, but that secured the market for basically the whole gen and maybe foment the next gen by *sony remembered us and made a ww release while MS dumped us to 2nd or 3rd category*... From Kowen and etho estimatives (which I agree) 100-200k units were probably all they needed to cover the 20 extra countries during 2013 launch. And Sony getting another 100-200k in USA (which would make the diff go from 750 to 850-950, don't think that would be made or if it could pass it, but we already have stock and X1 seems to have stole little from it) would just give it like 5% more marketshare there while it already got 100% marketshare in 20 countries that during the gen will probably stay over 80% because of the early release.

4) I think that is positive.. and seeing that PS2 sold almost 60M after gen 7 started and that a lot of that came from emerging countries we can see how much sony value that and how much that brings to the brand.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Alby_da_Wolf said:
DonFerrari said:
Alby_da_Wolf said:


Sometimes I have the feeling that someone wishes Sony failure in this market not for hate, but just because a company in such a bad economic situation easily defeating MS prevents them from cherishing the easy illusion that money is almighty. It's like if they think that siding with MS and accepting and helping it establishing a monopoly and a sort of benevolent dictatorship, for some strange transitive property richness would be transferred to them too and it would solve every problem of theirs.

Actually I think that seeing a company going under beating MS so soundly is bad for them, because if almighty and rich MS was bullying Sony they could say they failed in life because they weren't born milionaire... but when poor Sony or small Ninty does a lot better than rich MS it takes out that moneys buy success and nothing else matters excuse.

Besides they jizzing all over themselves thinking of MS money and success as theirselve.

LOL, I tried to be not too harsh, but yes, I guess that amongst those that actually don't both love MS and at the same time hate Sony, those that behave this way for the reason you suggest are more than those that do it for what I hypothesised. I started thinking about my theory seeing some people, both in this forum and elsewhere, that just think that as MS is hugely profitable and has immense cash, then it must be always right, and markets where it fails while competitors succeed just don't count. Quite shortsighted, IMVHO, as if it's undeniable that in the short and mid term MS' two monopolies in PC market grant it immense profit and power, that market, despite not really shrinking (people replacing their PCs decreased drastically, but the total number of PC users is growing anyway thanks to new markets), in the long term will be dwarfed by other markets growing a lot faster, and in those markets MS is a minor player, so it risks losing its power, even if its richness will keep on growing, although at a slower pace.


Thanks for agreeing, and your points are also quite good... And usually the company with more money can better strategize, suffocate competition and win... but that aint ever... rich MS almost put Apple out of bussiness but then they rebounced and came big and now are giants...

And I believe even if MS is small in the markets that could grow they will have enough money and wits to find a way.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."