MikeRox said: Like all those people ran out and bought Rayman Legends on PS3 and 360 as soon as Ubisoft stopped screwing over their audience by not keeping it a Wii U exclusive? |
Gold! Nail in the head man. This apply to Ninja gaiden and Deus EX too. All selled equaly bad across all plattaforms. The wiiu version was the lead on most of then(for like 100 copies, but since it was the more epensive, this could mean something)
BMaker11 said:
Wanderlei said:
WOW realy, i try to explain is simple terms. It was a game owned by TECMO.
Nintendo own Bayonetta 2 game now and forever, it will be always belong to Nintendo and Nintendo alone.
Sega owning the Bayonetta IP has no impact on this at all. It dosnt matter if Sega sell the IP or whoever owns it.
This is why the begging is so stupid. I cant believe people are so stupid they still need these things explained in explicit details.
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Yea, owned by Tecmo, published by Microsoft. Just how Bayonetta 2 is owned by Sega, published by Nintendo. Hate to break it to you, but Nintendo doesn't own Bayonetta 2, they are just funding it at the moment. I guess that's the real point that you're missing. Just like how Microsoft didn't own Ninja Gaiden 2, they just funded the development. The situation is EXACTLY the same. I don't know how you don't understand it. There are no "explicit details" needed. Only reason it's only on Nintendo is because Nintendo is publishing it. If Sega wanted to publish it, they could, and put it wherever they want. Nintendo can't tell Sega what to do with their game, if Sega, at some point, wants to get involved. To say that Sega owning Bayonetta has no impact is tantamount to me saying "you may own that shirt, but you can't wear it"
Does Microsoft own Mass Effect 1? BioWare owned the IP, but that had no impact, right? Doesn't matter if they sell the IP or whoever owns it (EA now). It will always belong to Microsoft and Microsoft alone, right? Microsoft didn't need to own the IP, just that one game, right?
If you can't see how that situation and the one with B2 aren't identical, then you are just blind. And it's derailing the thread too. All I said was that it's possible, through some changes behind the scenes, for this game to go multiplat, however, to do so requires a lot of work and going multi may not be justified. So get a WiiU if you want to play it.
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Actually, is more like Resident Evil 0/Remake situation. They never stoped to begging for a port for PS2, but it never came. Hell, there is people begging for a hd port for ps3 yet. Owned by capcom, funded by nintendo. Microsoft has a different contract than nitnendo, they are not all equal, you know?
Besides, platinum is in better position with nitnendo then without it. Bayonetta is actualy one of their few hits, and i think that MG:R only made success because of the licensed IP.
About kamya, he's just like this, some time ago some folks started a joke about their mon on twitter, and he said the exactily same thing. Even nitnendo was kinda of nevous of approach kamiya because of his fame as "twitter god".
Still, i'm still port beggin various game to wiiu. Dugeonland, Starcraft 2, Thief/Tomb Raider. I'm ok with people port begging platinum too. Its free of speech, nintendo fans do this too, more than anybody actually, you should not criticize them for doing the same.
Yet, so far i still don't see anything about this game that is impressive. Even some textures on bayonetta itself look pale. Some particle effect looks pretty sparse too. Platinum needs to understand that their game must be jaw dropping if they want to get people to buy a wiiu just for this game, and so far, i still think that is much more work to do.