MDMAlliance said:
I think Nintendo popularized the trend moreso than smart phones and tablets. The DS did come out before the original iPhone. Of course, they did have their influence, but the DS' influence, I think, was greater. |
I will give credit to DS in that they were able to make "resistive-touch" screens a big success. Previously PocketPC and similar devices had touch screens but they were never put to great use for games.
However the DS technology was superceded by smartphones (and Vita) with capacitative touch screens, which you can use smoothly with bare fingers and you can't give DS credit for that.
I think the DS/3DS are also part of a dying breed. The DS sold amazingly because it could do these stylus based "study" games, like brain age and in Japan games to study Kanji writings and other things. It was the perfect excuse for kids to ask their parents for a DS: "Kids: Mom, dad can I get a DS? All my friends are getting them because they can practice wrintg and math and stuff. Parent: For $130 it's a bargian compared to how much we're paying for their studies...".
However 3DS doesn't have that role anymore since it's been taken over by smart phones & tablets. Just check and you'll see that there aren't anywhere near as many of those study games made for DS/3DS any more becuase people don't buy for that anymore.
For example checkout products from Rocket Company which made lots of study titles for DS:
http://www.rocketcompany.co.jp/products/index.html#3DS (Google translate if you can't read it)
- 2006 KanKen DS (Kanji test study)
- 2007 Thomas the Tank Engine: English language math starting with the DS2
- 2007 EiKen DS (English test study)
- 2008 Rekishi DS (History study)
- 2008 Lose the fat forever (diet game, lol)
- 2009 KanKen DS 2 &3
- ... and then that's it, since 2009 they don't make any more study games
This is why I think 3DS will never have the success of DS. Now handhelds primarily based on touch input are do0Omed if they can't match smartphone/tablet apps and performance. :)