Worth a read, Emily Rogers is a big Nintendo fan and one of the better gaming writers on the net IMO:
This is interesting:
Iwata in 2003:
"Iwata replied,”I think the biggest problem we were having was that thinking (that) one single software can make a great change on hardware sales. But we have come to realize by now that the circumstances have changed. No single software can do it, but rather, Nintendo, or more specifically GameCube, does need a great variety of different software which must be put into the market at appropriate intervals.”
Iwata in 2013:
“One game has the power to change everything,” said Iwata during an October 2013 meeting with reporters.
Satoru Iwata explained to reporters, “The key title that is going to drive this year’s year-end sales season is Super Mario 3D World, the latest installment in the Super Mario series that is set to be released in November.”
Interesting. I think the Wii/DS will incredibly successful for Nintendo also taught Nintendo a lot of bad habits, namely that software diversity does not matter and that banking everything on 1 or 2 software titles to become a home run is the name of the game. Forget about a balanced lineup, if third parties join in, fine, if not who cares, keep swinging for that "one title" to hit your sales targets.
Kind of like a baseball player who gets a home run, but starts to get sloppy afterwards swinging at everything trying to get another home run and forgets to bunt or make a simpler play.