By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - GT6 First Impressions (After several dozen hours on it...)

1.) The graphics are definitely not as sharp as before. Say what you want about motion blur and lighting, but I can definitely tell that GT5 had better looking car models and environments. I think this is something that PD knew about, and this is why you don't have the option of looking at your cars in different lighting patterns anymore (in GT5, you could change it in the showroom).

2.) However, the frame rate, loading times, and number of things available on screen has definitely improved as well. I think that the races load two or three times as fast now.

3.) The UI is very well thought out and very easy to navigate. Since things are so much faster now, you can get from one thing to another much more quickly.

4.) The race layout is much cleaner and more intuitive. Before, the licenses felt really useless and now they've integrated them into the main campaign nicely. Recommended cars and having all vehicles under their respective showrooms (instead of that dumb used car section) are definitely helpful.

5.) There's still no qualifying in the campaign races. Wtf is this? Or is it something that appears in the later parts? IA maybe? If it doesn't, I'm taking a dump on the box.

6.) The sounds of the engines still need work. If I hit a car or a wall, there's this dumb glitch where the car just suddenly sounds like a vacuum cleaner, even though the gear didn't change.

7.) What's with the in-game music? It's like an homage to 80s rock and roll rejects.

8.) AI is still stupid, but hopefully it improves in higher difficulty races. I'm running cars well under the performance point limit, and I still haven't come close to being threatened to losing once.

All in all, GT6 is GT5. The differences are very very small, but it's definitely a better game.



Around the Network

ur right about all this :D good review

 

i think 5 used the ps3 to the max and gt6 was just to get them by so people are still buying the ps3..



bugrimmar said:

1.) The graphics are definitely not as sharp as before. Say what you want about motion blur and lighting, but I can definitely tell that GT5 had better looking car models and environments. I think this is something that PD knew about, and this is why you don't have the option of looking at your cars in different lighting patterns anymore (in GT5, you could change it in the showroom).

2.) However, the frame rate, loading times, and number of things available on screen has definitely improved as well. I think that the races load two or three times as fast now.

3.) The UI is very well thought out and very easy to navigate. Since things are so much faster now, you can get from one thing to another much more quickly.

4.) The race layout is much cleaner and more intuitive. Before, the licenses felt really useless and now they've integrated them into the main campaign nicely. Recommended cars and having all vehicles under their respective showrooms (instead of that dumb used car section) are definitely helpful.

5.) There's still no qualifying in the campaign races. Wtf is this? Or is it something that appears in the later parts? IA maybe? If it doesn't, I'm taking a dump on the box.

6.) The sounds of the engines still need work. If I hit a car or a wall, there's this dumb glitch where the car just suddenly sounds like a vacuum cleaner, even though the gear didn't change.

7.) What's with the in-game music? It's like an homage to 80s rock and roll rejects.

8.) AI is still stupid, but hopefully it improves in higher difficulty races. I'm running cars well under the performance point limit, and I still haven't come close to being threatened to losing once.

All in all, GT6 is GT5. The differences are very very small, but it's definitely a better game.

Agree, career mode is broken really IMO, cannot have qualifying when AI is so bad, you would just be racing yourself the whole time and pole first.



Agree with everything, I really am enjoying the game and I do feel the price tag is justified.

I will say that GT7 needs to have some vast improvements because 300 more cars and 5 more tracks isn't going to do it for me.
And I'm getting tired of the emphasis on the stupid Mazda, there's freaking like 25 Mazda's and they all look similar???
Granted if it had more European or American cars then the Japanese would be complaining so not a big deal. Just wish there were more Mustangs.



The graphics IMO are better in general, but it's true that sometimes there are some problems.

The IA seems to work better when is behind you, but still acts bad when you're behind because suddenly breaks too much and lets you pass easily.

The sounds are mostly the same as GT5, but some new noises like the Red Bull sound new and a lot better.

In everything else, i share your opinion, but I think graphics and sound can be fixed with a patch, like they did with GT5.



Around the Network

Sounds cool. The interface and loading times were really bad on GT5, I am glad that they worked on this.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

Vote for your favorite GT here!
http://gamrconnect.vgchartz.com/thread.php?id=173228&page=1#



bugrimmar said:

5.) There's still no qualifying in the campaign races. Wtf is this? Or is it something that appears in the later parts? IA maybe? If it doesn't, I'm taking a dump on the box.

That's lame. Are they even aware the are making a simulator?

Can you import your GT5 save in GT6, like cars or money?



The AI definitely brakes too much for corners in the early races (I've only just started on the national A events). You can still win the early races with a 100pp difference, using blocking tactics on the straights :) It's still start in the back, pass all the cars.

First 2 tiers only have 6 opponents, National A ramps it up to 10. Oh well it teaches you how to pass cars instead of driving out in front the whole time.

The new tracks are great, the addition of day/night/weather on a lot of tracks is very welcome. I haven't really noticed any downgrades. Power lines look a bit better, I didn't notice the pop in in London anymore, yet other things feel a bit worse. I'm spoiled with native 1080p now, horizontal upscaling from 1440 to 1920 shows.

My biggest gripe atm is that my music won't play in the career races. It works in the menus and special events, but in career mode I'm stuck with the crappy in game music.

Nevertheless it's good to be back. The driving feels sublime,



ryuzaki57 said:
bugrimmar said:

5.) There's still no qualifying in the campaign races. Wtf is this? Or is it something that appears in the later parts? IA maybe? If it doesn't, I'm taking a dump on the box.

That's lame. Are they even aware the are making a simulator?

Can you import your GT5 save in GT6, like cars or money?

No, it doesn't acknowledge your GT5 save at all. They could have at least given you a starter car and some credits for being a return customer.