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Forums - Nintendo Discussion - Nintendo is completely out of touch with reality.

oniyide said:

THats a bunch of crap and you know it. LMAO your not even trying. PS4 AND Xbone had much better launches than Wii U. They cant even keep these systems on the shelves. THe preorder numbers speak for themselves, theres like one or two Wii U games in the charts. Unless you have some other reason why people are rushing out to buy these systems im going to call BS

dynamic environments? you mean being launched into the background? that doesnt change anything you just went from one platform to another, hell you barely have any control with the barrel parts.

It's not crap. Ryse, Killzone et al are not exactly being held up as instant classics. Your argument was we should expect better games than the pre-existing all-time greats of the genre before we buy. Where are the PS4/Xbone games that are the new absolute best in history within their genre?

No, I mean the way the environment shifts, breaks apart, morphs as you travel through it. The SNES games did not have this. It changes things significantly..



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TornadoCreator said:

oniyide said:

*snip*

 

No indies cant but they are still showing more progress and omph than what ive seen from a good chunk of Nintys own 2d platformers. 3d mario seems to be the only thing they care about actually pushing and doing something cool with. Look at the recent 2d marios and tell me im wrong. DKCR is not that much different than past DKC games, besides graphics what did they really add? Cause i have that game and it aint that much different. At the very least indies are trying to add some different aesthetics and gameplay elements into the genre, what has 2d mario added? and dont say MP that has been done for years.

 

Yes, I can and will tell you you're wrong. 'Donkey Kong Country Returns', 'Super Mario 3D Land' and 'New Super Mario Bros. 2' are all games I've played extensively. They're better than previous games because they have better graphics, tighter controls, better level design, greater length, more diverse gameplay and level design, and better all round presentation. Now, what are you expecting from a modern platformer that you're not getting? What innovation are you expecting? Moreover, what innovation are you getting in FPS's, Open World, 3D Brawlers, Racing, or Sports Games that make them so much more viable and acceptable as "modern" games.

Your opinion is subjective. DKCReturns wa not better than DKC3, Mario 3d land was not better than Galaxy 2, and NSMB2 was not better than Wii or even close to being as good as 3 or World. better graphics, sure. tighter controls, nope not in the case of Mario its always had tight controls. level design, nope. Length? pretty sure Mario 3 is longer. Im not expecting anything...from Ninty. Little Big Planet brought us 4 player online AND offline in addition to an extensive level editing tool. Limbo had a different aesthic rarely seen in that genre, Braid added a sick reverse time element in addition to a great narrative with a fantastic ending. IMHO Ninty is just kinda been playing it safe at least with their bigger 2d titles and i dont blame them, people will buy them anyway so why exert yourself? I wouldnt. 

I dont know why you brought up those other genres we are talking about 2d platformers here.



curl-6 said:
oniyide said:

THats a bunch of crap and you know it. LMAO your not even trying. PS4 AND Xbone had much better launches than Wii U. They cant even keep these systems on the shelves. THe preorder numbers speak for themselves, theres like one or two Wii U games in the charts. Unless you have some other reason why people are rushing out to buy these systems im going to call BS

dynamic environments? you mean being launched into the background? that doesnt change anything you just went from one platform to another, hell you barely have any control with the barrel parts.

It's not crap. Ryse, Killzone et al are not exactly being held up as instant classics. Your argument was we should expect better games than the pre-existing all-time greats of the genre before we buy. Where are the PS4/Xbone games that are the new absolute best in history within their genre?

No, I mean the way the environment shifts, breaks apart, morphs as you travel through it. The SNES games did not have this. It changes things significantly..

Please the systems JUST came out. We already know that launch games are not going to be great, and no im not expecting them to be better but that cant be noticible worst and thats the vibe im getting from NSMB series, so why waste my money?

No it doesnt, thats more of an aesthitic thing and simply moving platforms around that has been done in numerous games before. Its not like the player has direct control over those elements.



curl-6 said:
EdHieron said:

Funny how tonight's History Channel movie "Bonnie and Clyde" is going to have as much of all of that as television allows yet it's aimed squarely at adults.  Oh, yeah and the last time I checked you're supposed to be 18 to read Playboy.

Video games featuring these things are not the same. They do not have one iota of the maturity of Bonnie and Clyde. They're not targeting adults, (at least most aren't) they're targeting teenagers who want to be adults.

 

Well that's the direction that they should be heading in if Video Games ever want to mature as an artform and not being locked in the nursery room of the types of video games that Nintendo pushes out Gen after Gen.  At least studios like Naughty Dog, Bethesda, Rockstar and others are trying to push gaming in a mature direction.  And if you ever look at the works of literature and film that are supposed to be the most mature they're all full of sex, violence, and four letter words eg. Edgar Allan Poe, William Burroughs, Chuck Palaniuk, Brett Easton Ellis, and  the Marquis De Sade. 

And since when have teenagers ever respected age limits? Drinking, smoking, porn, violent movies and video games, kids explore these things well before society decides they are ready for them. The gaming industry exploits this.

It's not the Game Industry's fault or even place obviously, if the lazy, no - nothing parents would work harder at keeping these things away from their kids until they're supposed to be mature enough to handle them, then maybe their kids would tuirn out better. 




torok said:
curl-6 said:
torok said:
In home consoles, Nintendo lost touch with the market since the N64. They simply don't launch a single console without some weird design decision that will have a high cost during the gens.

They were very much in touch with the Wii, hence it breaking the 100 million barrier.

 

I don't see the Wii as a demonstration of market knowledge. It sold like crazy, but it didn't dominated the market in the long run and may even be passed by its competitors. They abandoned the core market, jumped in the casual bandwagon and just watches the smartphone and tablet market steal all their casual public with cheap games that run on a device you already has. Then the sales plummeted and they rushed a successor. The problem is that their market left them for the third party support, online mode and better graphics on the HD twins. The problem with Wii U is because of the Wii. They lost the casuals and lost the core, all they have is the Nintendo fan base, that is basically what the GameCube had.

 


Yeah, cause we haven't heard this EXACT SAME "hardcore" talking point 2114234435 times.. Do you guys really think you're being original/smart with these arguements? I could litterally prove every one of these points wrong, but you know what? Fuck it. 8 years of tearing this stupid argument to pieces over and over again is enough.

I need to learn to just let it go and let the hardcore believe their bullshit. I'm just burnt out.. I think I'll just play some NSMB U instead.



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oniyide said:
curl-6 said:
oniyide said:

THats a bunch of crap and you know it. LMAO your not even trying. PS4 AND Xbone had much better launches than Wii U. They cant even keep these systems on the shelves. THe preorder numbers speak for themselves, theres like one or two Wii U games in the charts. Unless you have some other reason why people are rushing out to buy these systems im going to call BS

dynamic environments? you mean being launched into the background? that doesnt change anything you just went from one platform to another, hell you barely have any control with the barrel parts.

It's not crap. Ryse, Killzone et al are not exactly being held up as instant classics. Your argument was we should expect better games than the pre-existing all-time greats of the genre before we buy. Where are the PS4/Xbone games that are the new absolute best in history within their genre?

No, I mean the way the environment shifts, breaks apart, morphs as you travel through it. The SNES games did not have this. It changes things significantly..

Please the systems JUST came out. We already know that launch games are not going to be great, and no im not expecting them to be better but that cant be noticible worst and thats the vibe im getting from NSMB series, so why waste my money?

No it doesnt, thats more of an aesthitic thing and simply moving platforms around that has been done in numerous games before. Its not like the player has direct control over those elements.

Your argument that only the best games in a genre are worth buying doesn't make sense though; that restricts buyers to about 30 games EVER.

And the breaking, shifting levels are absolutely not just aesthetic as it is the traversible parts that transform, and very often in response to the player's movement and interaction.



EdHieron said:
curl-6 said:
EdHieron said:

Funny how tonight's History Channel movie "Bonnie and Clyde" is going to have as much of all of that as television allows yet it's aimed squarely at adults.  Oh, yeah and the last time I checked you're supposed to be 18 to read Playboy.

Video games featuring these things are not the same. They do not have one iota of the maturity of Bonnie and Clyde. They're not targeting adults, (at least most aren't) they're targeting teenagers who want to be adults.

 

Well that's the direction that they should be heading in if Video Games ever want to mature as an artform and not being locked in the nursery room of the types of video games that Nintendo pushes out Gen after Gen.  At least studios like Naughty Dog, Bethesda, Rockstar and others are trying to push gaming in a mature direction.  And if you ever look at the works of literature and film that are supposed to be the most mature they're all full of sex, violence, and four letter words eg. Edgar Allan Poe, William Burroughs, Chuck Palaniuk, Brett Easton Ellis, and  the Marquis De Sade. 

And since when have teenagers ever respected age limits? Drinking, smoking, porn, violent movies and video games, kids explore these things well before society decides they are ready for them. The gaming industry exploits this.

It's not the Game Industry's fault or even place obviously, if the lazy, no - nothing parents would work harder at keeping these things away from their kids until they're supposed to be mature enough to handle them, then maybe their kids would tuirn out better. 


More "adult" does not = better. Many great, classic films and books are child friendly.

For the most part, the companies that make today's "core" games are pushing gaming towards adolescence, not maturity.



green_sky said:
Turkish said:

Geoff himself said yesterday 4 million people were watching while Nintendo Direct streams hover around ~50k viewers, it was a bit more during E3 but then again it was E3.

Bahahah. You've got be kidding me. If they got 4 million concurrent people watching, Spike would have made these their oscars. 

 Turkish you believe everything some people say including your own metacritic user reviews. :)

Yeah, if the draw was 4 million, they would have put all 3 hours on-air no sweat. Cable channels would decapitate someone for ratings like that.



Monster Hunter: pissing me off since 2010.

curl-6 said:
EdHieron said:
curl-6 said:
EdHieron said:

Funny how tonight's History Channel movie "Bonnie and Clyde" is going to have as much of all of that as television allows yet it's aimed squarely at adults.  Oh, yeah and the last time I checked you're supposed to be 18 to read Playboy.

Video games featuring these things are not the same. They do not have one iota of the maturity of Bonnie and Clyde. They're not targeting adults, (at least most aren't) they're targeting teenagers who want to be adults.

 

Well that's the direction that they should be heading in if Video Games ever want to mature as an artform and not being locked in the nursery room of the types of video games that Nintendo pushes out Gen after Gen.  At least studios like Naughty Dog, Bethesda, Rockstar and others are trying to push gaming in a mature direction.  And if you ever look at the works of literature and film that are supposed to be the most mature they're all full of sex, violence, and four letter words eg. Edgar Allan Poe, William Burroughs, Chuck Palaniuk, Brett Easton Ellis, and  the Marquis De Sade. 

And since when have teenagers ever respected age limits? Drinking, smoking, porn, violent movies and video games, kids explore these things well before society decides they are ready for them. The gaming industry exploits this.

It's not the Game Industry's fault or even place obviously, if the lazy, no - nothing parents would work harder at keeping these things away from their kids until they're supposed to be mature enough to handle them, then maybe their kids would tuirn out better. 


More "adult" does not = better. Many great, classic films and books are child friendly.

For the most part, the companies that make today's "core" games are pushing gaming towards adolescence, not maturity.

Right. There is a world of difference between mature and "mature." Now, some great developers are making properly mature gameplay, but most of them are just trying for "mature".



Monster Hunter: pissing me off since 2010.

Mr Khan said:
curl-6 said:
 

More "adult" does not = better. Many great, classic films and books are child friendly.

For the most part, the companies that make today's "core" games are pushing gaming towards adolescence, not maturity.

Right. There is a world of difference between mature and "mature." Now, some great developers are making properly mature gameplay, but most of them are just trying for "mature".

Exactly; don't get me wrong, there are games that succeed in being truly adult, but they very rare. By and large games with an M-rating have all the "maturity" of your average thirteen year old boy.