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Forums - Gaming Discussion - Digital Foundry vs. AC4 PS3/360/WiiU/PS4/XB1/PC

http://www.eurogamer.net/articles/digitalfoundry-assassins-creed-4-next-gen-face-off

 

Wii U:

The Wii U version consistently falls 6-10fps behind the 360 and PS3 releases, resulting in a jerky, often uneven update and a profound, unsatisfying reduction in controller response. Combined with the GamePad's twitchy analogue sticks, the low frame-rate makes frantically running across rooftops and chasing down targets a frustrating affair, the net result being that we'd often have to repeat some missions multiple times - something that wasn't much of a problem on 360, and with no issues at all when playing at 60fps on the PC version of the game.

 

Those hoping for the Wii U version to slip somewhere in between the PS3/360 and PS4/XO experience are in for a disappointment though. Ubisoft has created a two-tier product and the Nintendo version is very definitely pegged at the lower level. Native 720p resolution is standard here, and the same in-house post-process anti-aliasing solution is also in effect, delivering similar results to Xbox 360 and PS3. In fact, the only points of difference revolve around slightly reduced texture filtering in some scenes, and a cooler overall colour balance that doesn't quite covey the warm glow of the tropical sun quite as well as the other platforms. Both of these things are small nitpicks though, not harming the overall presentation in any meaningful way.

 

PS4/XB1:


Thankfully, the performance situation is far more positive when sampling both next generation consoles. While we aren't looking at the 60fps gold standard favoured by enthusiast PC gamers, Black Flag manages to stick closely to a solid 30fps across both formats. In fact, on the PS4 we never felt or noticed anything other than a locked 30fps update at all during our four hours or so of capturing - an impressive feat considering the boost to 1080p rendering. The Xbox One version mostly achieves the same solid 30fps performance at 900p, but there are times when the frame-rate is noticeably compromised, resulting in uneven motion and even the odd torn frame (too few in number to be noticeable).

Illuminating.

 

 


More WII U

Those hoping for the Wii U version to slip somewhere in between the PS3/360 and PS4/XO experience are in for a disappointment though. Ubisoft has created a two-tier product and the Nintendo version is very definitely pegged at the lower level. Native 720p resolution is standard here, and the same in-house post-process anti-aliasing solution is also in effect, delivering similar results to Xbox 360 and PS3. In fact, the only points of difference revolve around slightly reduced texture filtering in some scenes, and a cooler overall colour balance that doesn't quite covey the warm glow of the tropical sun quite as well as the other platforms. Both of these things are small nitpicks though, not harming the overall presentation in any meaningful way.

 

.http://www.eurogamer.net/articles/2013-12-05-assassins-creed-4-hex-format-comparison-gallery PICS TO COMPARE



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I was told the Wii U version is superior to PS360 from many impressions from wii u owners, also ubi lied straight in are faces about this game being inbetween next gen and last, i have accepted wii u is a last gen console in terms of hardware.



Don't worry everyone, I have the pics. 

I believe they were going for a Skyward Sword-like art filter for Nintendo fans on the Wii U version :P

..can't think up a joke for the XB1 version.



gmcmen said:
I was told the Wii U version is superior to PS360 from many impressions from wii u owners, also ubi lied straight in are faces about this game being inbetween next gen and last, i have accepted wii u is a last gen console in terms of hardware.

Because this game is not superior to the other version? Other Wii U games, like Need for Speed, are obviously superior in graphics. And Mario 3D World shows beautiful graphics with great Anti-Alias, obviously not possible on PS3/Xbox360.

The hard truth is: Games like Assassins Creed sell not that much on Wii U, they perhaps sell enough to get the AC5 next year, but not so spend month on optimising the engine. If they port straight the Xbox360 Code, this is what they obviously do, it will only use a fraction of the Wii U hardware power.



So much for purchasing the Wii U version. I give up, I love my Wii U but its time to put my multiplatform dreams to rest, PC it is now and forever.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

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gmcmen said:
I was told the Wii U version is superior to PS360 from many impressions from wii u owners, also ubi lied straight in are faces about this game being inbetween next gen and last, i have accepted wii u is a last gen console in terms of hardware.


Listening to wii-u owners was your first mistake.



Where's Ninjablade when you need him... He'll spice up the thread



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Sal.Paradise said:

Don't worry everyone, I have the pics. 

I believe they were going for a Skyward Sword-like art filter for Nintendo fans on the Wii U version :P


These pics are obviously a fake. All in all the Wii U looks even sharper than the PS360-Version, but with unconsistent frame rate, because the engine is far from being optimzed for Wii U.



PC>ps4>One>360>ps3>Wii U.



z101 said:
gmcmen said:
I was told the Wii U version is superior to PS360 from many impressions from wii u owners, also ubi lied straight in are faces about this game being inbetween next gen and last, i have accepted wii u is a last gen console in terms of hardware.

Because this game is not superior to the other version? Other Wii U games, like Need for Speed, are obviously superior in graphics. And Mario 3D World shows beautiful graphics with great Anti-Alias, obviously not possible on PS3/Xbox360.

The hard truth is: Games like Assassins Creed sell not that much on Wii U, they perhaps sell enough to get the AC5 next year, but not so spend month on optimising the engine. If they port straight the Xbox360 Code, this is what they obviously do, it will only use a fraction of the Wii U hardware power.


no not beacause of assassins creed, but based off the specs that were confirmed by neogaf and based off the batman orgins, COD and AC4 running 5-7 frames worst then lastgen versions and looking the same or worst, and mario 3d world as plenty of jaggies.