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Eiji Aonuma wants the next Zelda to provide “a unique experience that is beyond your expectations”

Forums - Nintendo Discussion - Eiji Aonuma wants the next Zelda to provide “a unique experience that is beyond your expectations”

Soleron said:

One thing the sales charts continuously prove is that lack of originality is the LAST thing to stop games selling.

yearly Call of Duty, Assassin's Creed.

every Pokemon exactly the same structure

People sub to WoW for 10 years


Well, Zelda is accused of being a stale rehash nomatter how much it changes, so the critics will say the same as you're saying about those other series. But even though A Link Between Worlds is panned for looking just like Link to the Past, reviewers treasure it for changing things up a little. Such positive buzz WILL generate sales.



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Podings said:
Soleron said:

One thing the sales charts continuously prove is that lack of originality is the LAST thing to stop games selling.

yearly Call of Duty, Assassin's Creed.

every Pokemon exactly the same structure

People sub to WoW for 10 years


Well, Zelda is accused of being a stale rehash nomatter how much it changes, so the critics will say the same as you're saying about those other series. But even though A Link Between Worlds is panned for looking just like Link to the Past, reviewers treasure it for changing things up a little. Such positive buzz WILL generate sales.

I don't think reviews or the opinions of the hardcore affect game sales at all really.



Soleron said:
Podings said:
Soleron said:

One thing the sales charts continuously prove is that lack of originality is the LAST thing to stop games selling.

yearly Call of Duty, Assassin's Creed.

every Pokemon exactly the same structure

People sub to WoW for 10 years


Well, Zelda is accused of being a stale rehash nomatter how much it changes, so the critics will say the same as you're saying about those other series. But even though A Link Between Worlds is panned for looking just like Link to the Past, reviewers treasure it for changing things up a little. Such positive buzz WILL generate sales.

I don't think reviews or the opinions of the hardcore affect game sales at all really.

Then what's the incentive to make a good game? They might not affect the sales of that game in particular, but they do affect the franchises image for future releases. 



After reading about Zelda`s timeline and what happened in those games, not playing in Hyrule or saving Zelda is nothing new.
Wouldn`t mind seeing a new story with a different place, no Zelda, no familiar faces.



But the problem is the zelda fans are the most vocal.


Seriously Nintendo fans are always quiet when Sony or Microsofts bashes Nintendo. But Zelda fans are foghters, they are also the most passionate, Nintendo needs Zelda.

You Cant even put in numbers the value of Zelda, the mouth to mouth advertising of a true Zelda fan.



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What if the next Zelda is like Four Sword Adventures, focused on multiplayer? That would be unexpected...



sc94597 said:
Soleron said:
Podings said:
Soleron said:

One thing the sales charts continuously prove is that lack of originality is the LAST thing to stop games selling.

yearly Call of Duty, Assassin's Creed.

every Pokemon exactly the same structure

People sub to WoW for 10 years


Well, Zelda is accused of being a stale rehash nomatter how much it changes, so the critics will say the same as you're saying about those other series. But even though A Link Between Worlds is panned for looking just like Link to the Past, reviewers treasure it for changing things up a little. Such positive buzz WILL generate sales.

I don't think reviews or the opinions of the hardcore affect game sales at all really.

Then what's the incentive to make a good game? They might not affect the sales of that game in particular, but they do affect the franchises image for future releases. 

Who says what reviewers and the core like = good game? They're a vanihingly tiny population compared to everyone that buys CoD or GTA.



RolStoppable said:
Soleron said:

He's still trying to "surprise". Not giving people what they want but what he THINKS they want.

How about a really solid by-the-numbers Ocarina clone with maximum production value.

He already made that. It was called Twilight Princess and look how that sold. It's a dead end, not worth pursuing.


No it wasn't, Twilight princess was a launch game, not really a maximum production value  game by any means.



Soleron said:
Podings said:
Soleron said:

One thing the sales charts continuously prove is that lack of originality is the LAST thing to stop games selling.

yearly Call of Duty, Assassin's Creed.

every Pokemon exactly the same structure

People sub to WoW for 10 years


Well, Zelda is accused of being a stale rehash nomatter how much it changes, so the critics will say the same as you're saying about those other series. But even though A Link Between Worlds is panned for looking just like Link to the Past, reviewers treasure it for changing things up a little. Such positive buzz WILL generate sales.

I don't think reviews or the opinions of the hardcore affect game sales at all really.

I think they do. And in the case they didn't, why in would you assume a straight up OoT remake to sell more than a "surprising" Zelda?

How would they consumer know the difference? It could still be good even if it was surprising, and if advertising is what does it for the broader market, then the actual content's originality surely isn't the topic of discussion.



Soleron said:
sc94597 said:
Soleron said:
Podings said:
Soleron said:

One thing the sales charts continuously prove is that lack of originality is the LAST thing to stop games selling.

yearly Call of Duty, Assassin's Creed.

every Pokemon exactly the same structure

People sub to WoW for 10 years


Well, Zelda is accused of being a stale rehash nomatter how much it changes, so the critics will say the same as you're saying about those other series. But even though A Link Between Worlds is panned for looking just like Link to the Past, reviewers treasure it for changing things up a little. Such positive buzz WILL generate sales.

I don't think reviews or the opinions of the hardcore affect game sales at all really.

Then what's the incentive to make a good game? They might not affect the sales of that game in particular, but they do affect the franchises image for future releases. 

Who says what reviewers and the core like = good game? They're a vanihingly tiny population compared to everyone that buys CoD or GTA.

Zelda isn't mainstream enough to appeal to casuals. This is mostly speculative, but I think most gamers who play Zelda are 'core gamers' or have some concept of what qualifies as a good game that aligns with 'core gamers'.