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Forums - Nintendo Discussion - Gamestop dates Super Smash for April 8th?

I hope this is legit.



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Wii U needs Mario Kart and Smash sooner rather than later; those are the true system sellers.
A march-may release window for both would be great for the console.



ktay95 said:
hsrob said:

DK, Mario Kart and Smash in less than four months almost seems like too much, but perhaps Nintendo thinks this is the best way of wresting some momentum back from the PS4 and XB1, that is before they have time to properly establish their libraries.

If those three titles are all out before E3,  it makes you wonder what they have planned for the latter half of the year.

Bayo2, Yarn Yoshi, SMT X FE, X, Im sure im missing a few

None of which are remotely big hitters. They need at least one BIG title with those, otherwise Smash is best saved for the holiday.



 

Seece said:
ktay95 said:
hsrob said:

DK, Mario Kart and Smash in less than four months almost seems like too much, but perhaps Nintendo thinks this is the best way of wresting some momentum back from the PS4 and XB1, that is before they have time to properly establish their libraries.

If those three titles are all out before E3,  it makes you wonder what they have planned for the latter half of the year.

Bayo2, Yarn Yoshi, SMT X FE, X, Im sure im missing a few

None of which are remotely big hitters. They need at least one BIG title with those, otherwise Smash is best saved for the holiday.


Nintendo could be preparing Zelda for a holiday 2014 release. It's unusual for a console Zelda game to take more than three years to develop.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

sc94597 said:
theleaguegame said:
i think releasing it for 3ds isn't a good idea i mean dont they want wii u sales?

They're different enough, and the handheld/console experience is different enough that it shouldn't be too much of a problem. 


The Wii U version will sell, and I still think many people might buy a Wii U just for Smash, but the fact of the matter is, the Wii U version absolutely would have sold BETTER, and would have been an even bigger system seller than it will be now, if there was no 3DS version. The 3DS version is a waste and is counterproductive to Nintendo utilizing the franchise to help give value to Wii U, their new console they should be concerned about selling. There is honestly no solid argumeng in favor of the 3DS game existing at all, outside of the tepid "Well I already own a 3DS so this saves me having to buy a Wii U".....which not only proves my point, but is also moot considering the 3DS game actually looks worse (at least graphically) than Brawl. The "real"/main version is and always will be the Wii U game.




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F0X said:
Seece said:
ktay95 said:
hsrob said:

DK, Mario Kart and Smash in less than four months almost seems like too much, but perhaps Nintendo thinks this is the best way of wresting some momentum back from the PS4 and XB1, that is before they have time to properly establish their libraries.

If those three titles are all out before E3,  it makes you wonder what they have planned for the latter half of the year.

Bayo2, Yarn Yoshi, SMT X FE, X, Im sure im missing a few

None of which are remotely big hitters. They need at least one BIG title with those, otherwise Smash is best saved for the holiday.


Nintendo could be preparing Zelda for a holiday 2014 release. It's unusual for a console Zelda game to take more than three years to develop.

Didn't SS take far longer?



 

Seece said:
F0X said:
Seece said:
ktay95 said:
hsrob said:

DK, Mario Kart and Smash in less than four months almost seems like too much, but perhaps Nintendo thinks this is the best way of wresting some momentum back from the PS4 and XB1, that is before they have time to properly establish their libraries.

If those three titles are all out before E3,  it makes you wonder what they have planned for the latter half of the year.

Bayo2, Yarn Yoshi, SMT X FE, X, Im sure im missing a few

None of which are remotely big hitters. They need at least one BIG title with those, otherwise Smash is best saved for the holiday.


Nintendo could be preparing Zelda for a holiday 2014 release. It's unusual for a console Zelda game to take more than three years to develop.

Didn't SS take far longer?


It did. However, Nintendo spent two years in the R&D phase, and Skyward Sword actually began full production after Spirit Tracks came out in 2009.

With ALBW and (especially) WWHD's development farmed out to other dev teams, I think late 2014 is completely doable.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

F0X said:
Seece said:
F0X said:
Seece said:
ktay95 said:
hsrob said:

DK, Mario Kart and Smash in less than four months almost seems like too much, but perhaps Nintendo thinks this is the best way of wresting some momentum back from the PS4 and XB1, that is before they have time to properly establish their libraries.

If those three titles are all out before E3,  it makes you wonder what they have planned for the latter half of the year.

Bayo2, Yarn Yoshi, SMT X FE, X, Im sure im missing a few

None of which are remotely big hitters. They need at least one BIG title with those, otherwise Smash is best saved for the holiday.


Nintendo could be preparing Zelda for a holiday 2014 release. It's unusual for a console Zelda game to take more than three years to develop.

Didn't SS take far longer?


It did. However, Nintendo spent two years in the R&D phase, and Skyward Sword actually began full production after Spirit Tracks came out in 2009.

With ALBW and (especially) WWHD's development farmed out to other dev teams, I think late 2014 is completely doable.

Keep in mind they didn't have to worry about HD with Skyward Sword though. And if the rumors are true that this is supposed to be Nintendo's biggest, most ambitious project ever in it's history, then 2014 might be pushing it.



F0X said:
Seece said:
F0X said:


Nintendo could be preparing Zelda for a holiday 2014 release. It's unusual for a console Zelda game to take more than three years to develop.

Didn't SS take far longer?


It did. However, Nintendo spent two years in the R&D phase, and Skyward Sword actually began full production after Spirit Tracks came out in 2009.

With ALBW and (especially) WWHD's development farmed out to other dev teams, I think late 2014 is completely doable.


Well then I'll take your word for it, still I wonder if it's big enough? I don't remember SS doing huge numbers like smash, mk, nsmb ect?

Personally if they have Zelda coming, they should release it in September, and then Smash in November. The smaller stuff like Bayo, X ect in the summer when it doesn't get lost in the mix.



 

burninmylight said:
F0X said:
Seece said:
F0X said:
Seece said:
ktay95 said:
hsrob said:

DK, Mario Kart and Smash in less than four months almost seems like too much, but perhaps Nintendo thinks this is the best way of wresting some momentum back from the PS4 and XB1, that is before they have time to properly establish their libraries.

If those three titles are all out before E3,  it makes you wonder what they have planned for the latter half of the year.

Bayo2, Yarn Yoshi, SMT X FE, X, Im sure im missing a few

None of which are remotely big hitters. They need at least one BIG title with those, otherwise Smash is best saved for the holiday.


Nintendo could be preparing Zelda for a holiday 2014 release. It's unusual for a console Zelda game to take more than three years to develop.

Didn't SS take far longer?


It did. However, Nintendo spent two years in the R&D phase, and Skyward Sword actually began full production after Spirit Tracks came out in 2009.

With ALBW and (especially) WWHD's development farmed out to other dev teams, I think late 2014 is completely doable.

Keep in mind they didn't have to worry about HD with Skyward Sword though. And if the rumors are true that this is supposed to be Nintendo's biggest, most ambitious project ever in it's history, then 2014 might be pushing it.



Didn't Aonuma mention one time that work on Zelda U actually began near the end of Skyward Sword's development? I might be wrong but didn't it start in late 2010/early 2011?