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Forums - Microsoft Discussion - Digital Foundry vs. Forza Motorsport 5

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kowenicki said:

budget games get an easy ride, free games?  well... thats even more of a free pass.

they dont. just look at KI. 



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kowenicki said:
bananaking21 said:
kowenicki said:
DucksUnlimited said:
foodfather said:

Perhaps you are reading what you want.

 

The game looks fantastic. Disappointment and last gen, and the game gets a higher score than Killzone SF. Go cry some more. 

...and a lower score than Resogun.

Sorry, couldn't resist :P

budget games get an easy ride, free games?  well... thats even more of a free pass.

they dont. just look at KI. 


which you know isnt a full game...


Either way, on a technicial level forza is a far cry from what it was shown at E3. and clearly the downgrades are big visible. and this is what thread is about. 



kowenicki said:
DucksUnlimited said:
foodfather said:
ethomaz said:
kowenicki said:

"it sets a precedent for next-gen racing simulations by virtue of simply planting the flag in the soil first."

....so it is currently definitive.

good.

They are disapointed with the game... no AA, heavly downgraded from E3, some assets looks worst than last-gen, etc... the good part is that the game holds solid 60fps.

They called the game unfinished or working in progress.

Do you just read what you want?

And why did you bring GT here again? It is a Forza's thread.

Perhaps you are reading what you want.

 

The game looks fantastic. Disappointment and last gen, and the game gets a higher score than Killzone SF. Go cry some more. 

...and a lower score than Resogun.

Sorry, couldn't resist :P

budget games get an easy ride, free games?  well... thats even more of a free pass.

Budget games get a free pass? Well then handheld games must be consistently rated better than console games, right?



DucksUnlimited said:
kowenicki said:

budget games get an easy ride, free games?  well... thats even more of a free pass.

Budget games get a free pass? Well then handheld games must be consistently rated better than console games, right?

just ignore his attempts at changing the subject to other games. its clear that he is trying to do so because Forza 5 clearly under performed from a technicial and visual stand point. specially after all the praise it initially got at E3 for its looks. pretty amazing how he has the most comments in this thread (Edit: well after ehtomaz) and NONE are about the topic at hand. 



Forza V is the 6th come of Christ for some... because the other coming would be the previous numbers... no use in discuss, won't ever accept the shortcomings...

A person read all the post and just pick the last phrase that say it's the best next-gen simulator because is the ONLY available and think it is praising the game?? Go figure.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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That envy in OP
the game is 1080p and 60fps and it gets judged on single screens wtf?



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

kirby007 said:
That envy in OP
the game is 1080p and 60fps and it gets judged on single screens wtf?

MS doesn't have a gamepad or Vita to use 2 screens.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Forza is a boring game and you should feel bored playing it.

ON THE CONTRARY, Gran turismo is somehow more of a boring game and you should also feel bored playing it.



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros

ps3-sales! said:
Forza is a boring game and you should feel bored playing it.

ON THE CONTRARY, Gran turismo is somehow more of a boring game and you should also feel bored playing it.

The only problem is that I can't feel bored... Driving in real life after 2h of road I start to get sleep and bored... but I could play 12h straight of GT and don't even get tired.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

ethomaz said

Forza Motorsport 5: the Digital Foundry verdict

On balance, Turn 10's first effort on Xbox One is impressive for what it sets out to achieve in its 1080p60 presentation, but the raised resolution proves to be something of a Pandora's Box. As ever, the studio's exceptional car detailing steals the show in its authenticity, now bolstered by the materials texturing that sits well with the increased pixel-count. However, it's around this that Forza 5's shortcomings become apparent; now we see the lacklustre texture filtering, the pixellated foliage, and even the cut-out spectator sprite-work that line the road-sides. The game's improved lighting effects and motion blur go some way to obscure such issues during the core racing experience, but in tandem with the halved track and car count, it does seem to suggest a developer pressed to release an end product to a brutal launch window schedule.

It's also disappointing that, despite the supreme full HD presentation, Forza 5 offers anti-aliasing that delivers little to no effect on foliage or cars. Stair-stepping can be rough in spots, especially in cockpit view, and given the processing muscle-power needed to push out this resolution, it makes for a surprising contrast with a more thoroughly treated - if performance limited - 900p game like Ryse.

With that being said, much of this only considers the surface experience, and we're pleased to find Forza 5's handling model continues to impress in its next-gen form. By building on well-forged relationships with like the likes of Pirelli, from whom test data continues to be sourced and entered into the game engine, Turn 10's work continues to improve a simulation that few besides Polyphony Digital are ready to match in the console scene. At its core, the racing mechanics remain fun and satisfying with a controller in hand, even if the gloss over the top can underwhelm.

In review, while the bedrock racing experience is as solid as ever, this can be seen as a stepping stone towards a final product that has yet to arrive; a work in progress if you like. Even compared to the build seen at E3 just a few months ago, differences in bloom, optimised LOD streaming and the remixing of each circuit's surrounding décor are apparent. But in its current form, although Forza 5 falls short in terms of overall polish, it sets a precedent for next-gen racing simulations by virtue of simply planting the flag in the soil first.

http://www.eurogamer.net/articles/2013-11-23-digital-foundry-vs-forza-motorsport-5

I think the game looks fantastic.  Just not interested in racing sims anymore.

Why are you constantly trying to post things that diminish the Xbox One? lol  You sometimes remind me of Ninjablade except he was Nintendo.