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Forums - Microsoft Discussion - Digital Foundry Next-Gen Now: Ryse: Son of Rome (Drops Below 20fps)

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Is anyone else a bit concerned that the Xbox One is already displaying such shortcomings before it is even released?

Let us hope things get better.



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ethomaz said:
Dark_Feanor said:
Again, @ethomaz sees issues where there is none.

The frame rate fluctuate between 30 and 24, it never affects the experience. It has a very nice cinematic look and feel, no alising what so ever.

Please, @ethomaz post the full article here, and change the title.

You failed again.

I can take a picture with 16fps (the minimum in DF video)... there are a lot of part with constant sub 20fps.


WOW the humanity!! A 33% persentage drop in a stage with duzens of enimies, arrows, catapults ogives, its terrible.

Wait, DF also says and show Killzone SF frame rate going from 60 to 40 in MP, 33%, so youd you say Killzone has fame rate issues?



Man this game is soo bad. I'm not surprised though. I've said before and i'll say it again: Crytek is a shitty developer.

Microsoft would be wise not to be pay those guys for exclusive content anymore.




You failed again.

I can take a picture with 16fps (the minimum in DF video)... there are a lot of part with constant sub 20fps.


WOW the humanity!! A 33% persentage drop in a stage with duzens of enimies, arrows, catapults ogives, its terrible.

Wait, DF also says and show Killzone SF frame rate going from 60 to 40 in MP, 33%, so youd you say Killzone has fame rate issues?

WOW the humanity!! So KZ going down 33% in frame rate is still greater than Ryse max frame rate + 33% of Ryse max frame rate???



kowenicki said:
Somini said:
Man this game is soo bad. I'm not surprised though. I've said before and i'll say it again: Crytek is a shitty developer.

Microsoft would be wise not to be pay those guys for exclusive content anymore.


Do you say this for all games thaty score 61 or less on Metacritic?

This forum has lost any class it managed to show in the previous weak launch... and it was all so easy to predict.

I don't even bother with games that universally score lower than 70.

Which weak launch are you refering to?



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kowenicki said:

and away from the pixel counters I think is clear...

For all the simplicity of its mechanics, Ryse’s artistry is second to none. Crytek is home not just to Europe’s best technical minds, it seems, but to some of its finest videogame artists, too. Even with its constant cribbing from Hollywood, there has never been a game world of such striking beauty, variety or detail. It’s a monumental piece of world-building that sets the standard for videogame fantasy in much the same way Gears Of War established its own precedents during the previous generation. Like the first Gears, Ryse is a simple game loaded with small-scale encounters and rudimentary set-pieces with the intention of hustling you towards something beautiful. Both have their own ‘horror’ stage, both have sieges, both have stationary guns of sorts, and Ryse, like Gears, has room to grow if given the chance. The game has a decisive ending, but it also opens the window to something even more fantastical, offering greater scope for mechanical depth and further extraordinary visual extremes.

EDGE

Best lookign next gen game.  Many agree.

Looking forward to playing this tomorrow. Average review score is higher than most thought here and I guess that makes some salty.


seriously? I mean come on...do you seriously think that anyone would be salty because Ryse scored higher than expected, with 61 META? That's just...god. I usually don't respond to your posts, but that's just so ridiculous...



So it is happening...PS4 preorder.

Greatness Awaits!

Dark_Feanor said:
ethomaz said:
Dark_Feanor said:
Again, @ethomaz sees issues where there is none.

The frame rate fluctuate between 30 and 24, it never affects the experience. It has a very nice cinematic look and feel, no alising what so ever.

Please, @ethomaz post the full article here, and change the title.

You failed again.

I can take a picture with 16fps (the minimum in DF video)... there are a lot of part with constant sub 20fps.


WOW the humanity!! A 33% persentage drop in a stage with duzens of enimies, arrows, catapults ogives, its terrible.

Wait, DF also says and show Killzone SF frame rate going from 60 to 40 in MP, 33%, so youd you say Killzone has fame rate issues?

Yes, but the gap between the 2 games remains the same, even in the low drops.

Ryse averaged at 28fps (I am generous here), often seen at 25fps with drops at 16fps (just on one video yet, waiting for others materials)

Killzone averaged at 50fps (DF tweeted about an average of 50fps in MP), often at 40fps with one exceptionnal drop which has been documented at 28fps (lots of video now).

So in average you can compare those 2 games as: Ryse 900p28fps VS KZ 1080p50fps thats 2.7 times more pixels pushed by PS4 on absolute average. And the pixels shown by Killzone are not too shabby either.



Euphoria14 said:
Is anyone else a bit concerned that the Xbox One is already displaying such shortcomings before it is even released?

Let us hope things get better.


I just don't know why anyone is surprised.  If you looked at the specs, you would see that this thing has some massive bottlnecks that will hold back its already below par performance.  All of the MS marketing crap like combined bandwidth and DA CLOUD was exactly that: CRAP.  Although MS has been giving us PC hardware people some good laughs the past few months...

 

No fanboyism, just facts.



Somini said:

I don't even bother with games that universally score lower than 70.

Which weak launch are you refering to?


I think its obvious. The PS4 launch of course. Underwhelming reviews. Reaaaaaally underwhelming. Cant argue that.



                            

kowenicki said:

and away from the pixel counters I think is clear...

For all the simplicity of its mechanics, Ryse’s artistry is second to none. Crytek is home not just to Europe’s best technical minds, it seems, but to some of its finest videogame artists, too. Even with its constant cribbing from Hollywood, there has never been a game world of such striking beauty, variety or detail. It’s a monumental piece of world-building that sets the standard for videogame fantasy in much the same way Gears Of War established its own precedents during the previous generation. Like the first Gears, Ryse is a simple game loaded with small-scale encounters and rudimentary set-pieces with the intention of hustling you towards something beautiful. Both have their own ‘horror’ stage, both have sieges, both have stationary guns of sorts, and Ryse, like Gears, has room to grow if given the chance. The game has a decisive ending, but it also opens the window to something even more fantastical, offering greater scope for mechanical depth and further extraordinary visual extremes.

EDGE

Best lookign next gen game.  Many agree.

Looking forward to playing this tomorrow. Average review score is higher than most thought here and I guess that makes some salty.


Yeah but Gears Of War had incredibly great and new gameplay mechanics for its time (Reload, cover system, melee, sticking grenades), and it was absolutely the best looking console game when it came out even if Resistance with its 40 player count was arguably as impressive.

The fact is Shadow Fall runs at nearly double the resolution at near 60 FPS with exponentially more REAL combatants on screen.  It looks so good I put it on par (Or better) graphically than BF4 maxed out in 1080p on PC.  Ryse does not hold a candle to it.  Sorry bud.  Please don't slander anymore classics by comparing them to Ryse either.