Dark_Feanor said:
ethomaz said:
Dark_Feanor said: Again, @ethomaz sees issues where there is none. The frame rate fluctuate between 30 and 24, it never affects the experience. It has a very nice cinematic look and feel, no alising what so ever. Please, @ethomaz post the full article here, and change the title. |
You failed again.
I can take a picture with 16fps (the minimum in DF video)... there are a lot of part with constant sub 20fps.
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WOW the humanity!! A 33% persentage drop in a stage with duzens of enimies, arrows, catapults ogives, its terrible.
Wait, DF also says and show Killzone SF frame rate going from 60 to 40 in MP, 33%, so youd you say Killzone has fame rate issues?
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Yes, but the gap between the 2 games remains the same, even in the low drops.
Ryse averaged at 28fps (I am generous here), often seen at 25fps with drops at 16fps (just on one video yet, waiting for others materials)
Killzone averaged at 50fps (DF tweeted about an average of 50fps in MP), often at 40fps with one exceptionnal drop which has been documented at 28fps (lots of video now).
So in average you can compare those 2 games as: Ryse 900p28fps VS KZ 1080p50fps thats 2.7 times more pixels pushed by PS4 on absolute average. And the pixels shown by Killzone are not too shabby either.