The answer is obvious.
Mario Party (1)
P.T. looked pretty photorealistic to me (silent hills teaser)
But Driveclub looks damn good though, gets very close to photo realism!
PSN ID: clemens-nl
kinisking said:
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Most realistic visuals, atmosphère ans weather for exemple .
Its not pitiful at all singe they made the most oppressive racing game thanks to the delay, its the best exemple to show that quality >quantity
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
kinisking said:
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Since when is 55 tracks low content? Seems people have tunnel vision about the car count. I never understood the appeal of driving the same track with a slightly different car. 55 new tracks to drive on, in 5 very different countries. That sounds better to me than a slightly different rendition of the same old cars.
I do have over 200 cars in my GT6 garage but they are just sitting in the way there. I only use a couple, no more than 15, the rest are from winning events or needed once to complete a particular event.
Is it just me or does it seem like to most people the strength of a racing game rests solely on its graphical fidelity?
sundin13 said: Is it just me or does it seem like to most people the strength of a racing game rests solely on its graphical fidelity? |
Not only that but photo realism is one of the most important things in such game menant to be immersive
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
JWeinCom said: http://www.youtube.com/watch?v=ywa07Iic8Zc /topic |
http://www.youtube.com/watch?v=9pgtFmH11WI
Tie? :P
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
Daisuke72 said: Update: OP was right. |
oh my god. i was a forza fan, but this year i buy driveclub.
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