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Forums - Sony Discussion - InFAMOUS Second Son Impressions

bananaking21 said:
i disliked infamous 1 very much. it put my off the franchise and i wasnt interested in it at all. but this game looks so awesome that i am dying to get it.


1 and 2 were amazing , you won't like second son if you hate them. 



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The jump from inFamous 1 to 2 was pretty large. I'm guessing we're going to see an Uncharted 1 to 2 jump between inFamous 2 to Second Son.



Infamous games had some pretty cool gameplay, I enjoyed both the first ones. This is probably gonna end up in my collection as well one day.



areason said:
bananaking21 said:
i disliked infamous 1 very much. it put my off the franchise and i wasnt interested in it at all. but this game looks so awesome that i am dying to get it.


1 and 2 were amazing , you won't like second son if you hate them. 


Nah, I disliked both. 2 was alright, but 1 was trash. Second Son is one of the 2 games that I actually care about for the PS4, the other being Destiny.



 

                          

 

This game will fail to get the sales it deserves.



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http://www.ign.com/videos/2013/11/11/our-first-time-playing-infamous-second-son

Few points from the video:
-Looks fantastic
-Fluid controls
-Seamless navigation
-Neon power allows you to run around like flash, including straight up buildings
-They are starting to warm up to the touchpad controls



IMO Killzone on PS3 was an OK series with 3 being the best, but ShadowFall looks really good, Infamous was an OK series and Second son looks fantastic so far.

Glad to see Sony try and take these series to the next level.



Man people expressing hate for inFAMOUS 1 makes me sad:( Its my 3rd favorite game of all time behind only U2 and MGS4. I loathed I2 on the other hand.



I don't like infamous as a franchise. Still haven't finished 2 yet....I'll get back to it soon but when finishing a game kinda feels like a chore it's not great to me.



Things don’t go as planned for Delsin Rowe, the smug but likeable hero of Infamous Second Son. Following the catastrophic events that shook the world in the first two games, Delsin’s super-powered status as a Conduit is laid bare after exposure to other superhumans. Delsin can absorb the powers of others, and then employ them for his own devices. He has serious potential, and that immense potential was on display during the PS4 launch event here in New York City this week.

This third-person, superhero action game already looks electric running on PS4, with fluid animations and sharp bursts of light around every rain-soaked corner. At the event, we join Delsin and his cop brother Reggie as they attempt to pass through a Department of Unified Protection (DUP) security checkpoint. Their dark, menacing uniforms stand in stark contrast with the bright yellows of warning signs that litter the scene.

But unfortunately for Delsin, things don’t go as planned.

Sure enough, Delsin’s spectacular abilities trigger an automated warning at the checkpoint, and the DUP descends upon him with rifles ready. This is where the first playable section of Second Son begins. I grabbed the DualShock 4 with an appropriate level of eagerness (see: extensive), and put Delsin through his paces.

Second Son feels just as it should in the Infamous family, with an addictive fusion of melee combat and projectile play. Once again, Sucker Punch has approached traversal carefully and with a great attention to detail.

The first power on display is smoke, which gives Delsin some great ways to move around. Our hero can burst apart into gouts of red and black, whipping right through obstacles and towards targets. All it takes is a press of the Circle button, but the momentum this move generates is exhilarating and practical, providing Delsin with much needed control of the battle space.

Like past Infamous games, Delsin can also leap up onto cars and launch off of them with more inky explosions, gaining additional height and tactical options. In fact, explosions (and, more specifically, their remnants) fuel Delsin’s smoke abilities — much like Cole’s beloved electricity. By standing near a ruined car or fire that’s belching smoke, Delsin can absorb it into himself for some extra super juice. A fine meal for any smoke-powered protagonist.

Delsin can move around all day, but he still has some very angry DUP soldiers to deal with. Using his chain and shots of smoke, Delsin chews through the opposition with style. Each tap of the Square button peppers targets with sizzling blasts that come in both light and heavy varieties. The heavy, “shotgun” blasts are capable of tearing down guard towers, along with any unfortunate soldiers staffing them at the time of demolition.

Delsin has a few more tricks up his sleeve, however. Our hero can drain the humming charge of neon signs and take on those powers for himself. Yes, “neon” can be a power, and it’s rad from top to bottom. Delsin’s blast becomes a bright streak of light, and his new, neon dash can send him flashing up the sides of walls in a glorious display of color. Sucker Punch is tightlipped on the other applications this power will provide, but the mind races at the possibilities.

The demo ends on Delsin face-to-face with a hulking soldier and his chaingun pal. But even the extra padding isn’t enough to save the soldier from Delsin’s tentatively named “karma bomb,” which sends our hero up into the air and back down again in a screen-wide attack.

Infamous Second Son looks and plays like a dream, and makes our wait for Delsin’s story all the harder to bear. Expect increased smoke levels in Seattle come early next year, when Second Son drops on PS4.

+ Posted by Ryan Clements // Social Media Specialist

http://blog.us.playstation.com/2013/11/11/infamous-second-son-hands-on/